Search found 576 matches

by Mickyan
Fri Nov 23, 2018 9:16 pm
Forum: General Chat
Topic: Admins disappeared my thread
Replies: 222
Views: 53106

Re: Admins disappeared my thread

Personality matters. People will prefer to work with someone who is okay at their job but pleasant over someone they can't stand despite being a superstar Totally unrelated to the topic btw Good advice for you aspiring devs out there, can't stress enough how true this is. Making games/software is a...
by Mickyan
Fri Nov 23, 2018 2:19 pm
Forum: General Chat
Topic: Admins disappeared my thread
Replies: 222
Views: 53106

Re: Admins disappeared my thread

Considering you're constantly threatening people of reporting them to github staff and you've apparently been warned in the past you should have known they are notoriously strict about using slurs on their platform, I don't know why you're throwing a tantrum like it's anyone's fault but yours
by Mickyan
Thu Nov 22, 2018 7:48 pm
Forum: Video Games
Topic: Fallout 76
Replies: 61
Views: 16543

Re: Fallout 76

I wouldn't really mind a sandboxy fallout cause I'm into survival/exploration games but the forced multiplayer kills it for me, I have a policy of not wanting random strangers taking dumps in my sandbox The silver lining is if bethesda hasn't collectively lost their mind this is probably mostly an e...
by Mickyan
Thu Nov 22, 2018 6:11 pm
Forum: General Chat
Topic: ITT: We pretend ss13 is realistic
Replies: 22
Views: 4920

Re: ITT: We pretend ss13 is realistic

My headcanon has always been NT is so big and extends so far that there's essentially no other option for most people, it's a dystopian nation-like corporation that engulf anything it can reach through legal or illegal means. Imagine a future where every single product you can buy locally is sold by...
by Mickyan
Wed Nov 21, 2018 1:51 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 923602

Re: Screenshots General

Screenshot_2.png
by Mickyan
Tue Nov 20, 2018 8:09 pm
Forum: Spriting and Mapping
Topic: A problem with Boxstation
Replies: 38
Views: 11560

Re: A problem with Boxstation

You could say I fundamentally disagree that deliberately not adding things available in other maps somehow makes the map more unique and interesting Explain how you could think this You can get creative with the layout or have a gimmick like pubby's offstation chapel to make the map feel unique, be...
by Mickyan
Tue Nov 20, 2018 6:47 pm
Forum: Spriting and Mapping
Topic: A problem with Boxstation
Replies: 38
Views: 11560

Re: A problem with Boxstation

You could say I fundamentally disagree that deliberately not adding things available in other maps somehow makes the map more unique and interesting
by Mickyan
Tue Nov 20, 2018 5:24 pm
Forum: Spriting and Mapping
Topic: A problem with Boxstation
Replies: 38
Views: 11560

Re: A problem with Boxstation

Most departments and hallways severely lack detail with very few floor decals and decorations Maintenance is barren and unbalanced in a mapping sense: certain sections are just corridors then elsewhere you have entire wings full of empty rooms. Other maps have a good balance of themed rooms and corr...
by Mickyan
Mon Nov 19, 2018 6:28 pm
Forum: Spriting and Mapping
Topic: A problem with Boxstation
Replies: 38
Views: 11560

Re: A problem with Boxstation

why would I spend my time working on something I have not liked ever since metastation existed
by Mickyan
Mon Nov 19, 2018 4:46 pm
Forum: Spriting and Mapping
Topic: A problem with Boxstation
Replies: 38
Views: 11560

Re: A problem with Boxstation

A problem with Boxstation: everything. Get rid of it. The game has moved beyond a point where it's worthwhile t. Joined: Sun Feb 18, 2018 3:34 pm A problem with Boxstation: everything. Get rid of it. The game has moved beyond a point where it's worthwhile Just boot up DM and fix whatever you don't ...
by Mickyan
Sun Nov 18, 2018 8:07 pm
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 54314

Re: Movement Speed

then stop making everything satiable lol Oh, I'm sorry, in that case it'd just be the assistant who raided the garden and kitchen to be the only person on the station without vegan tier speed. That sounds funny af to be the holder of speed and bannable if done repeatedly Is this a serious propositi...
by Mickyan
Thu Nov 15, 2018 11:32 pm
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 54314

Re: Movement Speed

While there's definitely a case to be made for mechanical simplicity, if the alternative is (in my mind) a direct downgrade then a more complex substitute is absolutely preferred. I think it's kind of weird to be complaining about "complicated" systems in ss13 of all places, though. not t...
by Mickyan
Thu Nov 15, 2018 11:01 pm
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 54314

Re: Movement Speed

why make things more complicated than they need to be
by Mickyan
Thu Nov 15, 2018 7:00 pm
Forum: Former Admins
Topic: [No Longer Admin] Nabski
Replies: 79
Views: 22942

