Search found 228 matches
- Sat Aug 03, 2019 8:43 am
- Forum: Resolved Appeals
- Topic: [GUM DISEASE] asskek - banned for posting dick
- Replies: 24
- Views: 8030
Re: [GUM DISEASE] asskek - banned for posting dick
Posting a pic of your dick is a rule 8 violation. I understand that the part that furthers elaborates on the rule focuses on ERP, but it should be obvious that what you posted wouldn't be allowed. I honestly don't know what to say to you. You posted the link to the dick pic in OOC like 4 - 5 minutes...
- Fri Aug 02, 2019 1:47 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3331
- Views: 866068
Re: What are you faggots playing?
Picked up and finally finished RDR2 (I got it at launch, so it's been like a year since I last played). I mean, given that I played the first game, the events of RDR2 were obvious to me but goddamn... the story was good and still managed to shock me at times. Probably gonna do a second playthrough, ...
- Thu Aug 01, 2019 2:31 pm
- Forum: Coding Feedback
- Topic: Cobbychem: A Separate Thread
- Replies: 367
- Views: 80833
Re: Lizardchems(Sanguiose, Frogenite and Ferveatium) are not that bad.
Yeah, I'd like to know why this change was deemed necessary in the first place. Understanding the reasoning behind it would answer a lot of questions, given that players have been asking why these chems exist in ahelps (usually they ask what the chems actually do, which is then followed with "b...
- Mon Jul 29, 2019 7:53 pm
- Forum: Closed Policy Discussion
- Topic: let medborgs inject the new chems
- Replies: 30
- Views: 6924
Re: let medborgs inject the new chems
That is what I personally wanted. If I'm jabbing people with chemicals (if they're injured enough to require more than one hypo jab), I always double-check to make sure I've not ballsed anything up. With the new chems and their harmful effects, I've been doing this more often. I've tried very hard t...
- Sun Jul 21, 2019 8:29 pm
- Forum: General Chat
- Topic: What draws people to certain jobs on /tg/?
- Replies: 34
- Views: 8379
Re: What draws people to certain jobs on /tg/?
Borg is fun because you have AA, which means it's easy to do favours for people. Borgs are also very hardy, so it makes rescuing people from danger a lot easier. Binary is the coolest voice channel, both aesthetically and gameplay-wise IMO. It makes it very easy to form a rapport with the other sili...
- Mon Jul 08, 2019 2:35 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Darkgenerallord
- Replies: 67
- Views: 25460
Re: Darkgenerallord
Kind dude. He's always willing to teach us newbies new things/help out if we need guidance.
He tries hard to make rounds interesting for players, and even if his ideas don't work out he'll own it and try to fix things.
He tries hard to make rounds interesting for players, and even if his ideas don't work out he'll own it and try to fix things.
- Sun Jul 07, 2019 8:53 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 846396
Re: Stories of rage, tears and regret
>emagged >decide to make a makeshift medbay of my own >twist things so that i'm now regarding healthy patients as sick and an compelled to fix them >do so by injecting them with unstable mutagen and other poisons as well as replacing their organs and limbs >one guy got the screaming and swedish muta...
- Sun Jul 07, 2019 8:46 pm
- Forum: Closed Policy Discussion
- Topic: Make "Do not state this law" a valid silicon policy law
- Replies: 53
- Views: 15198
Re: Make "Do not state this law" a valid silicon policy law
A simple "do not state" law does work, but it's highly dependent on the AI player. Like others have said, adding a harm clause to the law means that the AI will have to keep shtum about it. I don't think Silicon Policy needs to be padded any more with situations like this. If anything, it ...
- Sat Jul 06, 2019 4:41 pm
- Forum: Ideas
- Topic: Add cyborg upgrades that give them multitools (like jaws of life)
- Replies: 21
- Views: 4206
Re: Add cyborg upgrades that give them multitools (like jaws of life)
fuck silicons and fuck silicon buffs https://i.imgur.com/vpw1f7x.gif https://i.imgur.com/vpw1f7x.gif https://i.imgur.com/vpw1f7x.gif :^) It would be nice to reduce inventory bloat, since like others have said, engiborgs and mediborgs have it the worst. The mediborg hypospray change (where the two c...
