Ideas

A place to record your ideas for the game.
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  • /tg/Station13 is crowd funded! Find out how to contribute here
    by MrStonedOne » » in General Chat
    80 Replies
    652920 Views
    Last post by Arianya
  • Global Forum Rules [Updated 21/08/21]
    by MrStonedOne » » in General Chat
    3 Replies
    102846 Views
    Last post by Mothblocks
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  • Minor Suggestions
    by bandit »
    3717 Replies
    601103 Views
    Last post by Pandarsenic
  • ITT: We make shitty suggestions and come up with poor ideas.
    by Skorvold »
    3897 Replies
    643258 Views
    Last post by Nabski
  • Ideas Subforum Rules and Notices [UPDATED May 30 2020]
    by Rockdtben »
    0 Replies
    4139 Views
    Last post by Rockdtben
  • Nonlethal takedown stealth traitor
    by Itseasytosee2me »
    4 Replies
    108 Views
    Last post by Annihilite111
  • Crowd Control in a post-stunbaton world
    by Shadowflame909 »
    2 Replies
    95 Views
    Last post by cacogen
  • plasmamen should scream in pain like other races
    by Super Aggro Crag »
    19 Replies
    785 Views
    Last post by Super Aggro Crag
  • Slightly Useful Genetic Powers
    by Shadowflame909 »
    3 Replies
    153 Views
    Last post by Shadowflame909
  • Shuttle Autocall
    by warbluke »
    2 Replies
    91 Views
    Last post by Pandarsenic
  • What would you put in a "Nonhuman First Aid" crate?
    by Pandarsenic »
    23 Replies
    735 Views
    Last post by Annihilite111
  • Calzone Suppermatter
    by FantasticFwoosh »
    3 Replies
    136 Views
    Last post by FantasticFwoosh
  • Limb Disabling Stun-Prods
    by Shadowflame909 »
    6 Replies
    204 Views
    Last post by massa
  • Normal force VS demolition force
    by Itseasytosee2me »
    11 Replies
    275 Views
    Last post by Itseasytosee2me
  • Antivaccine - against accidental cure
    by MrNihil »
    3 Replies
    247 Views
    Last post by blackdav123
  • Projectiles that have different effects based on distance traveled
    by Itseasytosee2me »
    0 Replies
    46 Views
    Last post by Itseasytosee2me
  • Could magicarps of change/healing come back?
    by Shadowflame909 »
    13 Replies
    281 Views
    Last post by Pandarsenic
  • Botany's Fruit of Knowledge
    by Shadowflame909 »
    8 Replies
    237 Views
    Last post by mindstormy
  • Missed opportunity to call 'fish doctor' Piscology
    by FantasticFwoosh »
    1 Replies
    96 Views
    Last post by FantasticFwoosh
  • More martial arts
    by Annihilite111 »
    3 Replies
    181 Views
    Last post by cacogen
  • Revisiting cool Minor Suggestions that never happened but maybe should (and one that was BUT AT WHAT COST)
    by Pandarsenic »
    1 Replies
    104 Views
    Last post by Itseasytosee2me
  • emag brainstorming thread
    by nianjiilical »
    13 Replies
    331 Views
    Last post by Longestarmlonglaw
  • Nightmare but for real
    by Shadowflame909 »
    5 Replies
    248 Views
    Last post by Jonathan Gupta
  • Making the Science Department an important source of income
    by MeteorCrush »
    1 Replies
    94 Views
    Last post by Shadowflame909
  • Bartender Drink effects Ideas
    by Shadowflame909 »
    0 Replies
    69 Views
    Last post by Shadowflame909
  • Why can we no longer take chems from blood
    by Shadowflame909 »
    0 Replies
    103 Views
    Last post by Shadowflame909
  • Bot Additions
    by Helios »
    2 Replies
    220 Views
    Last post by Helios
  • Traitors get one write-in objective
    by Pandarsenic »
    12 Replies
    501 Views
    Last post by Shadowflame909
  • Ideas to turn pAI into a job role which could help ease player into true station AI
    by ChilliDogDave »
    3 Replies
    144 Views
    Last post by Rohen_Tahir
  • Lavaland Anomaly
    by Shadowflame909 »
    0 Replies
    89 Views
    Last post by Shadowflame909
  • Lategame Security Features (Tech-Fab/Cargo Buys)
    by Shadowflame909 »
    1 Replies
    152 Views
    Last post by Time-Green
  • Progression Traitors like Pyroland Contracts
    by Likteer »
    7 Replies
    255 Views
    Last post by Likteer
  • Make electricity interesting
    by Pandarsenic »
    8 Replies
    402 Views
    Last post by cacogen
  • Why arent side antags in the dynamic system?
    by Shadowflame909 »
    3 Replies
    143 Views
    Last post by blackdav123
  • Deconstruction effort based on Security level Design doc
    by Itseasytosee2me »
    5 Replies
    224 Views
    Last post by cacogen
  • Nar'sie's Remains... (Visual Only Blood-Rites)
    by Shadowflame909 »
    0 Replies
    99 Views
    Last post by Shadowflame909
  • Why cant your mind-datum be linked to multiple bodies
    by Shadowflame909 »
    3 Replies
    182 Views
    Last post by Likteer
  • Make the cat surgeon CONVERT people into felinids
    by Likteer »
    1 Replies
    180 Views
    Last post by Whaddahell
  • [Coding/PR] Player Council.
    by Asternoxx »
    24 Replies
    626 Views
    Last post by Imitates-The-Lizards
  • Concept for making grabbing more interesting.
    by Itseasytosee2me »
    6 Replies
    242 Views
    Last post by Helios
  • Ordering bodies from a hacked cargo console
    by Shadowflame909 »
    3 Replies
    155 Views
    Last post by Helios
  • Power of friendship > Megafauna (clarke mech)
    by Shadowflame909 »
    3 Replies
    155 Views
    Last post by Rohen_Tahir
  • Antagonist idea - the Jester
    by Imitates-The-Lizards »
    23 Replies
    669 Views
    Last post by Imitates-The-Lizards
  • Event anomalys should turn secured/finished
    by Shadowflame909 »
    7 Replies
    171 Views
    Last post by Shadowflame909
  • [Mapping] CentCom Ghost Experimentation Roles
    by Pandarsenic »
    5 Replies
    245 Views
    Last post by Drag
  • Custom flavours
    by Likteer »
    0 Replies
    122 Views
    Last post by Likteer
  • Reverse the Science Gas Shell PR
    by RikuTheKiller »
    39 Replies
    1441 Views
    Last post by RikuTheKiller
  • Security/Command Exclusive Antag (but not really (but a little)), THE LAW
    by Pandarsenic »
    6 Replies
    236 Views
    Last post by Pandarsenic
  • Station trait - possible infected
    by Fatal »
    11 Replies
    324 Views
    Last post by TheFinalPotato
  • Station Ideas
    by Highway Routine »
    8 Replies
    375 Views
    Last post by Helios
  • Traitor Escape Pod Hijack
    by InfiniteGalaxies »
    8 Replies
    344 Views
    Last post by CDranzer
  • Revolution Round Rework (RRR) - Ideology chart edition
    by FantasticFwoosh »
    7 Replies
    420 Views
    Last post by Itseasytosee2me
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