Search found 576 matches
- Fri Nov 23, 2018 9:16 pm
- Forum: General Chat
- Topic: Admins disappeared my thread
- Replies: 222
- Views: 53106
Re: Admins disappeared my thread
Personality matters. People will prefer to work with someone who is okay at their job but pleasant over someone they can't stand despite being a superstar Totally unrelated to the topic btw Good advice for you aspiring devs out there, can't stress enough how true this is. Making games/software is a...
- Fri Nov 23, 2018 2:19 pm
- Forum: General Chat
- Topic: Admins disappeared my thread
- Replies: 222
- Views: 53106
Re: Admins disappeared my thread
Considering you're constantly threatening people of reporting them to github staff and you've apparently been warned in the past you should have known they are notoriously strict about using slurs on their platform, I don't know why you're throwing a tantrum like it's anyone's fault but yours
- Thu Nov 22, 2018 7:48 pm
- Forum: Video Games
- Topic: Fallout 76
- Replies: 61
- Views: 16543
Re: Fallout 76
I wouldn't really mind a sandboxy fallout cause I'm into survival/exploration games but the forced multiplayer kills it for me, I have a policy of not wanting random strangers taking dumps in my sandbox The silver lining is if bethesda hasn't collectively lost their mind this is probably mostly an e...
- Thu Nov 22, 2018 6:11 pm
- Forum: General Chat
- Topic: ITT: We pretend ss13 is realistic
- Replies: 22
- Views: 4920
Re: ITT: We pretend ss13 is realistic
My headcanon has always been NT is so big and extends so far that there's essentially no other option for most people, it's a dystopian nation-like corporation that engulf anything it can reach through legal or illegal means. Imagine a future where every single product you can buy locally is sold by...
- Wed Nov 21, 2018 1:51 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 923602
- Tue Nov 20, 2018 8:09 pm
- Forum: Spriting and Mapping
- Topic: A problem with Boxstation
- Replies: 38
- Views: 11560
Re: A problem with Boxstation
You could say I fundamentally disagree that deliberately not adding things available in other maps somehow makes the map more unique and interesting Explain how you could think this You can get creative with the layout or have a gimmick like pubby's offstation chapel to make the map feel unique, be...
- Tue Nov 20, 2018 6:47 pm
- Forum: Spriting and Mapping
- Topic: A problem with Boxstation
- Replies: 38
- Views: 11560
Re: A problem with Boxstation
You could say I fundamentally disagree that deliberately not adding things available in other maps somehow makes the map more unique and interesting
- Tue Nov 20, 2018 5:24 pm
- Forum: Spriting and Mapping
- Topic: A problem with Boxstation
- Replies: 38
- Views: 11560
Re: A problem with Boxstation
Most departments and hallways severely lack detail with very few floor decals and decorations Maintenance is barren and unbalanced in a mapping sense: certain sections are just corridors then elsewhere you have entire wings full of empty rooms. Other maps have a good balance of themed rooms and corr...
- Mon Nov 19, 2018 6:28 pm
- Forum: Spriting and Mapping
- Topic: A problem with Boxstation
- Replies: 38
- Views: 11560
Re: A problem with Boxstation
why would I spend my time working on something I have not liked ever since metastation existed
- Mon Nov 19, 2018 4:46 pm
- Forum: Spriting and Mapping
- Topic: A problem with Boxstation
- Replies: 38
- Views: 11560
Re: A problem with Boxstation
A problem with Boxstation: everything. Get rid of it. The game has moved beyond a point where it's worthwhile t. Joined: Sun Feb 18, 2018 3:34 pm A problem with Boxstation: everything. Get rid of it. The game has moved beyond a point where it's worthwhile Just boot up DM and fix whatever you don't ...