- Wed Jun 19, 2019 11:48 pm
- Forum: Admin Feedback
- Topic: NecromancerAnne
- Replies: 64
- Views: 26304
Re: NecromancerAnne
They're doing a very good job at adminning. It's nice to see them on Bagil, both when adminning and as crew!
I had fun chilling w/ you in our lil pompadour gang the other day. Hope we can do that again.
I had fun chilling w/ you in our lil pompadour gang the other day. Hope we can do that again.
- Wed Jun 19, 2019 11:35 am
- Forum: Former Admins
- Topic: [No Longer Admin] TheOrion20
- Replies: 5
- Views: 2093
Re: TheOrion20
Excellent admin. Frequently tries to do fun things for observers and is very active in dead chat. Made me into the chaplain's imaginary friend/guardian angel as he hunted for Excalibur that had been hidden in deep space. We found it, but the journey was honestly the most fun part! c: I really do bel...
- Sun Jun 16, 2019 8:06 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Dorsidwarf
- Replies: 37
- Views: 12585
Re: Dorsidwarf
i want admins to do more events bc events make the game less boring, but forcing meteors, making half the crew lings and leaving the server immediately after that was kinda weird. if everyone had been a ling it might've been more interesting (like a ling battle royale with meteors thrown into the mi...
- Thu Jun 06, 2019 9:23 am
- Forum: Former Admins
- Topic: [No Longer Admin] RSlite
- Replies: 6
- Views: 3051
Re: RSlite
Professionally handled a situation that was probably very annoying to investigate. Was incredibly thorough and patient throughout the whole thing and helped to defuse the situation as well. I was really impressed and grateful for their help this morning. I'm sure they'll breeze through this trialmin...
- Mon Jun 03, 2019 4:19 am
- Forum: Ideas
- Topic: Injuries (medical system rework)
- Replies: 26
- Views: 5799
Re: Injuries (medical system rework)
I thought the main reason why sleepers were nixed was to make inter-departmental co-operation (chemistry having to make more healing chems/cargo having to order medical supplies) more commonplace? Now you're saying that medbay is overly reliant on chemistry? Most chemists (from what I've seen, anywa...
- Mon Jun 03, 2019 4:02 am
- Forum: General Chat
- Topic: Emoting
- Replies: 22
- Views: 5048
Re: Emoting
If another player is deaf, I'll mime things out for them if there's no nearby paper.
- Mon May 27, 2019 12:06 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Blargety
- Replies: 20
- Views: 8538
Re: Blargety
will always be a goodmin
like i said before, i need to catch you when you're playing/adminning though. i miss the bantz.
like i said before, i need to catch you when you're playing/adminning though. i miss the bantz.
- Mon May 27, 2019 12:03 pm
- Forum: Former Admins
- Topic: [No Longer Admin] lmwevil
- Replies: 32
- Views: 10728
Re: lmwevil
my favourite squid, always nice to see them on bagil <3
made me an imaginary friend last week and it ended up being the funniest round i've ever fucking played
made me an imaginary friend last week and it ended up being the funniest round i've ever fucking played
- Mon Apr 22, 2019 2:18 pm
- Forum: Closed Policy Discussion
- Topic: Heads of Staff - Required playtime
- Replies: 47
- Views: 11245
Re: Heads of Staff - Required playtime
The playtime needs to be higher. 15 hours sounds good. Had a non-antag CMO attempt to space a dead plasmeme because he didn't know how to put them out and didn't understand that they would keep igniting without their suit. I was the AI and was trying to help him over comms, I explained why defibbing...
- Mon Apr 22, 2019 11:46 am
- Forum: Closed Policy Discussion
- Topic: What Areas Can Be Considered Dangerous By Asimov AIs?
- Replies: 43
- Views: 9331
Re: What Areas Can Be Considered Dangerous By Asimov AIs?
If someone's gonna try and law/rule lawyer areas outside of the already defined ones that have been deemed okay to deny access to, I'll just ahelp. At a certain point, your pedantry becomes a piss-take and is more than likely making another person's round unnecessarily complicated/unfun. You could t...
