Search found 346 matches
- Thu Jul 24, 2014 11:41 pm
- Forum: Closed Policy Discussion
- Topic: Meta communication for the purpose of teaching new players
- Replies: 20
- Views: 5098
Re: Meta communication for the purpose of teaching new playe
Carefully worded game mechanic questions work fine in OOC chat. Some admins are very helpful about game mechanic questions in ahelps. There is a wiki button on the game client. I know the wiki needs a bit of work and may be outdated in some areas but I still feel is an excellent resource that covers...
- Wed Jul 23, 2014 7:55 am
- Forum: General Chat
- Topic: How to not burn down engineering five minutes into the shift
- Replies: 53
- Views: 16600
Re: How to not burn down engineering five minutes into the s
Really guys you can easily setup solars to power the station the whole round and have the singularity set up as an emergency generator..... The engine wastes plasma once the smes is fully charged you can pretty much turn off most of the collectors. And have them easily prepared for an emergency. Ho...
- Mon Jul 21, 2014 8:39 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3939
- Views: 1057721
Re: ITT: We make shitty suggestions and come up with poor id
Give borgs their own, "localized" Vox/announcement system just like the AI has, but only make it so local mobs can hear it, and have it be used in the voice of the security compil-onator instead of the AI one.
Oh wait, I wanted this to be taken seriously. Oh well.
Oh wait, I wanted this to be taken seriously. Oh well.
- Mon Jul 21, 2014 7:40 am
- Forum: Closed Policy Discussion
- Topic: Do AIs need a definition of syndicate agents when subverted
- Replies: 13
- Views: 4939
Re: Do AIs need a definition of syndicate agents when subver
I've always been under the understanding that, IC, all Nantrasen employees are briefed with knowledge of The Syndicate and counter terrorism procedures before they are cleared to arrive on station. I don't see why AI's and Cyborgs couldnt be programmed with that knowledge as well. In some descriptio...
- Mon Jul 21, 2014 7:36 am
- Forum: Closed Policy Discussion
- Topic: Bombs and Explosives
- Replies: 16
- Views: 5663
Re: Bombs and Explosives
I dont see why anyone outside of Science should be making bombs if they arent an antag.
Bomb making is Toxin's job.
Bomb making is Toxin's job.
- Mon Jul 21, 2014 1:14 am
- Forum: Closed Policy Discussion
- Topic: New Silicon Policy, /Silicons Policy General/
- Replies: 131
- Views: 33888
Re: New Silicon Policy, /Silicons Policy General/
What is the consensus on a silicon requesting a borging of an already dead human? Say, a borg dragging a freshly killed crew member out of a hallway to robotics instead of genetics? Technically I think I've heard that dead humans are not protected under Asimov but I've never done it nor considered i...
- Sat Jul 19, 2014 3:35 am
- Forum: General Chat
- Topic: How to not burn down engineering five minutes into the shift
- Replies: 53
- Views: 16600
Re: How to not burn down engineering five minutes into the s
I think one time a few months ago I was in a round where engineering turned the PA on without turning containment on first.
That was hilarious.
That was hilarious.
- Fri Jul 18, 2014 6:43 am
- Forum: Video Games
- Topic: Dwarf Fortress
- Replies: 130
- Views: 47804
Re: Dwarf Fortress
I want to create an adventure mode world, become The God King Necromancer, Destroyer of Worlds, and annihilate civilization.
How do I begin?
How do I begin?
- Thu Jul 17, 2014 3:19 am
- Forum: General Chat
- Topic: Why is Artyom dying?
- Replies: 200
- Views: 59703
Re: Why is Artyom dying?
I'd play it if it had more people. Low pop rounds are dreadfully boring most of the time.
- Wed Jul 16, 2014 6:13 am
- Forum: General Chat
- Topic: How to not burn down engineering five minutes into the shift
- Replies: 53
- Views: 16600
Re: How to not burn down engineering five minutes into the s
I only worded it like that ironically so people might actually pay attention. Seriously. This stuff is on the wiki. There's a button in game that connects to the wiki. I dont see why getting this information is hard. People either need to be trained by competent CE's and be brought up to speed....or...
- Wed Jul 16, 2014 5:50 am
- Forum: General Chat
- Topic: How to not burn down engineering five minutes into the shift
- Replies: 53
- Views: 16600
How to not burn down engineering five minutes into the shift
I'm getting really fucking tired of seeing this easily preventable mistake from happening and I'm sick of the absolutely shit competence levels of engineering and potentially great rounds being literally forced down the shitter by fucking morons. Literally every other round, EVERY OTHER ROUND, YES I...
