nerf the mule bot god damn it
- Chet Manley
- Joined: Tue Apr 19, 2016 8:00 pm
- Byond Username: Arnes111
nerf the mule bot god damn it
i just got killed in five seconds flat by somebody riding it. that is all.
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: nerf the mule bot god damn it
It's fucking dumb.
- ohnopigeons
- Joined: Thu Oct 16, 2014 11:22 pm
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Re: nerf the mule bot god damn it
Just remove the pAI capability, problem solved, because rampaging sentient mulebots are the absolute worst.
- Davidchan
- Joined: Wed Aug 12, 2015 4:48 pm
- Byond Username: Davidchan
Re: nerf the mule bot god damn it
Giving them lights or some kind of indication that the safeties are disengaged before they run you over would be a huge step up. Right now people kind of ignore mulebots because their 'usual' use means they'll stop and beep at you if you block their path, but every so often someone fucks with it and makes them straight run you over. Forcing a pAI to play by the same rules as the wires (and having no means to override them) if they don't already would be a step up, so they can only run over people who are knocked down, having someone standing in their way would stop the rampage. Making PDA/AI bot commands overrride (take away control) until the command is completed would also help curb some shitness as a the QM would be able to recall a potentially rogue mulebot pAI.
I.E. Cargo Tech McChuckles puts a pAI in an unmodified mule bot. The bot would move at the default speed, be unable to load people as passengers, and unable to knock people over to run them over.
Later Cargo Tech McShithead cuts a bunch of wires and his pAI bot now moves faster and can carry people around like a tram. The safey wire being cut also allows it to maliciously attack people.
The obvious solution here would be splashing a beaker/bucket/glass of water onto a bot would damage it severely and cause it to EMP itself, giving the crew a reliable and easily obtainable stun against a role that is not supposed to be lethal in anyway.
I.E. Cargo Tech McChuckles puts a pAI in an unmodified mule bot. The bot would move at the default speed, be unable to load people as passengers, and unable to knock people over to run them over.
Later Cargo Tech McShithead cuts a bunch of wires and his pAI bot now moves faster and can carry people around like a tram. The safey wire being cut also allows it to maliciously attack people.
The obvious solution here would be splashing a beaker/bucket/glass of water onto a bot would damage it severely and cause it to EMP itself, giving the crew a reliable and easily obtainable stun against a role that is not supposed to be lethal in anyway.
Law 0: Secborg din do nuffin.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: nerf the mule bot god damn it
QM should be able to lockdown/blow MULEs just like the RD can do to borgs.
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: nerf the mule bot god damn it
It's just another free antag.
- InsaneHyena
- Joined: Thu Aug 27, 2015 9:13 pm
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- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: nerf the mule bot god damn it
http://sam.wileycomputerworks.com/SS13/Mule_hack.wav
I do not support this thread, I just find it funny!
I do not support this thread, I just find it funny!
- Bawhoppennn
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Re: nerf the mule bot god damn it
mules are hilarious though and most of the coders are opposed to nerfing them (same as tesla grilles)
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<KorMobile> you're a hero
[21:20:53] <%oranges> Baw "has cute legs" hoppen
DEAD: ADMIN(Owegno) says, "Nothing lewd happens in adminbus sadly."
[07:13:57] <Rockdtben> Keep in mind that I'm an extremely successful and wealthy male in his late twenties.
(F) DEAD: Professor DonkPocket says, "Admins preventchaos with good messages"
OOC: Pogoman122: Fun fact if someone trespasses on your kitchen just turn them into a nugget
<+KorPhaeron> russians have no souls so magic enrages them
<+KorPhaeron> people who don't like rng are not from /tg/ and are likely redditors
ausops wrote:apart from this there is literally nothing more to say other than that this is the first thread in five years to have achieved something.
- ohnopigeons
- Joined: Thu Oct 16, 2014 11:22 pm
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Re: nerf the mule bot god damn it
They are not hilarious when controlled by a pAI with a powergaming master.Bawhoppennn wrote:mules are hilarious though and most of the coders are opposed to nerfing them (same as tesla grilles)
- Bawhoppennn
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Re: nerf the mule bot god damn it
thats exactly what is hilarious about themohnopigeons wrote:They are not hilarious when controlled by a pAI with a powergaming master.Bawhoppennn wrote:mules are hilarious though and most of the coders are opposed to nerfing them (same as tesla grilles)
I consider myself a /tg/station historian. If you're interested in the server history at all, feel free to ask me and I'll try and get you an answer! #ConcurForever
<KorMobile> you're a hero
[21:20:53] <%oranges> Baw "has cute legs" hoppen
DEAD: ADMIN(Owegno) says, "Nothing lewd happens in adminbus sadly."
[07:13:57] <Rockdtben> Keep in mind that I'm an extremely successful and wealthy male in his late twenties.