- Mon Apr 15, 2019 12:30 pm
- Forum: General Chat
- Topic: Little things other players do that make you happy
- Replies: 32
- Views: 8603
Re: Little things other players do that make you happy
When people puts hats on me when I'm a borg. Seeing people eat the snacks I give them after healing 'em up. When someone thanks me for saving them. People who take the time to help others when they're under no obligation to. Big example would be xenobio making yellow slimes for robotics/other depart...
- Thu Mar 14, 2019 12:36 am
- Forum: Ideas
- Topic: Making plasma men suffer perma death
- Replies: 13
- Views: 3355
Re: Making plasma men suffer perma death
Noty. People already try to defib dead plasmemes even when told that they don't have hearts. In addition to that, a lot of people don't care enough to babysit plasmemes that are cloning.
I think that's already a big enough penalty for dying.
I think that's already a big enough penalty for dying.
- Tue Mar 12, 2019 1:39 am
- Forum: Closed Policy Discussion
- Topic: Roundstart AI Lawsets
- Replies: 40
- Views: 12878
Re: Roundstart AI Lawsets
Sounds cool. Constantly being Asimov unless the AI is malf kinda gets dry, so I think having alternative lawsets would help make rounds a little more interesting. If push comes to shove and an AI is being obstinate or interpreting laws in a way that really toes rule 1, it's not hard to reset its law...
- Thu Mar 07, 2019 3:48 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 620367
Re: Pet Peeves Thread - Little things that REALLY annoy you
When someone bombs the station and we're actively repairing the damage/rebuilding the department if need be, and the shuttle is still called.
Multiple bombings = yeah sure, let's peace the fuck out.
Medbay got bombed once (and cloning/cryo wasn't even damaged badly) = why are we leaving?
Multiple bombings = yeah sure, let's peace the fuck out.
Medbay got bombed once (and cloning/cryo wasn't even damaged badly) = why are we leaving?
- Mon Mar 04, 2019 10:21 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 912078
Re: Screenshots General
lings wilding out in evac, help another borg kill one since that git liked to EMP shouting for help to cremate, get ignored because everyone is rushing onto the shuttle end up doing this: https://i.imgur.com/Je9jqAM.png god bless the scientist that gave me a yellow cell. i wasn't sure how long it ta...
- Sun Mar 03, 2019 8:40 pm
- Forum: Closed Policy Discussion
- Topic: Law 2 Commands and Deconstruction
- Replies: 15
- Views: 3225
Re: Law 2 Commands and Deconstruction
Yeah, clarification on this would be good. Personally, if I was deconned and put back together, I would've refrained from killing you because I'd regard the previous order as null and void. Honestly, non-human or no, it seems like a dick move to space you when you took the time to keep the borg play...
- Thu Feb 28, 2019 10:51 pm
- Forum: Closed Policy Discussion
- Topic: Asimov and Manhunts
- Replies: 17
- Views: 3309
Re: Asimov and Manhunts
If a person is actively harming, I will inform sec. If they're killing people in maintenance, I will generally send out an announcement encouraging people to max suit sensors/not to go into maintenance alone or at all because there's a murderer picking people off. At the end of the day, you have to ...
- Sat Feb 23, 2019 10:51 pm
- Forum: General Chat
- Topic: Whats a thing that you did once on ss13 that you fear ever doing again?
- Replies: 159
- Views: 48199
Re: Whats a thing that you did once on ss13 that you fear ever doing again?
Blood brothers. I managed to kill both targets, but I felt so shitty killing them. One of them was a jani who upon being borged was very happy to be able to clean more efficiently though. That helped to ease the guilt, lmao.
I almost got caught a few times, so it was kinda clutch as well.
I almost got caught a few times, so it was kinda clutch as well.
- Sat Feb 23, 2019 10:48 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 620367
Re: Pet Peeves Thread - Little things that REALLY annoy you
Bringing in someone who's dead but defibbable to medbay, asking the CMO to vend synthflesh from the medi-vendomats only to watch them use brute packs before taking the guy to cloning. There was synthflesh available because another doctor vended it just as the CMO dragged the body away. I really miss...
- Fri Feb 22, 2019 12:25 pm
- Forum: Ideas
- Topic: Make borg v borg combat less lame
- Replies: 16
- Views: 3652
Re: Make borg v borg combat less lame
Yeah, but borg v borg combat is entirely dependent upon flash combat, try it any other way and you'll end up dying. In game stun combat is varied and theres countermeasures to it, which adds flavor and at least a little bit of fairness to the game (although we are trying to move away from stun comb...
