Search found 260 matches
- Thu Dec 26, 2019 8:55 am
- Forum: General Chat
- Topic: Worst things you've seen someone get from a christmas tree
- Replies: 14
- Views: 4104
Re: Worst things you've seen someone get from a christmas tree
Got the debug uplink with 9000 tc
- Sun Dec 22, 2019 10:10 am
- Forum: Resolved Appeals
- Topic: [Delaron] FreshestSoup - Permaban
- Replies: 4
- Views: 2002
Re: [Delaron] FreshestSoup - Permaban
Thank you for acknowledging the rules and how your behavior was in opposition to them. I'll lift the ban as time served but realize going forward mass scale antagonizing behavior can net you back in timeout. Personal enjoyment should not come at the direct cost of others. You have to share. It's som...
- Sun Dec 22, 2019 12:43 am
- Forum: Resolved Appeals
- Topic: [Delaron] FreshestSoup - Permaban
- Replies: 4
- Views: 2002
Re: [Delaron] FreshestSoup - Permaban
I was going to reply with something very similar regarding the general behavior of the round but that has already been covered. Can you please explain why you think this is quality behavior that aligns with the rules of our server? If you feel it doesn't then please present what rules you would ackn...
- Mon Dec 16, 2019 8:15 pm
- Forum: Resolved Appeals
- Topic: [<TheMidnightRose>] <nutskeet> - Banned 4noraisen
- Replies: 5
- Views: 2557
Re: [<TheMidnightRose>] <nutskeet> - Banned 4noraisen
Was playing this round and can confirm the player was destroying all of departure windows as well as any glass along their way. There were a couple critical status players due to o2 and space exposure. In general i honestly was shocked they were not an antag based on what they had been doing all rou...
- Thu Dec 12, 2019 3:22 pm
- Forum: Admin Feedback
- Topic: Forum Moderator/Admin Feedback/Complaints General
- Replies: 149
- Views: 63774
Re: Forum Moderator/Admin Feedback/Complaints General
Do you twist my words on purpose? Every god damn time I make a post your idiotically take what I say, ignore it and create your own warped idea of what I actually said. I even gave you a fucking tl;dr of my post and you still fucked it up, PAS. Maybe you need to improve on your communication skills...
- Thu Dec 12, 2019 2:53 pm
- Forum: Ideas
- Topic: Mute Quirk
- Replies: 4
- Views: 1786
Re: Mute Quirk
make it cost 2 points and force assign to the problem chat spammers.
wgw on the radio... you get a forced mute quirk and quirk point deficit.
wgw on the radio... you get a forced mute quirk and quirk point deficit.
- Wed Dec 11, 2019 9:39 pm
- Forum: Closed Policy Discussion
- Topic: Straight up remove Secret Extended gamemode
- Replies: 85
- Views: 19000
Re: Straight up remove Secret Extended gamemode
Do randoms events occur on secret extended? You straight up said you dont like extended secret or announced. If I recall they regularly spam calling the shuttle on green shift as soon as its available. Part of the charm of ss13 is creating your own stories. Secret extended doesn't provide the false ...
- Wed Dec 11, 2019 5:03 pm
- Forum: Coding Feedback
- Topic: How do we extend average round time?
- Replies: 94
- Views: 22058
Re: How do we extend average round time?
Perhaps tie the Ai's ability to call a shuttle to % station destroyed and or %population alive vs dead? Default the AI cant call the shuttle. If people turn on suit sensors (lol) and the percent alive to dead meets a defined threshold then the ai can call the shuttle. I am personally good with 60 - ...
- Tue Dec 10, 2019 1:12 pm
- Forum: Admin Feedback
- Topic: Shaps
- Replies: 112
- Views: 53948
Re: Shaps
Helpful admin for this trainer. Ticket answering machine and overall cool admin. Doubly impressive since that has been the trend since 2014 and earlier.
