Search found 2075 matches

by kevinz000
Thu Apr 05, 2018 6:49 pm
Forum: Coding Feedback
Topic: Suicide and gameplay implications
Replies: 50
Views: 13328

Re: Suicide and gameplay implications

iamgoofball wrote:TACTICAL
SUICIDE
that would be called c4 bombcoring the hopline instead of your regular oxygen tank suicide, goof.
by kevinz000
Tue Apr 03, 2018 3:23 am
Forum: Closed Policy Discussion
Topic: People with remote disabling the servers
Replies: 57
Views: 10995

Re: People with remote disabling the servers

not saying shutting them off is good or not but if you don't want potential player loss at all why even celebrate april fool's? someone out there WILL get offended/annoyed/mad no matter what, if you don't want ANY potential loss from a holiday don't celebrate it at all. edit: hell some people will g...
by kevinz000
Tue Apr 03, 2018 1:26 am
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1202
Views: 853489

Re: Admin Staffing Log

Nope.wav is being candidated
by kevinz000
Mon Apr 02, 2018 8:05 pm
Forum: Closed Policy Discussion
Topic: What Should the Emergency Bar Staff be Doing?
Replies: 41
Views: 7977

Re: What Should the Emergency Bar Staff be Doing?

iamgoofball wrote:i'm going to just take away their godmode and replace the xeno with a human
or they can just be rule bound to not interfere like drones how about that?
by kevinz000
Mon Apr 02, 2018 6:25 pm
Forum: Closed Policy Discussion
Topic: What Should the Emergency Bar Staff be Doing?
Replies: 41
Views: 7977

Re: What Should the Emergency Bar Staff be Doing?

they're both invulnerable and godmode, the drone should let antags do their antagging. even if that means the shuttle getting blown up. the maid should do the same. do your roles and don't interfere with fights with your godmode 10k health or whatever. We should probably flavor text this incode tho...
by kevinz000
Mon Apr 02, 2018 10:02 am
Forum: Closed Policy Discussion
Topic: What Should the Emergency Bar Staff be Doing?
Replies: 41
Views: 7977

Re: What Should the Emergency Bar Staff be Doing?

they're both invulnerable and godmode, the drone should let antags do their antagging. even if that means the shuttle getting blown up. the maid should do the same. do your roles and don't interfere with fights with your godmode 10k health or whatever.
by kevinz000
Wed Mar 28, 2018 3:29 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 724940

Re: SS13 Related Art / Hand Drawn Art

Ooh neat it's reminding me of crypt of hte necrodancer for some reason
by kevinz000
Mon Mar 26, 2018 5:19 pm
Forum: Events Workshop
Topic: VIPs (Very Important Prisoners)
Replies: 4
Views: 2997

Re: VIPs (Very Important Prisoners)

>dying to death squad
Sounds like a player issue

That being said would be nicer to get an ert to rid the security team but eh deathsquad fights are fun so I'm not complaining.
by kevinz000
Fri Mar 23, 2018 6:41 pm
Forum: Closed Policy Discussion
Topic: Enable blood brothers
Replies: 59
Views: 15526

Re: Enable blood brothers

Bad mode, having a human buddy is one of the strongest things.
by kevinz000
Fri Mar 23, 2018 6:10 am
Forum: Coding Feedback
Topic: Half Life airlock sounds
Replies: 37
Views: 7830

Re: Half Life airlock sounds

goddamn you nerds the conspiracy died when paprika got thrown out learn your /tg/ history
by kevinz000
Thu Mar 22, 2018 11:46 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 52587

Re: Moodlets

area beauty is not in good shape right now you should not be getting negative mood because someone stacked blood in some obscure corner you can't see about 4 screens away you should not be going unhinged/start to lose it from being overfed and not even fat-mutation threshold. being fat should make y...
by kevinz000
Tue Mar 20, 2018 6:22 pm
Forum: Resolved Appeals
Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Replies: 34
Views: 6486

Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor

Also playing non-combat roles doesn't make you automatically a good player.
by kevinz000
Tue Mar 20, 2018 6:22 pm
Forum: Resolved Appeals
Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Replies: 34
Views: 6486

Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor

D&B wrote:Nothing but my word andy solemn promise to make sure to not hit anything at all unless an admin that knows how to look at logs is on.
This sounds really ehhhhhhh
by kevinz000
Tue Mar 20, 2018 5:59 pm
Forum: Closed Policy Discussion
Topic: Antagonist reputation system
Replies: 160
Views: 42336

Re: Antagonist reputation system

And I guess because incentivized something with getting to be antag is bad the game isn't about it but whatever.
by kevinz000
Tue Mar 20, 2018 5:58 pm
Forum: Closed Policy Discussion
Topic: Antagonist reputation system
Replies: 160
Views: 42336

Re: Antagonist reputation system

The issue is now head and ai players have an increased chance of antag IN THOSE ROLES.
by kevinz000
Mon Mar 19, 2018 8:13 am
Forum: Resolved Appeals
Topic: [Kevin000] Damous - Powergame Ban?
Replies: 7
Views: 2239

Re: [Kevin000] Damous - Powergame Ban?