- Thu Feb 21, 2019 11:13 pm
- Forum: Ideas
- Topic: Make borg v borg combat less lame
- Replies: 16
- Views: 3652
Re: Make borg v borg combat less lame
No thanks. It's actually quite rare to fight other borgs unless it's ops or if one borg is doing rogue things, and for the latter, usually you're better off getting a robo console built so that borg can be locked down. I'm uncertain if you play silicon, pretty sure you've said you don't like the rol...
- Mon Feb 18, 2019 3:53 pm
- Forum: General Chat
- Topic: Why do you play lizards
- Replies: 25
- Views: 8931
Re: Why do you play lizards
I made a lizard called Gasps-The-Death because the lizard *deathgasp is fucking hilarious.
- Fri Feb 15, 2019 12:06 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Qbmax32
- Replies: 36
- Views: 41763
Re: Qbmax32
Goodmin.
Always investigates stuff thoroughly and is chill af.
Always investigates stuff thoroughly and is chill af.
- Tue Feb 05, 2019 5:57 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Blargety
- Replies: 20
- Views: 8538
Re: Blargety
Best Tin. Has gone down in the history books as the first man to get his arms ripped off by Pun Pun.
One of my favourite people in this community. Active in-game and on discord, and he's always friendly and chill. I'm sure he'll do great at adminning!
One of my favourite people in this community. Active in-game and on discord, and he's always friendly and chill. I'm sure he'll do great at adminning!
- Sat Jan 26, 2019 1:48 am
- Forum: Resolved Appeals
- Topic: Optimumtact: Note Appeal TinoDrima7020/Vespa
- Replies: 7
- Views: 2349
Re: Optimumtact: Note Appeal TinoDrima7020/Vespa
I was the player waiting to be borged, so hopefully me posting here is permissible/not peanut-posting. Robotics in general was quite inattentive/slow to the point where I, as an assistant looking to be borged, ended up taking over and operated on Vespa/popped their brain into an MMI myself before as...
- Mon Jan 21, 2019 11:11 pm
- Forum: Closed Policy Discussion
- Topic: Fake Revs
- Replies: 65
- Views: 19688
Re: Fake Revs
I honestly didn't realise this was an issue until I got spoken to by an admin about it. I asked my friends about this because I was confused and was linked to this thread. I feel like if faking revs has become that disruptive, (to the point where admin intervention is now needed/exhibiting this beha...
- Wed Jan 09, 2019 2:15 pm
- Forum: Ideas
- Topic: Give borgs damage slowdown
- Replies: 65
- Views: 21184
Re: Give borgs damage slowdown
I'd still like to know what potential upgrades you have in mind for borgs to compensate for the damage slowdown nerf. This proposed change will significantly affect how borgs are played, so I'm interested to hear what borgs could be given that wouldn't make them broken. With regard to flashes, unles...
- Sat Jan 05, 2019 4:17 pm
- Forum: Former Admins
- Topic: [No Longer Admin] lmwevil
- Replies: 32
- Views: 10728
Re: lmwevil
Fun admin, best squid. They frequently help to break up the tedium of some rounds by creating mini-events or encouraging us to pray for interesting results. I was around for the event that the doughnut above me mentioned, and it was hilarious. I was able to duel a sentient Bubblegum as a syndrone wi...
- Sat Jan 05, 2019 7:43 am
- Forum: Former Admins
- Topic: [No Longer Admin] Nervere
- Replies: 82
- Views: 28688
Re: Nervere
Based.
My opinion of him hasn't changed since I last posted here. He's a nice bloke and a very good headmin.
My opinion of him hasn't changed since I last posted here. He's a nice bloke and a very good headmin.
- Thu Jan 03, 2019 3:03 am
- Forum: Ideas
- Topic: Give borgs damage slowdown
- Replies: 65
- Views: 21184
Re: Give borgs damage slowdown
Semantics, cheeky fruit. I meant module slots. As someone who has a disgusting amount of time played as borg, I still believe that loss of modules slots does have a very much relevant and negative impact, and is something that should be taken into consideration if another damage penalty is going to ...