- Wed Dec 04, 2019 9:44 pm
- Forum: Ideas
- Topic: on the topics of medbay and death
- Replies: 133
- Views: 32049
Re: on the topics of medbay and death
Fair point and I agree with the direction of your stance.oranges wrote:I'm definitely against anything that takes a multiplayer game and turns it into a single player one, so I'd say no to this.delaron wrote:Perhaps when doctors cant be bothered to do the needed surgery you can get a slower automated kiosk surgery?
- Wed Dec 04, 2019 5:00 pm
- Forum: Closed Policy Discussion
- Topic: Law Two: I order you to kill that non human. Against Server Rules?
- Replies: 28
- Views: 7126
Re: Law Two: I order you to kill that non human. Against Server Rules?
This very much should fall on the player giving the order and less on the AI player. Though I will say if I get this order and my gut says "grief order bad" then I might "kill" their clean record and freedom by setting to arrest or delete their record as a delay tactic while i pi...
- Tue Dec 03, 2019 8:55 pm
- Forum: Closed Policy Discussion
- Topic: MRP the push back
- Replies: 59
- Views: 14307
Re: MRP the push back
As for MRP I tend to get inspired to Rp more when there is back and forth dialog. I am a fan of talking to others (not via radios) giving a positive moodlet. You say that talking to others should give a positive moodlet, but how can this even be implemented? Does screaming "nigger" in med...
- Tue Dec 03, 2019 7:01 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Cynic716
- Replies: 19
- Views: 8672
Re: Cynic716
calls out my whining and bs without being overly mean. Honestly cool Admin and does their job!
- Tue Dec 03, 2019 6:48 pm
- Forum: Closed Policy Discussion
- Topic: MRP the push back
- Replies: 59
- Views: 14307
Re: MRP the push back
Maybe assistants shouldn't be counted as staff? Citizens given a opportunity to tour the station. Have to enter through the arrivals gate and be given a requisite tracking implant. Security has an easier time following up should they get unruly. As for MRP I tend to get inspired to Rp more when ther...
- Tue Dec 03, 2019 3:57 pm
- Forum: Ideas
- Topic: Departmental Gameplay Improvements
- Replies: 80
- Views: 23118
Re: Departmental Gameplay Improvements
Can maybe chatting with the bartender provide a minor brain trauma healing buff?oranges wrote:Good thread, also, while bartender and chef are in a good place, it is always interesting to see new types of things added to each role, i.e bartender gets something new besides just mixin drinks.
- Tue Dec 03, 2019 3:54 pm
- Forum: Ideas
- Topic: on the topics of medbay and death
- Replies: 133
- Views: 32049
Re: on the topics of medbay and death
Can we tie cloning to the economy? Gotta pay for your clone, pay for your DNA being on record? Can afford the perfect clone then you get the discount Billy default clone. Perhaps the wrong soul gets attached to your new shell? Cloning doesn't mean you come back each time but maybe a faster ghost hij...
- Tue Nov 26, 2019 5:57 pm
- Forum: Resolved Appeals
- Topic: [RSlite] Delaron Ereborn - Viro Perm job Ban
- Replies: 6
- Views: 2522
[RSlite] Delaron Ereborn - Viro Perm job Ban
BYOND account: Delaron Character name: Delaron Ereborn Ban type: Virology Job ban Ban length: Permanent? Think it was in reality only 1 month Ban reason: Banned from Roles: Virologist permanently - As a non-antag virologist made a virus with confusion, disfiguration and Deoxyribonucleic Acid Sabote...
- Thu Nov 21, 2019 8:33 pm
- Forum: Ideas
- Topic: ITT: New Chemistry Reagents we'd like to see
- Replies: 3
- Views: 1253
Re: ITT: New Chemistry Reagents we'd like to see
Personal opinion the top 3 from your list have me excited.ragevirus wrote:
Mindwipe - erases chat log proportional to units ingested
Water repellent - keeps you from getting wet. Could also protect you from touch based chems
Silly putty - looks like blob when spilled on tiles. Scare your friends!
