Search found 1423 matches

by NecromancerAnne
Tue Feb 06, 2024 3:14 am
Forum: Resolved Appeals
Topic: [NecromancerAnne] gameaddict07 - Colossus Hitting Shuttle on Ice Box
Replies: 9
Views: 1778

Re: [NecromancerAnne] gameaddict07 - Colossus Hitting Shuttle on Ice Box

Hi. Thank you for responding. I was very much hoping you would since you disappeared before I could talk more. There are a few things that I would like to highlight here that I think are important, but one important one is that I'm willing to lower this to 1 day, and edit the note to reflect the mor...
by NecromancerAnne
Thu Feb 01, 2024 3:29 am
Forum: Town Hall
Topic: Trialmin Review: Archie700
Replies: 37
Views: 11561

Re: Trialmin Review: Archie700

I personally am not entirely sure why Archie hasn't been promoted as of yet. They are very active in admin discussions, very active on all servers, and seem to have a good grasp of the rules themselves. They do have some trouble hitting a conclusion on whether someone has to have a talking to at tim...
by NecromancerAnne
Tue Jan 30, 2024 2:12 am
Forum: Player's Club
Topic: The BRAWLENING: Thoughts and Retrospectives
Replies: 64
Views: 2935

Re: The BRAWLENING: Thoughts and Retrospectives

Now, before I get into it, I would like to say I'm gonna make some adjustments that I think will probably help the situation. Mostly for the sake of parity. can we get a bit of a scoop as to what you're thinking here? giving non-unarmed attacks a stamina damage coefficient? making knockdowns with r...
by NecromancerAnne
Mon Jan 29, 2024 4:53 am
Forum: Player's Club
Topic: The BRAWLENING: Thoughts and Retrospectives
Replies: 64
Views: 2935

Re: The BRAWLENING: Thoughts and Retrospectives

I don't think my opinion around this can ever really be changed, it takes stuff away from improvised weapons because fists are so good. Maybe this mechanic can be nerfed in the future. Now, before I get into it, I would like to say I'm gonna make some adjustments that I think will probably help the...
by NecromancerAnne
Sun Jan 28, 2024 4:11 pm
Forum: Player's Club
Topic: The BRAWLENING: Thoughts and Retrospectives
Replies: 64
Views: 2935

Re: The BRAWLENING: Thoughts and Retrospectives

Really unbalanced imo, it's a stun meta buff and that's crazy. Fists don't care about riot armor or a nukie hardsuit because they'll just stun through those anyway. Wallshove grab combos got a giga buff because of it. The fact that the toolbox tournament almost looked like a fistfight tournament re...
by NecromancerAnne
Sun Jan 28, 2024 3:33 pm
Forum: Player's Club
Topic: The BRAWLENING: Thoughts and Retrospectives
Replies: 64
Views: 2935

Re: The BRAWLENING: Thoughts and Retrospectives

I find it interesting that the dominant component of this discussion has been around the RNG mechanics of unarmed combat. That wasn't something that I reintroduced into the system. And I suspect what has happened here is that the whole unarmed combat system has a degree of, well, let's just call it ...
by NecromancerAnne
Sat Jan 20, 2024 10:27 am
Forum: Player's Club
Topic: What Good comes from polcon?
Replies: 36
Views: 2018

Re: What Good comes from polcon?

Polcon is an oubliette. Let them rot in there.
by NecromancerAnne
Fri Jan 19, 2024 1:17 pm
Forum: Player's Club
Topic: Stealthtags and You: Stories and Thoughts
Replies: 41
Views: 2381

Re: Stealthtags and You: Stories and Thoughts

Make of the experience what you will. Even if everyone else is derivative, and the code itself is now pandering to derivative play more than it ever has, that does not mean you have to capitulate to that. There are plenty of folk in the community still proving that there is something special in the ...
by NecromancerAnne
Thu Jan 18, 2024 8:59 am
Forum: Player's Club
Topic: autists claim another one
Replies: 5
Views: 495

Re: autists claim another one

careful, don't poke the bear.
by NecromancerAnne
Tue Jan 16, 2024 1:21 am
Forum: Resolved Appeals
Topic: [Epicgamer545] killed a borg using a hydrogen canister on the EVAC shuttle
Replies: 8
Views: 1338

Re: [Epicgamer545] killed a borg using a hydrogen canister on the EVAC shuttle

viewtopic.php?p=686559#p686559

Relevant policy thread. You can prepare for EORG, but if you shouldn't make it obvious that you are preparing for EORG. The example given was an openly visible TTV you are dragging behind you.
by NecromancerAnne
Tue Jan 16, 2024 12:52 am
Forum: Player's Club
Topic: Hydrogen Borg gets zapped to oblivion, bwoink ensues.
Replies: 32
Views: 4994

Re: Hydrogen Borg gets zapped to oblivion, bwoink ensues.