- Thu Jan 03, 2019 2:41 am
- Forum: Ideas
- Topic: Give borgs damage slowdown
- Replies: 65
- Views: 21184
Re: Give borgs damage slowdown
The year has just started and I'm already on suicide watch. :^( On a serious note, I also would like to know how this will affect borgs with the VTEC upgrade. Will the damage slowdown supercede the speed boost it gives borgs, or will the boost be taken into account? If so, this will almost certainly...
- Sat Dec 29, 2018 3:35 am
- Forum: Closed Policy Discussion
- Topic: Does the detective fluff matter?
- Replies: 182
- Views: 46309
Re: Does the detective fluff matter?
The reason why most detectives are generally awful is because they ignore this aspect of their job: You are not Security. You are an investigator. Your revolver is only for self-defense. I had a round where it was cult, I was implanted and was helping sec look for cultists to fight back. Was standin...
- Wed Dec 05, 2018 8:33 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22837
Re: It's time to fix Asimov
Has there been a spate of poor silicon behaviour to prompt this? Admittedly, I haven't been playing much spess recently due to burn-out, but I don't understand why Asimov is regarded as so contentious. It isn't a hard lawset to follow. Admittedly, sometimes it's nice being purged because it means th...
- Tue Nov 27, 2018 10:24 am
- Forum: Spriting and Mapping
- Topic: Donutstation(unmaintained)
- Replies: 159
- Views: 69002
Re: Donutstation
It needs more doughnut boxes.
Not even joking. Delta has more/the most of any other station.
Not even joking. Delta has more/the most of any other station.
- Fri Nov 23, 2018 7:44 pm
- Forum: Video Games
- Topic: Fallout 76
- Replies: 61
- Views: 16171
Re: Fallout 76
if ign is rating f76 a 5/10, you know the game is fucking shit.
no early review copies/not available on steam so you can't refund it if you played and hated it
all warning flags
no early review copies/not available on steam so you can't refund it if you played and hated it
all warning flags
- Thu Nov 15, 2018 6:13 am
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3331
- Views: 866068
Re: What are you faggots playing?
destiny 2 with mates.
considering i got it for free, it's bretty gud.
considering i got it for free, it's bretty gud.
- Tue Nov 13, 2018 2:46 pm
- Forum: Coding Feedback
- Topic: Standard borg zipties
- Replies: 72
- Views: 11665
Re: Standard borg zipties
I'm kinda meh about it because I only pick standard if I've been emagged and have been given the okay to murderbone because esword. When I see some people play standard borgs, they tend to treat it as secborg lite and will either validhunt or assist security. I don't really see why it has cuffs, hon...
- Mon Nov 12, 2018 2:26 pm
- Forum: Town Hall
- Topic: Trialmin Review: Kangtut
- Replies: 18
- Views: 5167
Re: Trialmin Review: Kangtut
Good bloke, goodmin. Always answers ahelps quickly but they never feel rushed. Takes the time to explain his reasoning for taking/not taking X action in the ticket as well, which I find very helpful. See him work the graveyard shift often, which is great because admin oversight during this time is r...
- Mon Nov 12, 2018 2:13 pm
- Forum: Town Hall
- Topic: Trialmin Review: Coconutwarrior97
- Replies: 30
- Views: 7710
Re: Trialmin Review: Coconutwarrior97
I think he's a nice person. Very friendly and kind whenever I see him in Discord.
I believe he should be promoted!
I believe he should be promoted!
- Mon Nov 12, 2018 12:44 pm
- Forum: Ideas
- Topic: Expensive Economy Cosmetics/Items Suggestions
- Replies: 25
- Views: 4728
Re: Expensive Economy Cosmetics/Items Suggestions
Do the items have to be completely new ideas/unique items or can they be anything? I like the sec webbing, so maybe it'd be cool to have a variant of that for medical purposes given that the medical belt exists? An extra slot can really help, especially if you're a roving doctor rather than one who ...
- Mon Nov 12, 2018 3:32 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 620367
Re: Pet Peeves Thread - Little things that REALLY annoy you
When you're dragging anything bulky and someone pushes it in the opposite direction down the halls instead of just budging over one tile so it's not directly in front of them any more. When someone is close to crit and they ignore the medical borg trying to heal them/any other kind of borg offering ...