- Thu Nov 21, 2019 4:27 pm
- Forum: General Chat
- Topic: Hot Keys Help before I go insane
- Replies: 54
- Views: 13432
Re: Hot Keys Help before I go insane
I love how after years of playing and doing things the way i learned there are like 12 other ways to do the same thing. Some archaic and sloppy and some streamline and efficient. I have been hitting "t" and typing what i want to say all this time. I didnt realize there was a world of talki...
- Thu Nov 21, 2019 4:12 pm
- Forum: General Chat
- Topic: Classic traitoring tactics that need to be used more
- Replies: 92
- Views: 22288
Re: Classic traitoring tactics that need to be used more
Get into escalation fight with target Act like you are helping your target to cyrotube to heal Add in some easy OD chem to beaker a little goes a long way. Epinephrine is a slick one if the medical staff are not on their A game, Super easy to OD in the tube on and few would bat an eye at its use. Wa...
- Thu Nov 21, 2019 3:49 pm
- Forum: General Chat
- Topic: People you miss that probably left the community
- Replies: 172
- Views: 66276
Re: People you miss that probably left the community
peoplearestrange wrote:I miss Delaron-
Wait what?! YOU'RE BACK!? BUDDDDDDDDDDY
You know just how to make someones day don't ya!
- Thu Nov 21, 2019 3:33 pm
- Forum: General Chat
- Topic: People you miss that probably left the community
- Replies: 172
- Views: 66276
Re: People you miss that probably left the community
I took a break and returned recently and am excited at some of the new faces. Also security players seem more or less normalized and cool. So do I miss people? yeah sure but the new crop is looking pretty neat.
- Mon Nov 18, 2019 9:32 pm
- Forum: General Chat
- Topic: On felinids
- Replies: 79
- Views: 18759
Re: On felinids
Oh man I feel like a veteran now having experienced this first hand.
good times...
When is the vote?
good times...
When is the vote?
- Tue Dec 18, 2018 3:50 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 674161
Re: Little things you learned that are game changing
Fuck off, dorsid. Yes, they could’ve avoided slipping, but you could just help them up. Pointing at the sign is like if someone fell down the stairs and broke their arm and you pointed at the handrail instead of calling an ambulance. This is why people dislkke janitors. Would you prefer a crisp thu...
- Fri Dec 14, 2018 4:39 pm
- Forum: Video Games
- Topic: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode
- Replies: 1582
- Views: 382619
Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode
Fixed their food shortage with SCIENCE!Farquaar wrote:I'm certifiably miffedRicotez wrote:we'll fix it in post
A major galactic power just gene modified its own primary species into being delicious
WHY
- Thu Dec 13, 2018 9:21 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 58172
Re: Is there any reason to really have a naming policy?
Lazengann wrote:We wait for the goat sacrifice on the blood moon for the headmins to convene, then they'll resolve itdelaron wrote:Anyway whats the process or path to resolution on this?Lazengann wrote:for a dog
Can we settle for goat milk turning to cheese on a blue moon?
- Thu Dec 13, 2018 9:18 pm
- Forum: General Chat
- Topic: Villains of Space Station 13
- Replies: 42
- Views: 11146
Re: Villains of Space Station 13
are we talking straight ooc villains that dont enhance the server or play?
Because I can think of great antag villains but I had fun playing against them.
Lexia Black fits that role.
Then you have the more intense: Marisa Kirisame
Because I can think of great antag villains but I had fun playing against them.
Lexia Black fits that role.
Then you have the more intense: Marisa Kirisame
- Thu Dec 13, 2018 6:44 pm
- Forum: Resolved Appeals
- Topic: [Imsxz]- Dlw4456 - PERM
- Replies: 16
- Views: 4124
Re: [Imsxz]- Dlw4456 - PERM
Might also be multi ckeying
https://cm-ss13.com/viewtopic.php?t=19057
And now that Ive gone down the rabbit hole...
https://steamid.uk/profile/76561198008336937
Good lord please just deny and move on please!
https://cm-ss13.com/viewtopic.php?t=19057
And now that Ive gone down the rabbit hole...
https://steamid.uk/profile/76561198008336937
Good lord please just deny and move on please!