Re: Nabski

Made an awful event that essentially made half of the crew valid to the other half

Seemed apologetic about it after ahelps inevitably started coming in but I would advise against making events that come at the expense of half the server, in the future
by Mickyan
Wed Nov 14, 2018 4:51 pm
Forum: Coding Feedback
Topic: Economy System Feedback Thread
Replies: 334
Views: 68943

Re: Economy System Feedback Thread

You mean direct paying for cargo? I was of the impression it was supposed to keep the regular access restrictions on top of the paying account so it's probably a bug

Original PR: https://github.com/tgstation/tgstation/pull/40684
by Mickyan
Wed Nov 14, 2018 12:34 pm
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 54314

Re: Movement Speed

Very much yes, no more yakety sax around the hallways, everything in SS13 is very slow paced except the speed which doesn't fit at all On a more personal note it makes the current stun based combat futile if you have a higher ping than your opponent, they can run circles around you and get in and ou...
by Mickyan
Mon Nov 12, 2018 6:55 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 629325

Re: Pet Peeves Thread - Little things that REALLY annoy you

anyone breaking into storage outside of emergency situations is getting morphined and straight-jacketed, I don't care if you had bad experiences with other doctors in previous rounds

In the past I had people actually pull away from me dragging them to a sleeper to go break into storage
by Mickyan
Fri Nov 09, 2018 4:26 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 964556

Re: Minor Suggestions

Miasma gets scrubbed automatically, it's only going to reach a high enough concentrations to be noticeable in rooms without scrubbers
by Mickyan
Fri Nov 09, 2018 2:54 pm
Forum: General Chat
Topic: The Catgirl Vote - Summoning Oranges
Replies: 310
Views: 63898

Re: The Catgirl Vote - Summoning Oranges

The only way to make everyone happy is to slow down movespeed
by Mickyan
Thu Nov 08, 2018 11:12 pm
Forum: Coding Feedback
Topic: Economy System Feedback Thread
Replies: 334
Views: 68943

Re: Economy System Feedback Thread

Most QMs have figured out by now that department budgets are free money for cargo if they can convince the other heads there's no reason for them to not give away their budget card
by Mickyan
Wed Nov 07, 2018 12:16 am
Forum: Ideas
Topic: Adding something to the voracious quirk
Replies: 17
Views: 2639

Re: Adding something to the voracious quirk

PKPenguin321 wrote:being fat gives you advantages in exchange for making you slow, so it's more of a combat thing in that aspect
what would that be? far as I know all the fat trait does is slow you down
by Mickyan
Tue Nov 06, 2018 11:58 pm
Forum: Ideas
Topic: Adding something to the voracious quirk
Replies: 17
Views: 2639

Re: Adding something to the voracious quirk

I would literally pick blindness just to afford voracious if it removed slowdown from fat, getting fat is so absurdly easy and hard to stop that no slowdown from fat would be nearly as good as no slowdown from low health I don't know how you could get fat so easily on accident since you get very ob...
by Mickyan
Tue Nov 06, 2018 7:43 pm
Forum: Ideas
Topic: Adding something to the voracious quirk
Replies: 17
Views: 2639

Re: Adding something to the voracious quirk

Cut down by half to be precise

I'm talking about adding something more to it not changing it, to be clear
by Mickyan
Tue Nov 06, 2018 7:34 pm
Forum: Closed Policy Discussion
Topic: New Mechanic: critical status ghost speak
Replies: 23
Views: 5351

Re: New Mechanic: critical status ghost speak

To put the concerns of abusing this for metagaming to rest, when this got added we got together with a few players to test how viable it was to use and quickly came to the conclusion that it's far more trouble than it's worth outside of just doing it for the fun of it: 1. Keeping someone in that nar...
by Mickyan
Tue Nov 06, 2018 4:52 pm
Forum: Ideas
Topic: Adding something to the voracious quirk
Replies: 17
Views: 2639

Adding something to the voracious quirk

I want to add something to it but I can't decide what

I've never seen it used and it doesn't really seem worthwhile, I want to make it so it's the quirk you'd take if you want to have a FAT character no matter the cost
by Mickyan
Fri Nov 02, 2018 10:29 pm
Forum: Ideas
Topic: List of things I will pay people to code
Replies: 8
Views: 1744

Re: List of things I will pay people to code

someone should make a deal with a maintainer to merge the removal, get paid, split the cash and then revert it the next day

free money
by Mickyan
Fri Nov 02, 2018 12:06 am
Forum: Spriting and Mapping
Topic: Donutstation(unmaintained)
Replies: 159
Views: 70068

Re: Donutstation (WIP)