I believe prior precedent for this is 'don't bring flammable canisters onto the shuttle'. The impact of that is entirely on the one who dragged it aboard. Especially if its a fucking cyborg on Asimov. This is on the borg, not Maia.
by NecromancerAnne
Sat Jan 13, 2024 7:32 pm
Forum: Player's Club
Topic: Peanut
Replies: 103
Views: 14946

Re: Peanut

The argument in the ban appeal seems to be that the player did not engage in sufficient roleplay before taking action against the player, which is a premise I find rather distasteful. Because this ban would not have been dolled out if the player simply ignored the intruder, although I would say tha...
by NecromancerAnne
Sat Jan 13, 2024 8:57 am
Forum: Player's Club
Topic: i swear officer! i am not an evader! here is a convenient picture of me reading the book!
Replies: 25
Views: 2459

Re: i swear officer! i am not an evader! here is a convenient picture of me reading the book!

You know, when I first started playing the game, I had actually already a bit of a comprehensive grasp of how to do quite a few different mechanics because I had spent a good deal of time learning through the sources that introduced me to the game. I sat and watched hours of Tex playing the game bef...
by NecromancerAnne
Sat Jan 13, 2024 8:40 am
Forum: Player's Club
Topic: Peanut
Replies: 103
Views: 14946

Re: Peanut

Look, if we're breaking the joke here; This guys logic doesn't follow to me. If the cult being a big enough danger to not take any chances with anyone present on the bridge, then I could possibly see that angle, but I would still have some questions. A) Did you check them for any obvious tells they ...
by NecromancerAnne
Sat Jan 13, 2024 1:20 am
Forum: Resolved Appeals
Topic: Ban appeal reason: Metacomming by NecromancerAnne
Replies: 14
Views: 2549

Re: Ban appeal reason: Metacomming by NecromancerAnne

That's fine. I understand that you are apologetic. But I still think I'm not terribly convinced this will end well if I do unban you. There are only so many chances, and so many red flags before we have to assume the worst. You've tripped into some of our most severe rule breaks one after the other....
by NecromancerAnne
Fri Jan 12, 2024 11:07 pm
Forum: Player's Club
Topic: Peanut
Replies: 103
Views: 14946

Re: Peanut

Didn't read the thread, but, an opinion.
by NecromancerAnne
Fri Jan 12, 2024 6:00 am
Forum: Player's Club
Topic: Attention all StonedOnes
Replies: 22
Views: 9354

Re: Attention all StonedOnes

I'm getting my brother a wooden smoking pipe for his birthday he's gonna be fucking stocked its the perfect gift.
by NecromancerAnne
Fri Jan 12, 2024 5:45 am
Forum: Resolved Appeals
Topic: Ban appeal reason: Metacomming by NecromancerAnne
Replies: 14
Views: 2549

Re: Ban appeal reason: Metacomming by NecromancerAnne

Hi, thank you for appealing. I'm afraid a few things tipped this towards a permaban. Notably, your friend had connections to a previous account that had already gained several notes before jumping over to a new account. That account also had a much more extensive history by comparison. This is a ver...
by NecromancerAnne
Sun Jan 07, 2024 9:22 am
Forum: Closed Policy Discussion
Topic: Open policy bus for the people
Replies: 7
Views: 3484

Re: Open policy bus for the people

Maybe just add an hour long timeout?
by NecromancerAnne
Fri Jan 05, 2024 4:19 pm
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 253359

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

I wonder if the mental effect of seeing 12 pellet hits plays a role in here too, because shotgun logs makes every shell seem like the dude is gunning people with an AA12 full auto. It's just seemingly adding a firing log for every pellet that hit when it should only do it once for when the while cl...
by NecromancerAnne
Fri Jan 05, 2024 1:18 pm
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 253359