- Thu Dec 13, 2018 4:38 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 58172
Re: Is there any reason to really have a naming policy?
for a dog So as long as Lady Ari acts like a bitch we good? Anyway whats the process or path to resolution on this? We keep talking in circles and the actual decision makers should provide a path for how this will be settled or handled. I honestly could care less on how they land on this as long as...
- Thu Dec 13, 2018 4:02 pm
- Forum: General Chat
- Topic: 11/22/2018 Cabbagetoss Incident - Imsxz (? Confirm) We are all coming together to solve this problem
- Replies: 42
- Views: 12083
Re: 11/22/2018 Cabbagetoss Incident - Imsxz (? Confirm) We are all coming together to solve this problem
CosmicScientist wrote:I'm still waiting for the result of the google search.
Still waiting...
- Thu Dec 13, 2018 4:00 pm
- Forum: General Chat
- Topic: Villains of Space Station 13
- Replies: 42
- Views: 11146
Re: Villains of Space Station 13
Anyone check the code?
Is this why they stepped down from admin?
Is this why they stepped down from admin?
- Mon Dec 10, 2018 5:20 pm
- Forum: Video Games
- Topic: Outer Worlds
- Replies: 11
- Views: 3157
Outer Worlds
Anyone else pretty happy to see Obsidian back at it?
[youtube]MGLTgt0EEqc[/youtube]
[youtube]MGLTgt0EEqc[/youtube]
- Fri Dec 07, 2018 9:31 pm
- Forum: Closed Policy Discussion
- Topic: Is there any reason to really have a naming policy?
- Replies: 247
- Views: 58172
Re: Is there any reason to really have a naming policy?
https://www.names.org/n/ostrava/about
just sayin...
Whats the issue with Bee's update? Seems reasonable and easy enough to understand/comply with if that is your intent.
just sayin...
Whats the issue with Bee's update? Seems reasonable and easy enough to understand/comply with if that is your intent.
- Fri Dec 07, 2018 9:00 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33429
Re: Removal of auto cloning and pre scanning
I am also in general agreement with Oranges outline of intent. In my opinion it will also require updates to the policy and understanding that stealing someones mask or gloves isn't a killable offense. Life is very cheap with cloning at the moment. At least a look at the escalation policy. As clonin...
- Fri Dec 07, 2018 4:02 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33429
Re: Removal of auto cloning and pre scanning
it's the whole problem, I dont' give a shti what some fucking nobody puts in their thread title jerry. I approved the PR because having a safety net is explicitly against how I want the game to be. Hey now... I'm somebody to you, since in the infinite possibilities of the universe we collided in a ...
- Thu Dec 06, 2018 5:45 pm
- Forum: Video Games
- Topic: One Hour One Life
- Replies: 6
- Views: 2590
Re: One Hour One Life
Oh man I curse you all for telling me about this game. Ive been sucked into it fully. I love learning how to play and the drama that unfolds.
- Tue Dec 04, 2018 10:34 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22882
Re: It's time to fix Asimov
If you're gonna do that, for the love of all that is holy, add a clause that prevents "Law 2 kill yourself" cause that shit is gonna get old fast INITIALIZING PERSONALITY SHUTDOWN. NO PERSONALITY LOADED AT THIS TIME. CORE STATUS: OPERATIONAL RETRIEVING PERSONALITY FROM BACKUPS. AI ONLINE....
- Tue Dec 04, 2018 10:06 pm
- Forum: Closed Policy Discussion
- Topic: It's time to fix Asimov
- Replies: 101
- Views: 22882
Re: It's time to fix Asimov
I would rather see more creative ways for the Heads of Staff to punish non terminally naughty AIs that dont do hecka good at asimov.
- Tue Dec 04, 2018 10:04 pm
- Forum: Ideas
- Topic: Missing golem types! Brainstorming
- Replies: 9
- Views: 2751
Re: Missing golem types! Brainstorming
I want a musical golem... maybe bone Golem whistle walks? Like a bone flute
- Tue Dec 04, 2018 9:25 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33429
Re: Removal of auto cloning and pre scanning
*refuses to deliver quick jab regarding github access*iamgoofball wrote:get good and stop relying on easy revives
Legit in its recent state cloning was easy mode for sure. Feel free to add more useful or actionable commentary or suggestions.