I'll be blunt I don't see the appeal, some areas are very poorly designed (off the top of my head, those dorm rooms are pointless and some departments like cargo don't even have a maintenance tunnel, most departments are laughably easy to break into) and it seems like the entire concept is hinged on...
by Mickyan
Tue Oct 30, 2018 3:53 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 684467

Re: Little things you learned that are game changing

As a zombie, since the advent of crawling you can now truly be a zombie movie cliché and play dead until someone is careless enough to stand next to you and get clawed
by Mickyan
Mon Oct 29, 2018 10:48 pm
Forum: Closed Policy Discussion
Topic: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.
Replies: 21
Views: 5482

Re: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.

https://tgstation13.org/wiki/Rules 3. Do not say in character (IC) things in the out of character (OOC) chat channel. Do not say OOC things in IC either. There is an exception for OOC in IC where terms like 'clickdrag X to Y, or look for the tab' is used to help a player. Literally the only rule abo...
by Mickyan
Mon Oct 29, 2018 5:06 pm
Forum: Closed Policy Discussion
Topic: ban friendly antags
Replies: 90
Views: 17033

Re: ban friendly antags

If someone literally just walks up to the HoS and gives them their uplink for no reason just use badminnery to send another agent to kill them for defecting, make something interesting out of it Otherwise what you're proposing is quite vague and feels like you're saying the only acceptable ways to p...
by Mickyan
Sun Oct 28, 2018 5:38 am
Forum: Closed Policy Discussion
Topic: What can security count as contraband and what should they get away with taking?
Replies: 32
Views: 6013

Re: What can security count as contraband and what should they get away with taking?

Mentioning killing was a mistake but my point is an assistant getting punished for stealing something is pretty much unheard of so why should security get that treatment when they at least have a (admittedly not always acceptable) excuse to make sure troublemakers don't leave the brig with the means...
by Mickyan
Sat Oct 27, 2018 2:16 pm
Forum: Closed Policy Discussion
Topic: What can security count as contraband and what should they get away with taking?
Replies: 32
Views: 6013

Re: What can security count as contraband and what should they get away with taking?

Don't get me wrong I agree with the sentiment and looting people as sec is shitty but these are the kind of things that make people not want to play security, the prospect that an assistant is allowed to escalate and possibly kill you for doing your job but if you take his gloves you get bwoinked I ...
by Mickyan
Fri Oct 26, 2018 10:19 pm
Forum: Video Games
Topic: old sourcemod thread
Replies: 11
Views: 2480

Re: old sourcemod thread

It's a co-op gamemode with the twist that one player is the zombie master and uses resources to spawn zombies and set up traps in a RTS-style fashion to stop the other players from finishing the level Much like obsidian conflict it had a whole bunch of really interesting maps [youtube]0RhoQ3v6-p8[/y...
by Mickyan
Fri Oct 26, 2018 9:38 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 684467

Re: Little things you learned that are game changing

chemical reactions can happen inside mobs which can make for some interesting if unnecessarily roundabout tactics such as the ultimate clown prank: feed someone bananas then use a syringe gun to shoot them with a syringe full of water
by Mickyan
Fri Oct 26, 2018 8:50 pm
Forum: Video Games
Topic: old sourcemod thread
Replies: 11
Views: 2480

Re: old sourcemod thread

zombie master was the shit and I am angry nobody ever tried to make a proper game out of that concept
by Mickyan
Fri Oct 26, 2018 12:24 am
Forum: Ideas
Topic: Security Citations Design Document
Replies: 15
Views: 3850

Re: Security Citations Design Document

More reasons why using IDs instead of PDAs to hold accounts was a stupid idea, we need roundabout solutions to things like this instead of handling everything through a convenient and underused electronic device with a menu that everyone spawns with. Anyway the more involved you make this the less l...
by Mickyan
Wed Oct 24, 2018 7:21 pm
Forum: Video Games
Topic: Rimworld
Replies: 209
Views: 82825

Re: Rimworld

Anonmare wrote:A target in darkness has reduced accuracy to hit them.
This got changed like two years ago
by Mickyan
Wed Oct 24, 2018 4:31 pm
Forum: Coding Feedback
Topic: Stun/Slip Rework
Replies: 80
Views: 23289

Re: Stun/Slip Rework

Someone mentioned making it so you have to click on a tile with an empty hand to move while crawling and that seems like it would be a good solution to not make crawling the new meta for fighting (you either crawl away or fight back but not both at the same time) Making resting not let projectiles p...
by Mickyan
Tue Oct 23, 2018 4:08 pm
Forum: Coding Feedback
Topic: Kitchen needs rebalacing.
Replies: 39
Views: 7798

Re: Kitchen needs rebalacing.