- Sun Jul 13, 2014 2:52 am
- Forum: Coding
- Topic: Power Suits
- Replies: 28
- Views: 8715
Re: Power Suits
I would sell both my kidneys for a HONK/Clown power suit.
- Thu Jul 10, 2014 3:35 am
- Forum: General Chat
- Topic: Public Headmin Discussion
- Replies: 235
- Views: 86973
Re: Public Headmin Discussion
I think a "deputy head" responsibility is worse than an actual head responsibility, too much potential for problems. ^ If the three headmins are going to divide areas of responsibility amongst themselves, why not formalize that and split Headmin into Head of Bans, Head of Events, Head of ...
- Thu Jul 10, 2014 3:25 am
- Forum: General Chat
- Topic: Public Headmin Discussion
- Replies: 235
- Views: 86973
Re: Public Headmin Discussion
I think a "deputy head" responsibility is worse than an actual head responsibility, too much potential for problems.
- Wed Jul 09, 2014 1:08 am
- Forum: General Chat
- Topic: Of New Miners and Minor Mishaps
- Replies: 13
- Views: 5033
Re: Of New Miners and Minor Mishaps
Whenever I get killed I always like to blame The Patriarchy.
- Tue Jul 08, 2014 9:37 pm
- Forum: General Chat
- Topic: Public Headmin Discussion
- Replies: 235
- Views: 86973
Re: Public Headmin Discussion
Can we just get this over with already?
- Sun Jul 06, 2014 4:15 am
- Forum: General Chat
- Topic: How do you even get banned in SS13?
- Replies: 117
- Views: 40420
Re: How do you even get banned in SS13?
D-do I have notes, admin-kuns?
- Sun Jul 06, 2014 1:35 am
- Forum: Closed Policy Discussion
- Topic: New Silicon Policy, /Silicons Policy General/
- Replies: 131
- Views: 33888
Re: New Silicon Policy, /Silicons Policy General/
Discussion time? Discussion time. Ok so last night I believe it was, I uploaded "Protect Station" and got Amessaged for it by a headmin. Not complaining about that, I dont disagree with his issue of my uploading of it, its very powerful law open to very round ending, nasty interpretation. ...
- Sat Jul 05, 2014 3:19 am
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 86945
Re: "It's silicon policy time!" "No CentCom no!"
I was told the Silicon policy has changed in the time I have stopped playing...which would probably be somewhere between May and now, possibly June and now.
Where can I find the latest version of the policy? I dont think its in the pastebin.
Where can I find the latest version of the policy? I dont think its in the pastebin.
- Fri Jul 04, 2014 3:28 am
- Forum: General Chat
- Topic: Public Headmin Discussion
- Replies: 235
- Views: 86973
Re: Public Headmin Discussion
Who the hell is Fateweaver?
- Tue May 27, 2014 5:58 am
- Forum: Video Games
- Topic: Tropico 5
- Replies: 18
- Views: 4971
Re: Tropico 5
You guys think it'll hit the summer sale?
- Tue May 27, 2014 5:56 am
- Forum: Closed Policy Discussion
- Topic: Atmos Modifications
- Replies: 152
- Views: 37964
Re: Atmos Modifications
Oh its pretty fucking meta alright.
By that logic, go ahead and bolt down/weld the the armory shut at round start.
Traitors might be on the station and decide to break in, and use the guns to kill people.
By that logic, go ahead and bolt down/weld the the armory shut at round start.
Traitors might be on the station and decide to break in, and use the guns to kill people.
- Sun May 25, 2014 9:58 am
- Forum: General Chat
- Topic: Expectations of Security
- Replies: 52
- Views: 19141
Re: Expectations of Security
I wonder...how easy would this be to code?Psyentific wrote:I would if I could do it on my HUD.mrpain wrote:UPDATE
THE DAMN
SECURITY RECORDS!
I mean, you can already change someones arrest status by examining them with HUD's on.
How hard would it be to let you add notes or a reason in there?
- Sun May 25, 2014 4:51 am
- Forum: General Chat
- Topic: Expectations of Security
- Replies: 52
- Views: 19141
Re: Expectations of Security
UPDATE
THE DAMN
SECURITY RECORDS!