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

Well, I can see why you might have trouble with this one, best of luck with that.
by NecromancerAnne
Fri Jan 05, 2024 1:03 pm
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 253359

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

Is using rubbet pellets tantamount to genocide now? What planet are you people even living on? This shouldn't even warrant admin time. I feel like you might be drawing this conclusion yourself, friend. I'm wondering if maybe you need to take a step back and re-read what I wrote. You can use them, y...
by NecromancerAnne
Fri Jan 05, 2024 12:22 pm
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 253359

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

He wouldn't have been able to hotkey out the dragnet, the shotgun on his back was the quickest to grab. Also it shouldn't matter if it does damage it subdued the guy and he was up in like 000.3s we can surely handle taking a bit of brute after ourselves being agressive... Arguing in favour of an ov...
by NecromancerAnne
Fri Jan 05, 2024 11:05 am
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 253359

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

I mean, to Jeff's credit, the HoS gets a shotgun now. It's part of his kit. So him having it isn't so much a surprise or something to really be questioning. A HoS shouldn't be put on blast for having on his person the shotgun given to him and he is expected to have, and to then employ it. I don't th...
by NecromancerAnne
Fri Jan 05, 2024 7:00 am
Forum: Resolved Appeals
Topic: [lorwp] JupiterJaeden - The anti-shotgun mafia strikes once again
Replies: 8
Views: 3876

Re: [lorwp] JupiterJaeden - The anti-shotgun mafia strikes once again

JupiterJaeden wrote: Fri Jan 05, 2024 6:56 am Addressed; all I did was take the gavel back from him:
Sorry, I'll correct that I did overlook that bit in the post.
by NecromancerAnne
Fri Jan 05, 2024 6:41 am
Forum: Resolved Appeals
Topic: [lorwp] JupiterJaeden - The anti-shotgun mafia strikes once again
Replies: 8
Views: 3876

Re: [lorwp] JupiterJaeden - The anti-shotgun mafia strikes once again

Here are some relevant logs The conflict between the clown and the lawyer, where it appears the clown is tabling them 07:03:38 ATTACK Keluandrie/(Honkey O'Hoolihan) (mob_3481) shoved Leif.Nobody/(Larry McFly) (NEWHP: 81.3) (126, 130, 2) Courtroom 07:03:39 ATTACK Keluandrie/(Honkey O'Hoolihan) (mob_3...
by NecromancerAnne
Thu Jan 04, 2024 3:55 pm
Forum: Resolved Appeals
Topic: [<NecromancerAnne>] Sorrel Adams -
Replies: 18
Views: 31698

Re: [<NecromancerAnne>] Sorrel Adams -

Peanut threads are an aspect of the appeal process done entirely by the community itself. So, no, actually. In some cases, peanut threads can on occasion sway appeals simply because it is a method for the community to self-evaluate. I can absolutely be put to scrutiny by my peers, and in fact my las...
by NecromancerAnne
Thu Jan 04, 2024 2:36 pm
Forum: Resolved Appeals
Topic: [<NecromancerAnne>] Sorrel Adams -
Replies: 18
Views: 31698

Re: [<NecromancerAnne>] Sorrel Adams -

Also, you can't appeal that other note here, you must appeal that separately with the relevant admin. I thought I would let you know.
by NecromancerAnne
Thu Jan 04, 2024 2:08 pm
Forum: Resolved Appeals
Topic: [<NecromancerAnne>] Sorrel Adams -
Replies: 18
Views: 31698

Re: [<NecromancerAnne>] Sorrel Adams -

Hi. I was going to keep this short, since you didn't even bother to continue the ticket with me and see the conclusion of the ban to instead go yell at people on discord instead, but I think a few things need to be said. I'm going to deny this appeal for several reasons; 1) Your behaviour in the giv...
by NecromancerAnne
Sun Dec 31, 2023 7:31 am
Forum: Player's Club
Topic: Asimov AI Players are too nice!
Replies: 43
Views: 23918

Re: Asimov AI Players are too nice!

