Sprinting Feedback
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- Github User
- Joined: Tue Apr 15, 2014 11:41 pm
- Byond Username: Incoming
- Github Username: Incoming5643
Sprinting Feedback
So for the last day or so sprinting has been live on sybil. It's not actually merged yet, but has been running as a sort of preview/extended balance test.
If you aren't aware of sprinting or how to use it read through the mechanics here: https://github.com/tgstation/-tg-station/pull/12362
I'd appreciate it if y'all could tell me about any potentially unbalancing features sprinting may have brought in. So far here are the two big things I need to fix:
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1. The sprint hotkey (holding `) doesn't work right if you try to do it while moving (which you likely would be doing if you were trying to run away)
2. People with hulk status are immune to stamina damage and therefore can just sprint forever.
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Are there any other big problems you've seen into how sprinting has worked on the server? Feel free to also share !!OPINIONS!! if you have them on this subject.
If you aren't aware of sprinting or how to use it read through the mechanics here: https://github.com/tgstation/-tg-station/pull/12362
I'd appreciate it if y'all could tell me about any potentially unbalancing features sprinting may have brought in. So far here are the two big things I need to fix:
---
1. The sprint hotkey (holding `) doesn't work right if you try to do it while moving (which you likely would be doing if you were trying to run away)
2. People with hulk status are immune to stamina damage and therefore can just sprint forever.
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Are there any other big problems you've seen into how sprinting has worked on the server? Feel free to also share !!OPINIONS!! if you have them on this subject.
Developer - Datum Antags: Feburary 2016
Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
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- TGMC Administrator
- Joined: Mon Apr 28, 2014 4:40 am
- Byond Username: Lumipharon
Re: Sprinting Feedback
Why are hulks even immune to stam damage anyway?
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- Confined to the shed
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- Byond Username: Zilenan91
- Oldman Robustin
- Joined: Tue May 13, 2014 2:18 pm
- Byond Username: ForcefulCJS
Re: Sprinting Feedback
Why wouldn't they be?lumipharon wrote:Why are hulks even immune to stam damage anyway?
Otherwise every kid with a disabler or gun would be able to stun a hulk like stunning the average assistant.
I don't like sprint. It adds another layer of complexity without enhancing the game. If you sprint for more than 3 seconds you'll be slowed after going into run mode and your pursuers will catch you. It's basically there for people (like me) who are going to bind it to a hotkey and then use it to occasionally edge out lesser players.
As much as that appeals to the powergamer in me, it's really not good for the game and isn't going to do anything for the average player.
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- TGMC Administrator
- Joined: Mon Apr 28, 2014 4:40 am
- Byond Username: Lumipharon
Re: Sprinting Feedback
Because facing a bunch of hulks when none of your weapons do shit (unless you've gotten shit from the armoury) is pretty awful?
Being immune to stuns, being able to hulk punch all walls and chain stun/murder people in melee is already pretty good.
But yeah I agree with oldman, doesn't really add anything good to the game, also the fact that sprinting while almost dead is just as fast as a healthy human doesn't make sense.
Being immune to stuns, being able to hulk punch all walls and chain stun/murder people in melee is already pretty good.
But yeah I agree with oldman, doesn't really add anything good to the game, also the fact that sprinting while almost dead is just as fast as a healthy human doesn't make sense.
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- Joined: Sun Nov 02, 2014 2:49 am
- Byond Username: Whodaloo
Re: Sprinting Feedback
I'd like to say for the record that sprinting is pretty fucking cool. Sprinting away from hull breaches is a nice sort-of-counter to the spacewind menace.
i love public logs
Spoiler:
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: Sprinting Feedback
I run a few seconds down a corridor and now I'm tired out.
For a second I thought I was watching a video of Walking Dead Survival Instinct, minus the obnoxious sweat covering my screen.
Apparently future space men really need to start jogging more often.
For a second I thought I was watching a video of Walking Dead Survival Instinct, minus the obnoxious sweat covering my screen.
Apparently future space men really need to start jogging more often.
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- Github User
- Joined: Tue Apr 15, 2014 11:41 pm
- Byond Username: Incoming
- Github Username: Incoming5643
Re: Sprinting Feedback
You're running all the time in spacemen, sprinting just mean that you're really hauling ass.
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Anyways I've closed the sprinting pull request. It might come back later and I'll leave the topic open in case anyone has any strong cases for keeping it. Essentially after watching how sprint was used it became obvious that it was both too circumstantial to become a big game feature and too powerful to be made any better, so it got caught between a rock and a hard place.
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Anyways I've closed the sprinting pull request. It might come back later and I'll leave the topic open in case anyone has any strong cases for keeping it. Essentially after watching how sprint was used it became obvious that it was both too circumstantial to become a big game feature and too powerful to be made any better, so it got caught between a rock and a hard place.
Developer - Datum Antags: Feburary 2016
Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
- Super Aggro Crag
- In Game PermaBanned
- Joined: Sat Mar 21, 2015 9:47 pm
- Byond Username: Super Aggro Crag
Re: Sprinting Feedback
i really liked sprinting and hope it comes back, it made my life as a medical doctor easier as long as i didn't go full retard with it and helped me get out of some tight space-wind related jams
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- Joined: Tue Oct 20, 2015 7:18 am
- Byond Username: NoahGoldFox
Re: Sprinting Feedback
Sprinting should be brought back. it was fun and useful
- CPTANT
- Joined: Mon May 04, 2015 1:31 pm
- Byond Username: CPTANT
Re: Sprinting Feedback
Wasn't there a time when they weren't and disablers were considered an actual option to take down hulks?lumipharon wrote:Why are hulks even immune to stam damage anyway?
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: Sprinting Feedback
Hulk would be pretty trash for antags if Sec could just go "Lol disable to dehulk him!". Forcing the enemy to take lethal measures (or a syringe gun I guess) is a risk of being hulk.
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- Joined: Fri Sep 25, 2015 12:18 am
- Byond Username: The unloved rock
Re: Sprinting Feedback
that is pretty much the only good part of sprinting.whodaloo wrote:I'd like to say for the record that sprinting is pretty fucking cool. Sprinting away from hull breaches is a nice sort-of-counter to the spacewind menace.
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