Also did you post your meme-ified image on the line for the ban reason? One that has laughter and pepe on it? Seriously dude?
Edit: I should stop editing my posts and just say everything before saying submit but uh you should read the board rules.
by kevinz000
Mon Mar 19, 2018 8:03 am
Forum: Resolved Appeals
Topic: [Kevin000] Damous - Powergame Ban?
Replies: 7
Views: 2239

Re: [Kevin000] Damous - Powergame Ban?

The majority of the playerbase is guilty, yes. The problem is you took it over the line, and after three days of conversing with you you could not take a point even after I basically said "cut it out or we're going to be talking in adminpms". Even after I bwoinked you you decided to pull a...
by kevinz000
Sun Mar 18, 2018 6:07 pm
Forum: Ideas
Topic: Prioritize security job assignment at roundstart
Replies: 42
Views: 6808

Re: Prioritize security job assignment at roundstart

bad idea people will bumrush the cloners
by kevinz000
Sun Mar 18, 2018 5:28 pm
Forum: Ideas
Topic: Limited Supply Uplink Items
Replies: 18
Views: 4250

Re: Limited Supply Uplink Items

Not really eagle but also we aren't counterstrike and we should never be treated as such.
by kevinz000
Sun Mar 18, 2018 4:29 pm
Forum: Ideas
Topic: Prioritize security job assignment at roundstart
Replies: 42
Views: 6808

Re: Prioritize security job assignment at roundstart

Hulk got removed for two weeks and from medical for longer iirc but admins have to let security handle some things instead of too much coddling but I did aheal all of you :(
by kevinz000
Sun Mar 18, 2018 4:20 pm
Forum: Ideas
Topic: bring back the singularity
Replies: 109
Views: 20099

Re: bring back the singularity

How about we put some effort into engine setup instead of wanting it easier and yet still easier to destroy the st-
Oh
Wait
by kevinz000
Sun Mar 18, 2018 4:18 pm
Forum: Coding
Topic: See PR's from banned users?
Replies: 16
Views: 3838

Re: See PR's from banned users?

It's only hidden if you get banned from all of GitHub by GitHub themselves not just from the repo
by kevinz000
Sun Mar 18, 2018 4:50 am
Forum: Resolved Appeals
Topic: [jcll] FawfulFury - permaban
Replies: 6
Views: 1565

Re: [jcll] FawfulFury - permaban

Explain your relations with the other guy, cattuckingcrock.
by kevinz000
Sat Mar 17, 2018 8:18 am
Forum: Ideas
Topic: Medbay changes: Under Needle and Knife
Replies: 26
Views: 6187

Re: Medbay changes: Under Needle and Knife

listen to the cmo main
by kevinz000
Fri Mar 16, 2018 1:55 pm
Forum: Coding Feedback
Topic: Chemistry macros
Replies: 89
Views: 20996

Re: Chemistry macros

I think this also has the same problem as telescience had. It promotes people developing external tools that will give large advantages when used in game. How long until someone creates a third party tool that just outputs macro's for all the (available) chemicals you want? People say memorizing th...
by kevinz000
Fri Mar 16, 2018 10:47 am
Forum: Ideas
Topic: Prioritize security job assignment at roundstart
Replies: 42
Views: 6808

Re: Prioritize security job assignment at roundstart

ahelp turboshitters then, at a certain point it's an administrative issue instead of a code issue.

also i'm not going to bother since people hate this so much oh well
by kevinz000
Thu Mar 15, 2018 5:03 pm
Forum: Coding Feedback
Topic: Chemistry macros
Replies: 89
Views: 20996

Re: Chemistry macros

Yorii is now attempting to add the ability for macros to remove chemicals
At what point do we realize it's time to stop?
by kevinz000
Thu Mar 15, 2018 7:08 am
Forum: Town Hall
Topic: Trialmin Review: TribeOfBeavers
Replies: 10
Views: 2931

Re: Trialmin Review: TribeOfBeavers

very nice person and good admin.
by kevinz000
Wed Mar 14, 2018 1:14 pm
Forum: Closed Policy Discussion
Topic: Enable credits
Replies: 47
Views: 10797

Re: Enable credits

no you're just intolerable
by kevinz000
Wed Mar 14, 2018 10:56 am
Forum: Ideas
Topic: Organ Failure - An alternative to sleeper changes
Replies: 29
Views: 5169

Re: Organ Failure - An alternative to sleeper changes

there's a big difference between making medbay make chems instead of getting t3 upgrades 10 minutes in and baymed lite.
by kevinz000
Wed Mar 14, 2018 9:31 am
Forum: Ideas
Topic: Organ Failure - An alternative to sleeper changes
Replies: 29
Views: 5169

Re: Organ Failure - An alternative to sleeper changes

and how will this make shuttle calls less common? this is not an alternative.
by kevinz000
Wed Mar 14, 2018 8:42 am
Forum: Ideas
Topic: Prioritize security job assignment at roundstart
Replies: 42
Views: 6808

