Bottom post of the previous page:
Just for a second I imagined a team of Marines from Doom 3 sweeping through the place.I actually do think this semi-sec antag system might be unique and interesting. This gives security a sort of antag mode that's not really a antagonist.
Essentially Security would become a sort of merc/military force with access to equipment designed for lethality and not non-lethal combat, but the downside is that this merc force will give the datnum system a lot more threat to work with.
For example, officers would normally give 1 threat each as per the current design doc, but if they are replaced with the uncommon merc security then each officer might be worth more threat, from 2 to 5.