- Sun Nov 18, 2018 8:07 pm
- Forum: Closed Policy Discussion
- Topic: Movement Speed
- Replies: 221
- Views: 54314
Re: Movement Speed
then stop making everything satiable lol Oh, I'm sorry, in that case it'd just be the assistant who raided the garden and kitchen to be the only person on the station without vegan tier speed. That sounds funny af to be the holder of speed and bannable if done repeatedly Is this a serious propositi...
- Thu Nov 15, 2018 11:32 pm
- Forum: Closed Policy Discussion
- Topic: Movement Speed
- Replies: 221
- Views: 54314
Re: Movement Speed
While there's definitely a case to be made for mechanical simplicity, if the alternative is (in my mind) a direct downgrade then a more complex substitute is absolutely preferred. I think it's kind of weird to be complaining about "complicated" systems in ss13 of all places, though. not t...
- Thu Nov 15, 2018 11:01 pm
- Forum: Closed Policy Discussion
- Topic: Movement Speed
- Replies: 221
- Views: 54314
Re: Movement Speed
why make things more complicated than they need to be
- Thu Nov 15, 2018 7:00 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Nabski
- Replies: 79
- Views: 22942
Re: Nabski
Made an awful event that essentially made half of the crew valid to the other half
Seemed apologetic about it after ahelps inevitably started coming in but I would advise against making events that come at the expense of half the server, in the future
Seemed apologetic about it after ahelps inevitably started coming in but I would advise against making events that come at the expense of half the server, in the future
- Wed Nov 14, 2018 4:51 pm
- Forum: Coding Feedback
- Topic: Economy System Feedback Thread
- Replies: 334
- Views: 68943
Re: Economy System Feedback Thread
You mean direct paying for cargo? I was of the impression it was supposed to keep the regular access restrictions on top of the paying account so it's probably a bug
Original PR: https://github.com/tgstation/tgstation/pull/40684
Original PR: https://github.com/tgstation/tgstation/pull/40684
- Wed Nov 14, 2018 12:34 pm
- Forum: Closed Policy Discussion
- Topic: Movement Speed
- Replies: 221
- Views: 54314
Re: Movement Speed
Very much yes, no more yakety sax around the hallways, everything in SS13 is very slow paced except the speed which doesn't fit at all On a more personal note it makes the current stun based combat futile if you have a higher ping than your opponent, they can run circles around you and get in and ou...
- Mon Nov 12, 2018 6:55 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 629325
Re: Pet Peeves Thread - Little things that REALLY annoy you
anyone breaking into storage outside of emergency situations is getting morphined and straight-jacketed, I don't care if you had bad experiences with other doctors in previous rounds
In the past I had people actually pull away from me dragging them to a sleeper to go break into storage
In the past I had people actually pull away from me dragging them to a sleeper to go break into storage
- Fri Nov 09, 2018 4:26 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 964556
Re: Minor Suggestions
Miasma gets scrubbed automatically, it's only going to reach a high enough concentrations to be noticeable in rooms without scrubbers
- Fri Nov 09, 2018 2:54 pm
- Forum: General Chat
- Topic: The Catgirl Vote - Summoning Oranges
- Replies: 310
- Views: 63898
Re: The Catgirl Vote - Summoning Oranges
The only way to make everyone happy is to slow down movespeed
- Thu Nov 08, 2018 11:12 pm
- Forum: Coding Feedback
- Topic: Economy System Feedback Thread
- Replies: 334
- Views: 68943
Re: Economy System Feedback Thread
Most QMs have figured out by now that department budgets are free money for cargo if they can convince the other heads there's no reason for them to not give away their budget card
- Wed Nov 07, 2018 12:16 am
- Forum: Ideas
- Topic: Adding something to the voracious quirk
- Replies: 17
- Views: 2639
Re: Adding something to the voracious quirk
what would that be? far as I know all the fat trait does is slow you downPKPenguin321 wrote:being fat gives you advantages in exchange for making you slow, so it's more of a combat thing in that aspect
- Tue Nov 06, 2018 11:58 pm
- Forum: Ideas
- Topic: Adding something to the voracious quirk
- Replies: 17
- Views: 2639
Re: Adding something to the voracious quirk
I would literally pick blindness just to afford voracious if it removed slowdown from fat, getting fat is so absurdly easy and hard to stop that no slowdown from fat would be nearly as good as no slowdown from low health I don't know how you could get fat so easily on accident since you get very ob...