THE DAMN
SECURITY RECORDS!
- Fri May 23, 2014 12:47 am
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 229882
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
OH GOD I JUST WANTED TO SPESS MAN
- Tue May 20, 2014 3:58 am
- Forum: General Chat
- Topic: GUIDE: AUTOMATED TELESCIENCE/BUILDING A HONK
- Replies: 37
- Views: 12944
Re: GUIDE: AUTOMATED TELESCIENCE/BUILDING A HONK
People who know how to play the game are the worst.
- Tue May 20, 2014 2:15 am
- Forum: General Chat
- Topic: GUIDE: AUTOMATED TELESCIENCE/BUILDING A HONK
- Replies: 37
- Views: 12944
Re: GUIDE: AUTOMATED TELESCIENCE/BUILDING A HONK
MUH SEKRIT CLUB!!!11!1ONE
- Wed May 14, 2014 1:29 am
- Forum: General Chat
- Topic: Headmin Re-election Hotseat
- Replies: 7
- Views: 3278
Re: Headmin Re-election Hotseat
What do you feel about the current security policy? Should it be changed?
What do you feel about Asimov? The silicon policy? Should they be changed? How?
If there were any game modes you could add, change or remove, what would they be and how?
What do you feel about Asimov? The silicon policy? Should they be changed? How?
If there were any game modes you could add, change or remove, what would they be and how?
- Wed May 14, 2014 1:11 am
- Forum: General Chat
- Topic: Security antag is back (on Sibyl/Basil)
- Replies: 91
- Views: 29330
Re: Security antag is back (on Sibyl/Basil)
>I'm sorry. I forgot people on this server play to win and not the experience. >security being less painful for the few that play sec somehow equates to playing to win >using catchphrases you don't understand >double paranoia on top of a punishing job is a better experience than an experience invol...
- Tue May 13, 2014 5:30 am
- Forum: General Chat
- Topic: Security antag is back (on Sibyl/Basil)
- Replies: 91
- Views: 29330
Re: Security antag is back (on Sibyl/Basil)
I'm sorry. I forgot people on this server play to win and not the experience. One of my fondest SS13 memories was being a captain on /vg/station. The HoS ended up being a traitor and was trying to arrest me to try to assassinate me. I somehow ended up breaking free, he ran off, and the station and s...
- Tue May 13, 2014 5:16 am
- Forum: General Chat
- Topic: Headmin Re-election Hotseat
- Replies: 7
- Views: 3278
Re: Headmin Re-election Hotseat
I'll miss it.
Will you record it?
Will you record it?
- Mon May 12, 2014 7:32 am
- Forum: General Chat
- Topic: Security antag is back (on Sibyl/Basil)
- Replies: 91
- Views: 29330
Re: Security antag is back (on Sibyl/Basil)
Just turn it back on you carebears.
Sec/Captain antag rounds are FUN.
Doesnt matter which side you're on.
Sec/Captain antag rounds are FUN.
Doesnt matter which side you're on.
- Sat May 10, 2014 8:29 am
- Forum: Closed Policy Discussion
- Topic: Appearance/Antag bans on ERP
- Replies: 58
- Views: 23956
Re: Appearance/Antag bans on ERP
I like that better.MisterPerson wrote:Better Suggestion: Ban ERP entirely
Of course the last poll was pretty in favor of keeping ERP and that was only a few months ago, so no need for another poll about it. Just tossing out that we created this problem and have a pretty simple way to solve it.
- Sat May 10, 2014 7:52 am
- Forum: Closed Policy Discussion
- Topic: Borging and Memory
- Replies: 37
- Views: 12514
Re: Borging and Memory
This might have been addressed already, but lets say a borg slaved to a rogue or malf ai is somehow killed or blown and his MMI is on the floor.
Is the brain allowed to say that its rogue or malf?
I was told yes.
I dont particularly like that.
Is the brain allowed to say that its rogue or malf?
I was told yes.
I dont particularly like that.
- Sat May 10, 2014 7:49 am
- Forum: Closed Policy Discussion
- Topic: Appearance/Antag bans on ERP
- Replies: 58
- Views: 23956
Re: Appearance/Antag bans on ERP
I dont come to SS13 to play or watch Creepy Space Sex Simulator 2055, I come here to play SS13.
Make it a crime in space law or make them valid. You gib and hunt WGW readers, why not ERPers?
Not all of us want to have to listen to that bullshit while we're ghosted/dead.