Re: Prioritize security job assignment at roundstart

I appreciate the sentiment, but they're just going to kill themselves even more often. ahelp if someone is repeatedly killing themselves roundstart then. EDIT: I don't mean suiciding is bannable. It's not under 98% of scenarios. But if someone repeatedly rolls security to kill themselves it's going...
by kevinz000
Wed Mar 14, 2018 7:37 am
Forum: Coding Feedback
Topic: We literally just removed smoke machine because of revenant salt
Replies: 58
Views: 12758

Re: We literally just removed smoke machine because of revenant salt

Luke Cox wrote:Somebody lied to me on the internet. How could this happen?
wake up you whiny sheeperson
by kevinz000
Wed Mar 14, 2018 7:35 am
Forum: Coding Feedback
Topic: Sleepers no longer automatically generate chemical PR
Replies: 144
Views: 29587

Re: Sleepers no longer automatically generate chemical PR

DemonFiren wrote:why is there even a debate around an idea so bad that even shadowmemes recognises it as such
shadowdimentio not liking something doesn't mean it's bad.
by kevinz000
Tue Mar 13, 2018 6:33 pm
Forum: Ideas
Topic: Prioritize security job assignment at roundstart
Replies: 42
Views: 6808

Re: Prioritize security job assignment at roundstart

so set it.to never if you don't want to play it you're probably not going to be good at it anyways or be willing to try.
by kevinz000
Tue Mar 13, 2018 12:57 pm
Forum: Closed Policy Discussion
Topic: Enable credits
Replies: 47
Views: 10797

Re: Enable credits

as a coder i'd rather meme on the server with a changelog entry than something that will obstruct my own roundend grief.
by kevinz000
Tue Mar 13, 2018 12:51 pm
Forum: Ideas
Topic: Rework To Stuns
Replies: 9
Views: 1878

Re: Rework To Stuns

Stickymayhem wrote:
kevinz000 wrote:if you get repeatedly stunned for 5 seconds straight and you get right back up that makes absolutely zero sense
i am working on starting the move away from pure stun based combat but this is not the right way to go.
Don't you fucking dare Kevin
<3
by kevinz000
Tue Mar 13, 2018 11:47 am
Forum: Ideas
Topic: Prioritize security job assignment at roundstart
Replies: 42
Views: 6808

Prioritize security job assignment at roundstart

Bandaid patch for the security issue. Do to them what we do for heads of staff, try to ensure atleast <x> people are on it scaled to population, by assigning high-medium-low for security first before anything else is check for high-medium-low. Never will still be respected (as they are for head role...
by kevinz000
Tue Mar 13, 2018 6:46 am
Forum: Ideas
Topic: Rework To Stuns
Replies: 9
Views: 1878

Re: Rework To Stuns

if you get repeatedly stunned for 5 seconds straight and you get right back up that makes absolutely zero sense
i am working on starting the move away from pure stun based combat but this is not the right way to go.
by kevinz000
Mon Mar 12, 2018 10:03 pm
Forum: Former Admins
Topic: [No Longer Admin]Jerryderpington
Replies: 32
Views: 9550

Re: Jerryderpington

Very nice and very caring. Fun to have around.
One of those people who I worry tg will ruin.
by kevinz000
Mon Mar 12, 2018 10:02 pm
Forum: Coding Feedback
Topic: We literally just removed smoke machine because of revenant salt
Replies: 58
Views: 12758

Re: We literally just removed smoke machine because of revenant salt

Luke Cox wrote:You people get salty over the most autistic, retarded shit.

That said, removing the smoke machine is pretty retarded too. I think I've died or seen people die to it a grand total of zero times.
You must not be very observant.
by kevinz000
Mon Mar 12, 2018 6:42 pm
Forum: Resolved Appeals
Topic: Jcll - Shark-sie - Rule 0 ban?
Replies: 9
Views: 2624

Re: Jcll - Shark-sie - Rule 0 ban?

If you have a note history that rivels some of the worst players in a fraction of the time you need to rethink how you view this game.
by kevinz000
Mon Mar 12, 2018 5:08 pm
Forum: Coding
Topic: what actually is ntnet
Replies: 3
Views: 1829

Re: what actually is ntnet

Baystation network system that isn't close to a network
Now my pipe dream.
Packet networking is already added
by kevinz000
Sun Mar 11, 2018 7:42 pm
Forum: Ideas
Topic: Security Rework for Fast Paced Rounds
Replies: 35
Views: 6497

Re: Security Rework for Fast Paced Rounds

I'm hard pressed to believe that a combat rework would make security more interesting but that's just me. They have enough to do they can moonlight if they have nothing to do. They get their extra gear from techwebs.
by kevinz000
Sun Mar 11, 2018 9:58 am
Forum: Ideas
Topic: Remove mech DNA lock
Replies: 7
Views: 3069

Re: Remove mech DNA lock

you definitely need a way to remove someone from a mech if they're standing still.
dna locks being unable to be bypassed is also dumb.