- Tue Nov 06, 2018 7:43 pm
- Forum: Ideas
- Topic: Adding something to the voracious quirk
- Replies: 17
- Views: 2639
Re: Adding something to the voracious quirk
Cut down by half to be precise
I'm talking about adding something more to it not changing it, to be clear
I'm talking about adding something more to it not changing it, to be clear
- Tue Nov 06, 2018 7:34 pm
- Forum: Closed Policy Discussion
- Topic: New Mechanic: critical status ghost speak
- Replies: 23
- Views: 5351
Re: New Mechanic: critical status ghost speak
To put the concerns of abusing this for metagaming to rest, when this got added we got together with a few players to test how viable it was to use and quickly came to the conclusion that it's far more trouble than it's worth outside of just doing it for the fun of it: 1. Keeping someone in that nar...
- Tue Nov 06, 2018 4:52 pm
- Forum: Ideas
- Topic: Adding something to the voracious quirk
- Replies: 17
- Views: 2639
Adding something to the voracious quirk
I want to add something to it but I can't decide what
I've never seen it used and it doesn't really seem worthwhile, I want to make it so it's the quirk you'd take if you want to have a FAT character no matter the cost
I've never seen it used and it doesn't really seem worthwhile, I want to make it so it's the quirk you'd take if you want to have a FAT character no matter the cost
- Fri Nov 02, 2018 10:29 pm
- Forum: Ideas
- Topic: List of things I will pay people to code
- Replies: 8
- Views: 1744
Re: List of things I will pay people to code
someone should make a deal with a maintainer to merge the removal, get paid, split the cash and then revert it the next day
free money
free money
- Fri Nov 02, 2018 12:06 am
- Forum: Spriting and Mapping
- Topic: Donutstation(unmaintained)
- Replies: 159
- Views: 70068
Re: Donutstation (WIP)
I'll be blunt I don't see the appeal, some areas are very poorly designed (off the top of my head, those dorm rooms are pointless and some departments like cargo don't even have a maintenance tunnel, most departments are laughably easy to break into) and it seems like the entire concept is hinged on...
- Tue Oct 30, 2018 3:53 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 684467
Re: Little things you learned that are game changing
As a zombie, since the advent of crawling you can now truly be a zombie movie cliché and play dead until someone is careless enough to stand next to you and get clawed
- Mon Oct 29, 2018 10:48 pm
- Forum: Closed Policy Discussion
- Topic: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.
- Replies: 21
- Views: 5482
Re: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.
https://tgstation13.org/wiki/Rules 3. Do not say in character (IC) things in the out of character (OOC) chat channel. Do not say OOC things in IC either. There is an exception for OOC in IC where terms like 'clickdrag X to Y, or look for the tab' is used to help a player. Literally the only rule abo...
- Mon Oct 29, 2018 5:06 pm
- Forum: Closed Policy Discussion
- Topic: ban friendly antags
- Replies: 90
- Views: 17033
Re: ban friendly antags
If someone literally just walks up to the HoS and gives them their uplink for no reason just use badminnery to send another agent to kill them for defecting, make something interesting out of it Otherwise what you're proposing is quite vague and feels like you're saying the only acceptable ways to p...
- Sun Oct 28, 2018 5:38 am
- Forum: Closed Policy Discussion
- Topic: What can security count as contraband and what should they get away with taking?
- Replies: 32
- Views: 6013
Re: What can security count as contraband and what should they get away with taking?
