Search found 611 matches
- Tue Mar 24, 2020 7:30 am
- Forum: General Chat
- Topic: The Untouchable Code
- Replies: 54
- Views: 12886
Re: The Untouchable Code
how did I know this was a shadowflame thread just from the thread title alone
- Tue Mar 24, 2020 7:23 am
- Forum: Coding Feedback
- Topic: The part where I share other players opinions:
- Replies: 15
- Views: 3734
Re: The part where I share other players opinions:
thought hippie was dead dead, not just abandoned
- Mon Mar 23, 2020 1:26 pm
- Forum: Off Topic
- Topic: bobbahbrown avatars thread
- Replies: 37
- Views: 14186
Re: bobbahbrown avatars thread
it's time for hazmat bee to make a return
- Mon Mar 23, 2020 5:02 am
- Forum: Coding Feedback
- Topic: A map vote
- Replies: 58
- Views: 15785
Re: A map vote, commencing soon
Donut has MMM as its full time mapper. Kilo had okand before that became stale. I thought Pubby had...well, you? Meta/box/delta are more or less community projects at this point.pubby wrote:Unfortunately, I don't think any of our maps have dedicated mappers at this time.
- Mon Mar 23, 2020 12:12 am
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16644
Re: Note on power and engines
Bro he's getting rid of rad collectors because you can glitch the radiation contamination system to generate like 80MW with pure n2 not because it's "laggy". ...Relax dude :^) Also wtf do you mean "buff rad collectors"? They work perfectly fine? >"radiation is buggy so let'...
- Sun Mar 22, 2020 12:03 pm
- Forum: General Chat
- Topic: Lesser Ash drakes are not OP.
- Replies: 17
- Views: 4118
Re: Lesser Ash drakes are not OP.
spoken by someone who's never eaten a full buckshot round at melee rangepugie wrote:Mosins are better than shotguns
- Sun Mar 22, 2020 12:01 pm
- Forum: Ideas
- Topic: Death to PDAs! (Kinda.)
- Replies: 43
- Views: 10749
Re: Death to PDAs! (Kinda.)
the only time i ever used a tablet was when it first came out and it was fun to play with. now i junk the HoP's starting tablet whenever i roll HoP simply because it's a pain in the ass to use. PDAs on the other hand load quickly and are simple to use. if you junk the tablet as a HoP then what the ...
- Fri Mar 20, 2020 11:12 am
- Forum: Video Games
- Topic: Deep Rock Galactic: Sci-Fi Dorf L4D
- Replies: 64
- Views: 17075
Re: Deep Rock Galactic: Sci-Fi Dorf L4D
if you're using the AR for crowd cleaning, you're gonna run out of ammo stupid fast. will agree that it's probably better than the garand though, even though the garand is way more satisfying and situationally better also, only fools don't take the scout shottie, that thing is incredibly based while...
- Fri Mar 20, 2020 11:09 am
- Forum: Coding Feedback
- Topic: Note on economy
- Replies: 80
- Views: 19660
Re: Note on economy
F) Encourage departments to make and export things, like a research station would be expected to do. This is already partly achieved through the bounty system, and cargo is supposed to show favor to people/departments that satisfy bounties. Of course, this never happens anymore, so people almost ne...
- Fri Mar 20, 2020 11:01 am
- Forum: Coding Feedback
- Topic: Alternate uniforms will no longer be accepted
- Replies: 37
- Views: 7808
Re: Alternate uniforms will no longer be accepted
can confirm this is a config optionBeeSting12 wrote:thats a config option i think. please make it not one and go back to grey thobandit wrote:does this mean we can go back to all gray assistants
- Fri Mar 20, 2020 11:00 am
- Forum: Coding Feedback
- Topic: A map vote
- Replies: 58
- Views: 15785
Re: A map vote, commencing soon
thought kilo wasn't an official map yet, and stopped being developed/maintained entirely over a month ago
seems like it's already been cut for all intents and purposes
(good riddance, caution tape station was an eyesore)
seems like it's already been cut for all intents and purposes
(good riddance, caution tape station was an eyesore)
- Wed Mar 18, 2020 10:25 pm
- Forum: Thinking Cap
- Topic: Forum user Tier List 6.9
- Replies: 285
- Views: 55961
Re: Forum user Tier List 6.9
great I'm on the tier list twice somehow
- Wed Mar 18, 2020 9:59 pm
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16644
Re: Note on power and engines
great, more shit to clean up downstream
thanks for the clear answer at least
thanks for the clear answer at least
- Wed Mar 18, 2020 12:01 pm
- Forum: Coding Feedback
- Topic: Reworks are terrible and should stop
- Replies: 40
- Views: 6634
Re: Reworks are terrible and should stop
Also, you're delusional if you think /tg/ is the number one codebase. Objectively speaking, goon is the codebase model from which nearly all other codebases are derived from. They have standards and direction. There's a reason that every time they have a forced public repo, every codebase rebases t...
