Sling starting numbers

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.
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Amelius
Joined: Fri May 23, 2014 3:29 am
Byond Username: Amelius

Sling starting numbers

Post by Amelius » #126633

Can we go back to having 3-4 starting slings instead of 2? I don't think I've ever had a remotely enjoyable sling round since the numbers were nerfed, and they rarely ever get off the ground as a result, most not even knowing there ARE slings for upwards 40 minutes before the shuttle is called from tedium.
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Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: Sling starting numbers

Post by Oldman Robustin » #126651

Oh my young padawan, I remember when I thought posting feedback threads would get shit changed.

Then I learned you just make a Pull Request and insult anyone who disagrees with you. 100% success rate.

https://github.com/tgstation/-tg-station/pull/12419
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