Mentioning killing was a mistake but my point is an assistant getting punished for stealing something is pretty much unheard of so why should security get that treatment when they at least have a (admittedly not always acceptable) excuse to make sure troublemakers don't leave the brig with the means...
- Sat Oct 27, 2018 2:16 pm
- Forum: Closed Policy Discussion
- Topic: What can security count as contraband and what should they get away with taking?
- Replies: 32
- Views: 6013
Re: What can security count as contraband and what should they get away with taking?
Don't get me wrong I agree with the sentiment and looting people as sec is shitty but these are the kind of things that make people not want to play security, the prospect that an assistant is allowed to escalate and possibly kill you for doing your job but if you take his gloves you get bwoinked I ...
- Fri Oct 26, 2018 10:19 pm
- Forum: Video Games
- Topic: old sourcemod thread
- Replies: 11
- Views: 2480
Re: old sourcemod thread
It's a co-op gamemode with the twist that one player is the zombie master and uses resources to spawn zombies and set up traps in a RTS-style fashion to stop the other players from finishing the level Much like obsidian conflict it had a whole bunch of really interesting maps [youtube]0RhoQ3v6-p8[/y...
- Fri Oct 26, 2018 9:38 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 684467
Re: Little things you learned that are game changing
chemical reactions can happen inside mobs which can make for some interesting if unnecessarily roundabout tactics such as the ultimate clown prank: feed someone bananas then use a syringe gun to shoot them with a syringe full of water
- Fri Oct 26, 2018 8:50 pm
- Forum: Video Games
- Topic: old sourcemod thread
- Replies: 11
- Views: 2480
Re: old sourcemod thread
zombie master was the shit and I am angry nobody ever tried to make a proper game out of that concept
- Fri Oct 26, 2018 12:24 am
- Forum: Ideas
- Topic: Security Citations Design Document
- Replies: 15
- Views: 3850
Re: Security Citations Design Document
More reasons why using IDs instead of PDAs to hold accounts was a stupid idea, we need roundabout solutions to things like this instead of handling everything through a convenient and underused electronic device with a menu that everyone spawns with. Anyway the more involved you make this the less l...
- Wed Oct 24, 2018 7:21 pm
- Forum: Video Games
- Topic: Rimworld
- Replies: 209
- Views: 82825
Re: Rimworld
This got changed like two years agoAnonmare wrote:A target in darkness has reduced accuracy to hit them.
- Wed Oct 24, 2018 4:31 pm
- Forum: Coding Feedback
- Topic: Stun/Slip Rework
- Replies: 80
- Views: 23289
Re: Stun/Slip Rework
Someone mentioned making it so you have to click on a tile with an empty hand to move while crawling and that seems like it would be a good solution to not make crawling the new meta for fighting (you either crawl away or fight back but not both at the same time) Making resting not let projectiles p...
- Tue Oct 23, 2018 4:08 pm
- Forum: Coding Feedback
- Topic: Kitchen needs rebalacing.
- Replies: 39
- Views: 7798
Re: Kitchen needs rebalacing.
Monster Hunter has a system where food gives you relatively minor but long term and exclusive perks/buffs depending on the type of food you eat (ie. meat gives bonus attack, fish bonus defence etc., in our case these would probably be categories such as burgers, pastries, pizza and so on) and I thin...
- Mon Oct 22, 2018 9:50 pm
- Forum: Coding Feedback
- Topic: Remove Overthrow/Hivemind
- Replies: 8
- Views: 2089
Re: Remove Overthrow/Hivemind
I enjoy hivemindHathkar wrote: Real talk though, I've not seen anyone report that they enjoy overthrow or hivemind.
- Thu Oct 18, 2018 1:57 pm
- Forum: Closed Policy Discussion
- Topic: Racial slurs
- Replies: 88
- Views: 24830
Re: Complaint
Requesting age verification is limited specifically because there are a lot of people who are perfectly over 18 who wouldn't want to share real world ID. I don't find using the n-word as a joke funny or good but I'm not going to pretend it's sane to suggest requiring age verification from every per...