Make it a crime in space law or make them valid. You gib and hunt WGW readers, why not ERPers?
Not all of us want to have to listen to that bullshit while we're ghosted/dead.
- Thu May 08, 2014 7:47 am
- Forum: Resolved Appeals
- Topic: [mrglasses91] Lawlessgreenday's ban appeal
- Replies: 8
- Views: 2991
Re: Lawlessgreenday's ban appeal
I was the warden that round. You essentially locked security out of thwarting the cult by locking down the brig and killing power and coms. I was forced to giving an ion rifle to an implanted engineer because we were all damn sure the cult had subverted all the silicons, which by doing that very pos...
- Thu May 08, 2014 7:34 am
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35578
Re: [POLL] Has Mining update been successful?
I cant find shit to mine, and by the time I do I either get killed by dumbshit out on the asteroid or so much HABBENING has occurred on the station that it's either pointless to bring back at that point or the shuttle is already halfway to the station.
- Thu May 08, 2014 7:24 am
- Forum: Ideas
- Topic: Traitor Objective: The Exchange
- Replies: 30
- Views: 8704
Re: Traitor Objective: The Exchange
This would work a lot better if we got rid of that auto blue security level bullshit at round start. Maybe potentially possibly spawn them at different spots on the station randomly at round start, maybe even outside of tator rounds. Or maybe even on random people including non antags? Point is, wit...
- Sun May 04, 2014 5:29 am
- Forum: Resolved Requests
- Topic: Ban request: Dawn of Man/ Mugen Lloris, murder as non antag
- Replies: 4
- Views: 2554
Ban request: Dawn of Man/ Mugen Lloris, murder as non antag
Your byond account: Mrpain666 Your character name: Ben Griffin Their character name: Mugen Lloris Their byond account(optional, but useful if you can provide it): Dawn of Man Server and time: Sybil, 10:00 PM PST Logs and/or screenshots: V.I.K.I. (Played by: MrStonedOne)'s laws when it was deactivate...
- Sat May 03, 2014 5:45 am
- Forum: General Chat
- Topic: Community advocates?
- Replies: 48
- Views: 12615
Re: Community advocates?
I really dont see the point of the position. Its just a circle jerk of popularity to me.
- Wed Apr 30, 2014 1:24 am
- Forum: Video Games
- Topic: Space Engineers: Crashing big penises general?
- Replies: 28
- Views: 9086
Re: Space Engineers: Crashing big penises general?
When better dedicated server support rolls out we NEED our own server, with the sole purpose of having our own big Spacestation and wonkey space adventures
- Tue Apr 29, 2014 8:01 am
- Forum: Video Games
- Topic: Dark Souls 2
- Replies: 67
- Views: 21717
Re: Dark Souls 2
Soul memory jut kills it for me, followed by the broken covenants. Despawning enemies kind of scares you when the souls start to run out too.
Dont buy it until From patches it, if ever.
If it werent for those mechanics it probably would have been my personal game of the year.
Dont buy it until From patches it, if ever.
If it werent for those mechanics it probably would have been my personal game of the year.
- Tue Apr 29, 2014 7:48 am
- Forum: General Chat
- Topic: [POLL] Put one of the servers on the pub hub for a day
- Replies: 54
- Views: 21014
Re: Put one of the servers on the pub hub for a day
Why would you knowingly open the floodgates for greifers?
- Sun Apr 27, 2014 8:02 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36373
Re: Make Head of Personnel Antagproof
Dont play to win. Play to have fun.
Too many things are already antag-proof in my opinion. Dont make the most boring job even more boring.
Too many things are already antag-proof in my opinion. Dont make the most boring job even more boring.
- Mon Apr 21, 2014 8:48 pm
- Forum: General Chat
- Topic: Videogames is serious business
- Replies: 27
- Views: 12285
Re: Videogames is serious business
So when are we going to operate under one forum again? This just seems kind of silly.
- Sun Apr 20, 2014 4:52 am
- Forum: General Chat
- Topic: Want to be a Forum Mod? [Update 6th May]
- Replies: 22
- Views: 9345
Re: Want to be a Forum Mod?
Why do you want to be a mod? In my opinion this is the best SS13 out there, I want to do everything I can to maintain that Which forums do you want to moderate? (Note: It is much easier to be accepted as a moderator for a specific forum than global) General Chat, Ideas and Feedback, maybe ban reques...