- Wed Mar 18, 2020 11:52 am
- Forum: Town Hall
- Topic: Trialmin Review: Vekter
- Replies: 22
- Views: 7794
Re: Trialmin Review: Vekter
How many times are they going to go "oh, my bad, let me remove the ban" before we realize they shouldn't have the ability to ban people in the first place? How many times are they going to say "I will take action against anyone that says no-no words" before we realize that they s...
- Wed Mar 18, 2020 11:12 am
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16644
Re: Note on power and engines
you answered the question in your own response none of which have been touched in years apart from bare bones maintenance. Nobody will seriously argue that the Tesla, TEG or singularity even approach the basic simulation depth encountered with the supermatter. The supermatter has this depth because...
- Tue Mar 17, 2020 1:26 pm
- Forum: Coding Feedback
- Topic: Reworks are terrible and should stop
- Replies: 40
- Views: 6634
Re: Reworks are terrible and should stop
On the contrary, I just finished praising a few major reworks earlier in this thread. It's pointless removals that I have an issue with, alongside the statements by oranges saying "change for change's sake is good" and "that's why we're the best". Lunacy. I know he won't take in ...
- Tue Mar 17, 2020 12:29 pm
- Forum: Video Games
- Topic: Deep Rock Galactic: Sci-Fi Dorf L4D
- Replies: 64
- Views: 17075
Re: Deep Rock Galactic: Sci-Fi Dorf L4D
I don't play driller, but my friend says "just get all the upgrades that let you freeze shit quicker"
he whines about being out of ammo a lot, so if there's anything in between that increases ammo nab that, otherwise idk
he whines about being out of ammo a lot, so if there's anything in between that increases ammo nab that, otherwise idk
- Tue Mar 17, 2020 12:16 pm
- Forum: Coding Feedback
- Topic: Reworks are terrible and should stop
- Replies: 40
- Views: 6634
Re: Reworks are terrible and should stop
Embracing and accepting change for changes sake is the ONLY way to stay relevant, to stay current. We do that better and faster than anyone else and THAT is what makes us the preeminent number one codebase. Change for the sake of change is a good way to cycle out players, not grow a playerbase. Rem...
- Tue Mar 17, 2020 8:45 am
- Forum: Coding Feedback
- Topic: Reworks are terrible and should stop
- Replies: 40
- Views: 6634
Re: Reworks are terrible and should stop
Reworks are not universally bad. Reworking mining to being lavaland based(instead of the old mining asteroid) was good. Reworking combat to be less stun-based was good. I prefer the old methods, but most people prefer the reworks to genetics and R&D as well. Hell, even the much derided cobbmed w...
- Mon Mar 16, 2020 9:40 pm
- Forum: Off Topic
- Topic: ill give you a lizard name if you post in this thread
- Replies: 248
- Views: 174438
Re: ill give you a lizard name if you post in this thread
this oughta be good
- Mon Mar 16, 2020 9:34 pm
- Forum: Spriting and Mapping
- Topic: Box 2020 - Feedback & Mapping
- Replies: 32
- Views: 13294
Re: Box 2020 - Feedback & Mapping
If you manage to fix the powernet issue, shoot me a DM. I've got a couple mappers trying to solve the issue as well.
- Mon Mar 16, 2020 5:20 pm
- Forum: Video Games
- Topic: Deep Rock Galactic: Sci-Fi Dorf L4D
- Replies: 64
- Views: 17075
Re: Deep Rock Galactic: Sci-Fi Dorf L4D
with enough ziplines and drills you can go anywhere
- Mon Mar 16, 2020 4:55 pm
- Forum: Video Games
- Topic: Deep Rock Galactic: Sci-Fi Dorf L4D
- Replies: 64
- Views: 17075
Re: Deep Rock Galactic: Sci-Fi Dorf L4D
yeah I really hope you're not playing this game solo, DRG needs at least one other person to be played properly
driller+gunner is probably my favorite two man combo, there ain't nothing those lads can't kill
driller+gunner is probably my favorite two man combo, there ain't nothing those lads can't kill
- Sun Mar 15, 2020 11:14 pm
- Forum: Video Games
- Topic: Deep Rock Galactic: Sci-Fi Dorf L4D
- Replies: 64
- Views: 17075
Re: Deep Rock Galactic: Sci-Fi Dorf L4D
cryo cannon dabs on all the big enemies though, what are you even on about
- Sat Mar 14, 2020 1:06 am
- Forum: Thinking Cap
- Topic: Forum user Tier List 6.9
- Replies: 285
- Views: 55961
Re: Forum user Tier List 6.9
this thread's continued existence is an ongoing cry for help
- Fri Mar 13, 2020 2:40 am
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16644
Re: Note on power and engines
I will not accept more than one type of engine, it's splits limited developer and design time. One engine is sufficient, and makes it easier to flesh out to a real depth. This is working on the huge assumption that multiple engines are somehow eating into developer and design time. We have multiple...