- Thu Oct 18, 2018 11:10 am
- Forum: Closed Policy Discussion
- Topic: Racial slurs
- Replies: 88
- Views: 24830
Re: Complaint
If use of racial slurs was grounds for requesting age verification it would get rid of so many shitty players and the server would be so much better off without really infringing FREEDOM OF SPEECH or whatever other meme /pol/ uses nowadays to excuse being a childish twat
- Fri Oct 12, 2018 4:42 pm
- Forum: Coding Feedback
- Topic: Overthrow Gamemode Feedback
- Replies: 18
- Views: 4366
Re: Overthrow Gamemode Feedback
I was suprised to see this got merged so quickly, it had some pretty obvious flaws and more subjectively I'd argue there's nothing particularly interesting about the gamemode In fact it's only unique feature is very prone to metagaming as the same people always get targeted for conversion for being ...
- Fri Oct 12, 2018 1:44 am
- Forum: Coding Feedback
- Topic: Stun/Slip Rework
- Replies: 80
- Views: 23289
Re: Stun/Slip Rework
Just had the first round with crawling on the server, first thing I noticed is crawling is much faster than it probably should be, way faster than regular soft crit. I think it's faster than walking, actually Also you can buckle yourself to things while you're still resting which is funny but probab...
- Tue Oct 09, 2018 5:39 pm
- Forum: Closed Policy Discussion
- Topic: Since when is reinforcing the armory against the rules?
- Replies: 46
- Views: 9462
Re: Since when is reinforcing the armory against the rules?
"players know how antags work but they shouldn't" yeah no,if you see someone in/leaving a suspicious, secluded place with a crate then you should definitely be allowed to at least search them, rather than going "x is an antag but I can only hint at it so let's all be paranoid around ...
- Mon Oct 08, 2018 8:11 pm
- Forum: Closed Policy Discussion
- Topic: Since when is reinforcing the armory against the rules?
- Replies: 46
- Views: 9462
Re: Since when is reinforcing the armory against the rules?
On a semi related note since I don't feel like it's worth its own thread, are we expected to play stupid when obvious traitors lock themselves in dorms at roundstart to spawn their shit Granted there are better ways to handle it than instantly calling them out (i.e. look for actual evidence in the ...
- Mon Oct 08, 2018 6:46 pm
- Forum: Closed Policy Discussion
- Topic: Since when is reinforcing the armory against the rules?
- Replies: 46
- Views: 9462
Re: Since when is reinforcing the armory against the rules?
On a semi related note since I don't feel like it's worth its own thread, are we expected to play stupid when obvious traitors lock themselves in dorms at roundstart to spawn their shit Granted there are better ways to handle it than instantly calling them out (i.e. look for actual evidence in the r...
- Sat Oct 06, 2018 12:21 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 734655
Re: SS13 Related Art / Hand Drawn Art
Cute Swanni art! edit: got bored and decided to quickly pixel qt moff https://i.imgur.com/3Ey85xJ.gif idk what the pants look like but yea Oh man this is amazing I'm going to steal it for my avatar Pants were a half assed attempt at an opened assistant jumpsuit but I love the little belt/fanny pack
- Fri Oct 05, 2018 7:05 pm
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 734655
Re: SS13 Related Art / Hand Drawn Art
Decided to practice some pixel art so I doodled a concerned moth
Why is it concerned? Did someone steal all the lightbulbs? We may never know
Why is it concerned? Did someone steal all the lightbulbs? We may never know
- Fri Oct 05, 2018 2:25 pm
- Forum: Coding Feedback
- Topic: >fetish content
- Replies: 240
- Views: 51880
Re: >fetish content
There's some people around here that seem to obsessively find sexual fetishism in just about anything and I'm pretty sure it's some form of projection I don't much care for catpeople, I think they're unoriginal and uninteresting(neither of which is a good reason to remove something if other people e...