You think the AI is being nice only because the AI is handling social manipulation well. This is something I'll echo as well. I think AI's being seemingly amicable is because they have to be in order to accomplish whatever it is that they need doing. Borgs can only do so much, AI shells can only do...
by NecromancerAnne
Mon Dec 18, 2023 10:05 am
Forum: Player's Club
Topic: Potential new antag: 5 DNA points or a worse blood brother (codenut)
Replies: 36
Views: 22661

Re: Potential new antag: 5 DNA points or a worse blood brother (codenut)

The deagle made sense, the Regal Condor is a Tiger Co-operative holy weapon after all.
by NecromancerAnne
Fri Dec 08, 2023 1:32 am
Forum: Player's Club
Topic: the annual look back at tgstations github fuckups of the year
Replies: 43
Views: 22936

Re: the annual look back at tgstations github fuckups of the year

Armhulen wrote: Thu Dec 07, 2023 11:06 pm I'll hear you out if you expand on your thesis. Why?
Lol this dude hadn't even started playing until after it was merged.
by NecromancerAnne
Fri Dec 08, 2023 12:27 am
Forum: Resolved Appeals
Topic: [necromanceranne] blowing up medbay-thadeathwalker
Replies: 5
Views: 2625

Re: [necromanceranne] blowing up medbay-thadeathwalker

Hello, thank you for appealing. I'm willing to lift the ban, but I need you to acknowledge a number of things. Notably, I need you to, in the future, to not resolve ic conflicts by bombing departments with high yield explosives, hurting more than just the subject of your conflict. Just don't do that...
by NecromancerAnne
Thu Dec 07, 2023 6:05 am
Forum: Closed Policy Discussion
Topic: make lings not exempt from the RP rule 5 death and destruction rule
Replies: 19
Views: 7388

Re: make lings not exempt from the RP rule 5 death and destruction rule

I think having overly complicated exceptions is not particularly conducive to good policy. If they're restricted, they should be consistent with other restricted antags. If they're unrestricted, much the same.
by NecromancerAnne
Wed Dec 06, 2023 7:33 pm
Forum: Resolved Appeals
Topic: Alt Account Accusation Confusion (I just wanna play tg)
Replies: 12
Views: 3843

Re: Alt Account Accusation Confusion (I just wanna play tg)

Right, should be able to join. I've unlocked in case you have any issues joining a round and you need to tell us.
by NecromancerAnne
Wed Dec 06, 2023 7:26 pm
Forum: Resolved Appeals
Topic: Alt Account Accusation Confusion (I just wanna play tg)
Replies: 12
Views: 3843

Re: Alt Account Accusation Confusion (I just wanna play tg)

Since you both float between the various servers, I'd suggest you stick to the following restrictions so that we don't end up in this situation again; A) Never allow anyone but yourself to play on your account. This one is pretty obvious. One person per account. B) Don't play in the same round as so...
by NecromancerAnne
Wed Dec 06, 2023 7:22 pm
Forum: Resolved Appeals
Topic: Alt Account Accusation Confusion (I just wanna play tg)
Replies: 12
Views: 3843

Re: Alt Account Accusation Confusion (I just wanna play tg)

Having talked this out with some admins, namely Timber, it's possible that there are two people operating on a single computer in this instance. Unlikely, but possible. That said, please don't go posting pictures of yourself, even just parts of your body, on the internet to a bunch of online strange...
by NecromancerAnne
Wed Dec 06, 2023 3:51 am
Forum: Resolved Appeals
Topic: Alt Account Accusation Confusion (I just wanna play tg)
Replies: 12
Views: 3843

Re: Alt Account Accusation Confusion (I just wanna play tg)

Hi. I was going to explain some more sophisticated means by which I identified the connection between your accounts, but uh...Bring Your Dead is not one of the characters associated with the HiILikeCts account. That is the character name of the person who you claim you are not. So, you know, lol. So...
by NecromancerAnne
Sun Dec 03, 2023 3:40 am
Forum: Player's Club
Topic: policynut about mechas for a complimenut
Replies: 36
Views: 19020

Re: policynut about mechas for a complimenut

what does "not every shift" mean in this context? are you gonna get banned if the previous 2 robos spammed mechs? whos gonna check if 5 robos are doing it on a 5 shift rotation, equating to 4 shifts of no mech and 1 of mech spam for them but mech spam every time for everyone else? People ...
by NecromancerAnne
Sun Dec 03, 2023 3:31 am
Forum: Closed Policy Discussion
Topic: MRP - forbid robotics from making combat mechs FNR
Replies: 40
Views: 20423