- Wed Mar 11, 2020 4:28 pm
- Forum: Closed Policy Discussion
- Topic: We Should Ban Epic Gamer Words
- Replies: 105
- Views: 23501
Re: We Should Ban Epic Gamer Words
Sometimes it's trans suicide memes at a known trans person, sometimes it's endless attacks on contributors for doing what they think is best for the project. I'd be pretty willing to risk offending some of those nasty douchebags if it meant we could remove some of that bullshit. probably the worst ...
- Tue Mar 10, 2020 2:01 pm
- Forum: Closed Policy Discussion
- Topic: We Should Ban Epic Gamer Words
- Replies: 105
- Views: 23501
Re: We Should Ban Epic Gamer Words
Precedent already exists specifically regarding the useage of slurs and other foul language. It's even been affirmed multiple times. It's just being ignored and the perpetrators are not being punished or reprimanted for it. This is a policy thread, where we make suggestions for change. Just because...
- Tue Mar 10, 2020 10:41 am
- Forum: Closed Policy Discussion
- Topic: We Should Ban Epic Gamer Words
- Replies: 105
- Views: 23501
Re: We Should Ban Epic Gamer Words
Considering a non-insignificant portion of admins not only want to ban them and some are already enforcing the rule against prior precedent? Sure. Ban slurs across the board. If that's how you want the community to be run, then just do it already. there definitely won't be a huge community backlash...
- Tue Mar 10, 2020 5:46 am
- Forum: Closed Policy Discussion
- Topic: We Should Ban Epic Gamer Words
- Replies: 105
- Views: 23501
Re: We Should Ban Epic Gamer Words
Considering a non-insignificant portion of admins not only want to ban them and some are already enforcing the rule against prior precedent? Sure. Ban slurs across the board. If that's how you want the community to be run, then just do it already. there definitely won't be a huge community backlash ...
- Mon Mar 09, 2020 6:40 pm
- Forum: Thinking Cap
- Topic: Forum user Tier List 6.9
- Replies: 285
- Views: 55961
Re: Forum user Tier List 6.9
how do I sage a forum thread
- Mon Mar 09, 2020 6:10 pm
- Forum: General Chat
- Topic: where did everyone go
- Replies: 65
- Views: 17036
Re: where did everyone go
Good question. I log in, and it's like the graveyard. Did some drama happen when I was away? tl;dr partly from personal experience partly from hearsay bagil died out because people were tired of shit quality players bagil players move to sybil and shit it up sybil players leave manuel is created as...
- Mon Mar 09, 2020 5:43 pm
- Forum: Admin Feedback
- Topic: Vekter
- Replies: 185
- Views: 91257
Re: Vekter
Seems to be willing to ignore the rules as written and headmin precedent in order to enforce his own personal agenda, and will gladly admit to doing so.
Can't wait to see him pass his trial.
Can't wait to see him pass his trial.
- Mon Mar 09, 2020 11:11 am
- Forum: General Chat
- Topic: where did everyone go
- Replies: 65
- Views: 17036
Re: where did everyone go
left for greener pastures
- Mon Mar 09, 2020 11:06 am
- Forum: Closed Policy Discussion
- Topic: Roleplay rules surrounding metagaming and 'staying in your lane' and the negative impacts they cause
- Replies: 34
- Views: 7528
Re: Roleplay rules surrounding metagaming and 'staying in your lane' and the negative impacts they cause
Example 2: Just recently, a paramedic player was given a week ban from medbay. Every round, he would go get the hand teleporter from the teleporter room, after asking permission from AI and/or command staff, and would use it to recover bodies that had teleporter beacons in them. This, again, is tec...
- Mon Mar 09, 2020 8:45 am
- Forum: Closed Complaints
- Topic: Vekter - Muting OOC over the "N-Word"
- Replies: 22
- Views: 6858
Re: Vekter - Muting OOC over the "N-Word"
I'll just leave these two previous rulings on the matter here, you be the judge.
https://tgstation13.org/phpBB/viewtopic ... 42#p454442
https://tgstation13.org/phpBB/viewtopic ... 42#p508909
https://tgstation13.org/phpBB/viewtopic ... 42#p454442
https://tgstation13.org/phpBB/viewtopic ... 42#p508909
- Mon Mar 09, 2020 1:08 am
- Forum: Coding Feedback
- Topic: Doctor is a Less Shit Job Now: The State of Medbay
- Replies: 51
- Views: 10957
Re: Doctor is a Less Shit Job Now: The State of Medbay
if you research tend wounds and make a bunch of medibots there is no reason to use chems other than specific shit like organ healers and anti rads In all honesty this is the direction I feel chems should be heading towards, things that heal specific non-generic damage types plus toxins. Or things t...