Monster Hunter has a system where food gives you relatively minor but long term and exclusive perks/buffs depending on the type of food you eat (ie. meat gives bonus attack, fish bonus defence etc., in our case these would probably be categories such as burgers, pastries, pizza and so on) and I thin...
by Mickyan
Mon Oct 22, 2018 9:50 pm
Forum: Coding Feedback
Topic: Remove Overthrow/Hivemind
Replies: 8
Views: 2089

Re: Remove Overthrow/Hivemind

Hathkar wrote: Real talk though, I've not seen anyone report that they enjoy overthrow or hivemind.
I enjoy hivemind
by Mickyan
Thu Oct 18, 2018 1:57 pm
Forum: Closed Policy Discussion
Topic: Racial slurs
Replies: 88
Views: 24830

Re: Complaint

Requesting age verification is limited specifically because there are a lot of people who are perfectly over 18 who wouldn't want to share real world ID. I don't find using the n-word as a joke funny or good but I'm not going to pretend it's sane to suggest requiring age verification from every per...
by Mickyan
Thu Oct 18, 2018 11:10 am
Forum: Closed Policy Discussion
Topic: Racial slurs
Replies: 88
Views: 24830

Re: Complaint

If use of racial slurs was grounds for requesting age verification it would get rid of so many shitty players and the server would be so much better off without really infringing FREEDOM OF SPEECH or whatever other meme /pol/ uses nowadays to excuse being a childish twat
by Mickyan
Fri Oct 12, 2018 4:42 pm
Forum: Coding Feedback
Topic: Overthrow Gamemode Feedback
Replies: 18
Views: 4366

Re: Overthrow Gamemode Feedback

I was suprised to see this got merged so quickly, it had some pretty obvious flaws and more subjectively I'd argue there's nothing particularly interesting about the gamemode In fact it's only unique feature is very prone to metagaming as the same people always get targeted for conversion for being ...
by Mickyan
Fri Oct 12, 2018 1:44 am
Forum: Coding Feedback
Topic: Stun/Slip Rework
Replies: 80
Views: 23289

Re: Stun/Slip Rework

Just had the first round with crawling on the server, first thing I noticed is crawling is much faster than it probably should be, way faster than regular soft crit. I think it's faster than walking, actually Also you can buckle yourself to things while you're still resting which is funny but probab...
by Mickyan
Tue Oct 09, 2018 5:39 pm
Forum: Closed Policy Discussion
Topic: Since when is reinforcing the armory against the rules?
Replies: 46
Views: 9462

Re: Since when is reinforcing the armory against the rules?

"players know how antags work but they shouldn't" yeah no,if you see someone in/leaving a suspicious, secluded place with a crate then you should definitely be allowed to at least search them, rather than going "x is an antag but I can only hint at it so let's all be paranoid around ...
by Mickyan
Mon Oct 08, 2018 8:11 pm
Forum: Closed Policy Discussion
Topic: Since when is reinforcing the armory against the rules?
Replies: 46
Views: 9462

Re: Since when is reinforcing the armory against the rules?

On a semi related note since I don't feel like it's worth its own thread, are we expected to play stupid when obvious traitors lock themselves in dorms at roundstart to spawn their shit Granted there are better ways to handle it than instantly calling them out (i.e. look for actual evidence in the ...
by Mickyan
Mon Oct 08, 2018 6:46 pm
Forum: Closed Policy Discussion
Topic: Since when is reinforcing the armory against the rules?
Replies: 46
Views: 9462

Re: Since when is reinforcing the armory against the rules?

On a semi related note since I don't feel like it's worth its own thread, are we expected to play stupid when obvious traitors lock themselves in dorms at roundstart to spawn their shit Granted there are better ways to handle it than instantly calling them out (i.e. look for actual evidence in the r...
by Mickyan
Sat Oct 06, 2018 12:21 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 734655

Re: SS13 Related Art / Hand Drawn Art

Cute Swanni art! edit: got bored and decided to quickly pixel qt moff https://i.imgur.com/3Ey85xJ.gif idk what the pants look like but yea Oh man this is amazing I'm going to steal it for my avatar Pants were a half assed attempt at an opened assistant jumpsuit but I love the little belt/fanny pack
by Mickyan
Fri Oct 05, 2018 7:05 pm
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 734655

Re: SS13 Related Art / Hand Drawn Art

Decided to practice some pixel art so I doodled a concerned moth

Why is it concerned? Did someone steal all the lightbulbs? We may never know
sw3.png
sw3.png (5.58 KiB) Viewed 16343 times
by Mickyan
Fri Oct 05, 2018 2:25 pm
Forum: Coding Feedback
Topic: >fetish content
Replies: 240
Views: 51880

Re: >fetish content

There's some people around here that seem to obsessively find sexual fetishism in just about anything and I'm pretty sure it's some form of projection I don't much care for catpeople, I think they're unoriginal and uninteresting(neither of which is a good reason to remove something if other people e...