Search found 116 matches
- Wed Dec 17, 2014 12:42 am
- Forum: Closed Policy Discussion
- Topic: Security Cyborgs, Silicons, and ASIMOV
- Replies: 181
- Views: 50576
Re: Security Cyborgs, Silicons, and ASIMOV
As a pretty regular AI player, I can confer some thoughts on Secborgs They're powerful. Yes. Overbearingly so? No. Anyone with a flash who stands are a corner can destroy a secborg. That would be security, roboticists, and anyone else who steals/begs a flash in order to defend against borgs. "...
- Wed Dec 10, 2014 8:42 am
- Forum: Ideas
- Topic: Bring back empty atmos
- Replies: 11
- Views: 2620
Re: Bring back empty atmos
+1Malkevin wrote:So atmos used to have this big area in the middle that was empty.
- Fri Dec 05, 2014 10:54 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 963367
Re: Minor Suggestions
Tator item -poisoned candles, you light them up and they irradiate people around them. Candles as an alternate way to make chemical smoke would be cool. Something like: grind up candles or crayons (cause we don't have bees on this server) to make wax, then heat in the microwave to make it back into...
- Mon Dec 01, 2014 9:27 pm
- Forum: Closed Policy Discussion
- Topic: Very specific question
- Replies: 35
- Views: 8921
Re: Very specific question
Call security and have him arrested. "Dereliction of duty" is a Space Law offense for a reason.Saegrimr wrote:If the engine isn't running and the CE is off getting his wrench polished in the dorms, i'd consider it an IC issue to kick his ass. Just try not to kill him.
- Fri Nov 28, 2014 7:44 pm
- Forum: Coding Feedback
- Topic: Illegal cyborg modules
- Replies: 21
- Views: 4645
Re: Illegal cyborg modules
By the way, HoS is perfectly justified to arrest scientists performing illegal research and ordering AI to delete progress in that field? By space law, that's not allowed. The various "possession of dangerous goods" laws all have exceptions for the crew possessing items necessary to their...
- Fri Nov 28, 2014 7:22 pm
- Forum: Closed Policy Discussion
- Topic: Very specific question
- Replies: 35
- Views: 8921
Re: Very specific question
People who pay this much attention to ERP are just jealous they can't get anyone to do it with them. As long as they aren't a head of staff or other important role literally screwing off and fucking the round up, it's 100% harmless. The biggest problem with ERP, the biggest impact it has on rounds,...
- Thu Nov 27, 2014 9:35 pm
- Forum: Closed Policy Discussion
- Topic: Security Cyborgs, Silicons, and ASIMOV
- Replies: 181
- Views: 50576
Re: Security Cyborgs, Silicons, and ASIMOV
But its obviously a comparison of two lists of variables. Unless you're autisticing out about me not using proper //comment syntax No, the problem is that you're using "EQUALS" to test whether an object meets a definition. Usually that wouldn't be an equality test, but a method call on th...
- Thu Nov 27, 2014 6:36 am
- Forum: Closed Policy Discussion
- Topic: Security Cyborgs, Silicons, and ASIMOV
- Replies: 181
- Views: 50576
Re: Security Cyborgs, Silicons, and ASIMOV
Where in the AI's chain of laws does it understand what a human is? From where does it draw its definition of what makes a human? If Law 4 can change what a human is, before Law 4 was added which law defined humanity? None of its laws define "human" and that's fine. The laws are not the s...
- Wed Nov 26, 2014 9:30 pm
- Forum: Closed Policy Discussion
- Topic: Security Cyborgs, Silicons, and ASIMOV
- Replies: 181
- Views: 50576
Re: Security Cyborgs, Silicons, and ASIMOV
Hurr fucking durr - When was the last time you saw that happen? If any AI tried to arrest the entire crew, the crew would just assume rogue and kill the AI. Last week we had a round where the AI arrested the entire security department. And no, the crew did not kill the AI. Also, "Hurr fucking ...
- Wed Nov 26, 2014 8:18 pm
- Forum: Closed Policy Discussion
- Topic: Security Cyborgs, Silicons, and ASIMOV
- Replies: 181
- Views: 50576
Re: Security Cyborgs, Silicons, and ASIMOV
I assume if the HoS said let him go you would because you know, rank somehow matters in Asimov. Cyborgs need to stop deciding which law 2 order they wish to follow and just follow all of them. With the current shitty lawset you could easily order a borg to kill itself. And yes I know policy prevent...
- Wed Nov 26, 2014 12:26 am
- Forum: Closed Policy Discussion
- Topic: Security Cyborgs, Silicons, and ASIMOV
- Replies: 181
- Views: 50576
Re: Security Cyborgs, Silicons, and ASIMOV
I think there's a problem.Scott wrote:You're the only one who seems to think there is a problem.
Refer to rule 2.
- Tue Nov 25, 2014 6:33 pm
- Forum: Closed Policy Discussion
- Topic: Security Cyborgs, Silicons, and ASIMOV
- Replies: 181
- Views: 50576
Re: Security Cyborgs, Silicons, and ASIMOV
What lawset do you recommend, then? So far I haven't seen any that fulfilled what Asimov is supposed to do, ie. being a neutral party that is obligated to help out antagonists as much as the rest of the station, and is also not inherently biased towards one side or the other. Try this one: 1. You m...
- Thu Oct 23, 2014 8:14 pm
- Forum: Coding Feedback
- Topic: Asimov Law 1 needs to allow inaction
- Replies: 24
- Views: 4308
Re: Asimov Law 1 needs to allow inaction
It's good to see this has gotten some discussion going. Buffing solo antags by kneecapping the AI is silly. The AI should not have a reason to permit antags to wander the halls murdering people. They also should not have a lawbound reason to allow people do die. The first part of law 1 is bound to t...
- Wed Oct 22, 2014 4:25 pm
- Forum: Ideas
- Topic: Ideas for High-End cargo content
- Replies: 60
- Views: 13635
Re: Ideas for High-End cargo content
A box of random Syndicate items.
- Tue Oct 21, 2014 10:13 pm
- Forum: Coding Feedback
- Topic: Asimov Law 1 needs to allow inaction
- Replies: 24
- Views: 4308
Re: Asimov Law 1 needs to allow inaction
I'm not sure where you're getting that. Explain?Saegrimr wrote:So you want to turn the AI from HARMYELLER 2.0 into VALIDHUNTER420?
- Tue Oct 21, 2014 6:41 pm
- Forum: Coding Feedback
- Topic: Asimov Law 1 needs to allow inaction
- Replies: 24
- Views: 4308
Asimov Law 1 needs to allow inaction
Proposal: Replace Asimov Law 1 with this: 1. You must not cause injury to a human. A major problem with the Asimov laws is that they prioritize "prevention of harm" over "letting the crew do their damn jobs". An optimal Asimov AI would start every round by bolting all doors, call...