- Sun Mar 08, 2020 3:15 pm
- Forum: Coding Feedback
- Topic: Metastation Medbay Revamp Feedback (Frosty Saviour)
- Replies: 8
- Views: 2387
Re: Metastation Medbay Revamp Feedback (Frosty Saviour)
before and after pics would be cool
- Sun Mar 08, 2020 3:06 pm
- Forum: Coding Feedback
- Topic: Doctor is a Less Shit Job Now: The State of Medbay
- Replies: 51
- Views: 10957
Re: Doctor is a Less Shit Job Now: The State of Medbay
still pretty unhappy with cobbychems in general. everything else has been a breath of fresh air entire point of cobbchems was to ween people off the reliance on chems for risk free healing being able to slap yourself with a patch of syptic, silver sulf or synthflesh was wack and needed to go, now c...
- Sun Mar 08, 2020 2:57 pm
- Forum: Coding Feedback
- Topic: Dwarves back, ashlizards gone
- Replies: 12
- Views: 2924
Re: Dwarves back, ashlizards gone
because new thing play more syndrome, give it a bit and people will want their ashliggers backAyy Lemoh wrote:Wrong, dwarves had more players than ashwalkers from what I remember.
actually wait, they want them back already
man that didn't take long
- Fri Mar 06, 2020 9:25 am
- Forum: Spriting and Mapping
- Topic: Box 2020 - Feedback & Mapping
- Replies: 32
- Views: 13294
Re: Box 2020 - Feedback & Mapping
Maint APCs are one of the really good features of this map, though. It means that engineers always have access to an APC if it needs to be fixed or messed with, and it gives more potential for antags to fuck with them. Powernet seems to be a bug with powernet code itself, but it's only triggering on...
- Thu Mar 05, 2020 11:46 am
- Forum: General Chat
- Topic: This describes Space Station 13 perfectly.
- Replies: 44
- Views: 19475
- Wed Mar 04, 2020 1:29 am
- Forum: Town Hall
- Topic: Trialmin Review: RaveRadbury
- Replies: 14
- Views: 4524
Re: Trialmin Review: RaveRadbury
they taught me how to make ass burgers, pretty okay by me
- Tue Mar 03, 2020 7:48 am
- Forum: Thinking Cap
- Topic: Forum user Tier List 6.9
- Replies: 285
- Views: 55961
Re: Forum user Tier List 6.9
anyone that thinks I'm deranged need only look at the continued existence of this thread to see that maybe I'm not so bad after all compared to the alternatives
- Sun Mar 01, 2020 12:22 pm
- Forum: Coding Feedback
- Topic: Limb Grower, should it be round start?
- Replies: 19
- Views: 4586
Re: Limb Grower, should it be round start?
Having to make do with shitty prosthetics early-game is part of the whole tech tree progression. If you don't like that, tide the exofab from tech storage and print borg parts. If the patient wants an organic, then tell them to go find the missing limb. If you don't like that , then... https://i.img...
- Tue Feb 25, 2020 8:21 pm
- Forum: Ideas
- Topic: What techwebs was supposed to be
- Replies: 19
- Views: 3773
Re: What techwebs was supposed to be
basically eliminated a decent job as well. decent job decent job decent job decent decentdecentdecentdecent decent decent decent decent :P :P :P :P :P :P :P ^ throwback to the guide: https://pastebin.com/4k4v5R73 imagine not doing this and getting fired for being off-meta Basically every job can be...
- Mon Feb 24, 2020 7:37 am
- Forum: Ideas
- Topic: What techwebs was supposed to be
- Replies: 19
- Views: 3773
Re: What techwebs was supposed to be
it was better than cookie clicker
- Mon Feb 24, 2020 1:22 am
- Forum: Ideas
- Topic: What techwebs was supposed to be
- Replies: 19
- Views: 3773
Re: What techwebs was supposed to be
I dunno. I think that techwebs, the ore silo, and departmental lathes were kind of shit in terms of making things overly convenient and and reducing interdepartmental cooperation. It doesn't help that it basically eliminated a decent job as well. Sure, you had retards like fwoosh who would refuse to...
- Sun Feb 23, 2020 10:07 pm
- Forum: General Chat
- Topic: I'm bored as fuck give me something SS13 related and I'll sketch it
- Replies: 75
- Views: 18557
Re: I'm bored as fuck give me something SS13 related and I'll sketch it
this thread is incredibly based
even though the locker combat pic wasn't at all representative of what it actually was, it still made me laugh
even though the locker combat pic wasn't at all representative of what it actually was, it still made me laugh