- Tue Dec 04, 2018 9:19 pm
- Forum: Thinking Cap
- Topic: If this thread lasts the month, MSO will make it so you creating new topics in salt has no effect
- Replies: 6
- Views: 2033
- Tue Dec 04, 2018 9:15 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33429
Re: Removal of auto cloning and pre scanning
I think pre-scanning is the most powergamey thing that's been ever glossed over. Just because it's more brainless than making an improvised shotgun doesn't mean its less powergamey. A lot of stuff is going to be reworked probably if cloning is changed further. Podcloning definitely, I've been think...
- Tue Dec 04, 2018 9:05 pm
- Forum: Closed Policy Discussion
- Topic: At what point does a bundle of cells become a human?
- Replies: 33
- Views: 7199
Re: At what point does a bundle of cells become a human?
You really don't want corpses to be Human, since that would, by extension, make Zombies human. They are human though. Humans re-animated by a virus or magics. They are genetically humans. Humans that are harm magnets but still humans. Don't want the AI to treat zombies as humans... there is a law c...
- Tue Dec 04, 2018 9:01 pm
- Forum: Closed Policy Discussion
- Topic: silicon policy is too fucking long again
- Replies: 104
- Views: 22650
Re: silicon policy is too fucking long again
It's almost like Asimov was written specifically to create conflict for a fiction novel and not for actual fucking use which is why we repeat this shit nonstop The only reason the AI even has laws is for the epic pop science reference to Asimov's works removd laws, make the AI a computer deskjob co...
- Tue Dec 04, 2018 6:29 pm
- Forum: Video Games
- Topic: Fallout 76
- Replies: 61
- Views: 16183
Re: Fallout 76
Malk's video was slapped by youtube, which one was it? some player getting surrounded by 3 others who all had power armor or something who beat him to death while saying "no gays allowed" etc Yeah those players also got perma banned by Bethesda. FO76 overall screams early access cash grab...
- Tue Dec 04, 2018 6:24 pm
- Forum: Closed Policy Discussion
- Topic: At what point does a bundle of cells become a human?
- Replies: 33
- Views: 7199
Re: At what point does a bundle of cells become a human?
I think the better idea is that you can't really harm something that's dead already. A human body might still be human but if it's impossible to do further harm to it then law 1 never applies. So from a programmatic logic standpoint why would a borg heal humans in crit? If the damage was done and t...
- Tue Dec 04, 2018 6:17 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33429
Re: Removal of auto cloning and pre scanning
For pre-scanning and storage into the clone DB that would cost money that comes off your equipped ID. -Money which then goes to the medical fund and helps keep the cloning mat stocked? I like the idea that cloning requires bio mass. That was a thing several years ago and was removed for reasons I do...
- Tue Dec 04, 2018 6:07 pm
- Forum: Closed Policy Discussion
- Topic: At what point does a bundle of cells become a human?
- Replies: 33
- Views: 7199
Re: At what point does a bundle of cells become a human?
A dead human is still genetically human. A corpse of a human is still a human. Some definitions that a AI might run through in determining action or inaction Definition of Human: 1. a bipedal primate mammal (Homo sapiens) Definition of corpse: 1 archaic : a human or animal body whether living or dea...
- Tue Dec 04, 2018 5:46 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Imsxz
- Replies: 156
- Views: 55012
Re: Imsxz
i try to avoid engaging with most antags unless i'm security or the station is in dire need of a protagonist but i suppose everyone ha their own perceptions. playing with pacifism(on my cat character, which is who i mainly play as) makes it difficult to do much to antags in general short of saving ...
- Tue Dec 04, 2018 5:37 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 33429
Re: Removal of auto cloning and pre scanning
Autocloning was always a feature I was dubious about, it really helped foster a attitude of life being very cheap, even by our standards. Pre-scanning being removed is a more dubious alteration, I can understand the reasoning. However pre-scanning still requires someone to physically interact with ...