Re: MRP - forbid robotics from making combat mechs FNR

Literally not a problem until someone does it enough to make it a problem. It doesn't sit right with me to tell players they can't touch a section of their own role/department or they'll get in trouble by just looking in its direction. Keep it an IC issue (sec can come bust up your mechs and you can...
by NecromancerAnne
Sat Dec 02, 2023 7:28 pm
Forum: Player's Club
Topic: the annual look back at tgstations github fuckups of the year
Replies: 43
Views: 22936

Re: the annual look back at tgstations github fuckups of the year

Infinite explosion man is honestly so good I want to see it returned as a feature in some fashion.
by NecromancerAnne
Wed Nov 29, 2023 5:50 am
Forum: Coding Feedback
Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
Replies: 25
Views: 9563

Re: Sects chosen in the last month, my thoughts about it, and maybe yours

I suppose I'll give my thoughts from top the bottom under a spoiler, and think about how fix it Honorbound While functionally really interesting, there a some oddities with regards to what is a 'honorable' action. Since this is tied so extensively into the click code and particularly the attack chai...
by NecromancerAnne
Tue Nov 28, 2023 3:26 pm
Forum: Closed Policy Discussion
Topic: (proposal) forgetting death policy
Replies: 59
Views: 25677

Re: (proposal) forgetting death policy

so... what happens when someone dies on a medical bed and then is instantly revived? what happens if they get shot by someone, receive a bullet wound, walk over to medical, and keel over minutes and minutes later due to blood loss, but still end up getting revived within the minute? the former has ...
by NecromancerAnne
Tue Nov 28, 2023 12:43 am
Forum: Closed Policy Discussion
Topic: (proposal) forgetting death policy
Replies: 59
Views: 25677

Re: (proposal) forgetting death policy

These are just the complications that came to mind within a few seconds, let alone complex situations where you have ongoing violent rivalry or borging or whatever. Fine, if you think any arbitrary timeframe is going to be too dysfunctional, why not go all out? Why not forgetting everything from th...
by NecromancerAnne
Mon Nov 27, 2023 3:47 pm
Forum: Player's Club
Topic: MSO got too high and broke the discord invite on the website and forums
Replies: 16
Views: 3934

Re: MSO got too high and broke the discord invite on the website and forums

welcome back arm! I hope your break did you some good, it's great to have you back.
by NecromancerAnne
Mon Nov 27, 2023 3:33 pm
Forum: Closed Policy Discussion
Topic: (proposal) forgetting death policy
Replies: 59
Views: 25677

Re: (proposal) forgetting death policy

I've had the same gripe with this for like forever: its insanely difficult to moderate and have people hold each other accountable about. Its the same as aliens and heretics. TG is just super super busy and not everyone is going to be on the same wavelength of roleplay expectations out of each othe...
by NecromancerAnne
Sat Nov 18, 2023 3:34 pm
Forum: Player's Club
Topic: Codenut: Jacquerel leads the inquisition, smites heretics
Replies: 87
Views: 40547

Re: Codenut: Jacquerel leads the inquisition, smites heretics

I wish people did more catch and release. Too many people invest a little too much into round removing every single antagonist. It's a wonder that people don't give themselves an aneurysm playing sec half the time. Or get bored to death when they kill all the antagonists before they can do anything ...
by NecromancerAnne
Sat Nov 18, 2023 2:35 pm
Forum: Player's Club
Topic: Codenut: Jacquerel leads the inquisition, smites heretics
Replies: 87
Views: 40547

Re: Codenut: Jacquerel leads the inquisition, smites heretics

Let's say there's a real thug heretic, he goes into sci and gets caught doing something bad and called out. On Terry he's over, let's say there are no validhunters that round or anything, the security team will wipe him out and he will like get caught 99.9% of the time. Does this not happen on manu...
by NecromancerAnne
Thu Nov 16, 2023 7:07 am
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 27116

Re: (Proposal) Rule 4 & 5 changes

You know holy water is also a great fertilizer, right?
by NecromancerAnne
Tue Nov 14, 2023 10:24 am
Forum: Town Hall
Topic: Trialmin Review: Archie700
Replies: 37
Views: 11561

Re: Trialmin Review: Archie700

This is what I'm leaning towards, myself. While they DO fine work, they tend to be fairly blunt and not super sympathetic in tickets (imo). Along with what I mentioned in the above I think they could cook a little longer as a trialmin. This is something I had problems with myself when I first becam...