(F) DEAD: Professor DonkPocket says, "Admins preventchaos with good messages"
OOC: Pogoman122: Fun fact if someone trespasses on your kitchen just turn them into a nugget
<+KorPhaeron> russians have no souls so magic enrages them
<+KorPhaeron> people who don't like rng are not from /tg/ and are likely redditors
<KorMobile> you're a hero
[21:20:53] <%oranges> Baw "has cute legs" hoppen
DEAD: ADMIN(Owegno) says, "Nothing lewd happens in adminbus sadly."
[07:13:57] <Rockdtben> Keep in mind that I'm an extremely successful and wealthy male in his late twenties.
(F) DEAD: Professor DonkPocket says, "Admins preventchaos with good messages"
OOC: Pogoman122: Fun fact if someone trespasses on your kitchen just turn them into a nugget
<+KorPhaeron> russians have no souls so magic enrages them
<+KorPhaeron> people who don't like rng are not from /tg/ and are likely redditors
ausops wrote:apart from this there is literally nothing more to say other than that this is the first thread in five years to have achieved something.
- Not-Dorsidarf
- Joined: Fri Apr 18, 2014 4:14 pm
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- Location: We're all going on an, admin holiday
Re: nerf the mule bot god damn it
Remember traitors in zero-g with magboots on-station?CosmicScientist wrote:What's wrong with pAI control?
Imagine that except the magboots kill anything they touch and can detatch for seek-and-destroy missions
kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: ↑Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please.
- MMMiracles
- Code Maintainer
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Re: nerf the mule bot god damn it
Anyone with a screwdriver, a multitool, a pAI, and a mulebot can create a machine that literally 3-shots you if it hits you.
Oh, you just say out-run the mulebot? Too bad the guy who created this sentient crusher can just tase you and drag you screaming to its bloody-wheel embrace.
The crushing aspect used to be limited to purely sentient mulebots (wizard memery/xenobio sentience potions), while pAI mulebots could only push over people without crushing at a time. That was changed and now the mulebot sets as the example why you couldn't put pAIs in securitrons/EDs.
Oh, you just say out-run the mulebot? Too bad the guy who created this sentient crusher can just tase you and drag you screaming to its bloody-wheel embrace.
The crushing aspect used to be limited to purely sentient mulebots (wizard memery/xenobio sentience potions), while pAI mulebots could only push over people without crushing at a time. That was changed and now the mulebot sets as the example why you couldn't put pAIs in securitrons/EDs.
Spoiler:
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: nerf the mule bot god damn it
Because it quite literally allowed me to kill the entire station and 2 ERT groups, with little to no effort on my part.CosmicScientist wrote:What's wrong with pAI control?
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- TGMC Administrator
- Joined: Mon Apr 28, 2014 4:40 am
- Byond Username: Lumipharon
Re: nerf the mule bot god damn it
Being able to code doesn't equal having any knowledge of reasonable balance.Bawhoppennn wrote:mules are hilarious though and most of the coders are opposed to nerfing them (same as tesla grilles)
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- Joined: Tue Dec 08, 2015 7:02 pm
- Byond Username: Reece1995
Re: nerf the mule bot god damn it
In fact given given the general state of how things go it would imply the exact opposite.lumipharon wrote:Being able to code doesn't equal having any knowledge of reasonable balance.Bawhoppennn wrote:mules are hilarious though and most of the coders are opposed to nerfing them (same as tesla grilles)
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- Joined: Fri Mar 13, 2015 10:26 pm
- Byond Username: KorPhaeron
Re: nerf the mule bot god damn it
Someone open a sane nerf PR and I will merge it
I will accept:
-pAI mule cant run people over (preferred)
or
-Can't put pAI in mule
Other nerfs are likely to ruin normal mulebots while not addressing the issue
I will accept:
-pAI mule cant run people over (preferred)
or
-Can't put pAI in mule
Other nerfs are likely to ruin normal mulebots while not addressing the issue
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: nerf the mule bot god damn it
It''s ever since they start to allow pAI controlled bots. I believe it was removed at one point, but then brought back because coders are retards.CosmicScientist wrote:I thought pAI mules didn't do any damage for these exact reasons (and were still able to indirectly kill any spessman)? Is this emagging or a recent change?
You don't even need emag. You only need basic tools and ID.
Last edited by Lumbermancer on Mon Jun 27, 2016 10:52 am, edited 1 time in total.
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- Confined to the shed
- Joined: Sun Jul 19, 2015 8:09 pm
- Byond Username: Zilenan91
Re: nerf the mule bot god damn it
As it should be so traitors aren't the only thing allowed to sabotage.
Spoiler:
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: nerf the mule bot god damn it
How about Mule can't run people over when controlled by pAI? It's not bad by itself, you can let it lose down its path or control through PDA to cause chaos (or rogue AI could do it), it's only utterly broken when someone has a direct control over the machine.Kor wrote:Someone open a sane nerf PR and I will merge it
I will accept:
-pAI mule cant run people over (preferred)
or
-Can't put pAI in mule
Other nerfs are likely to ruin normal mulebots while not addressing the issue
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: nerf the mule bot god damn it
That is literally what his first suggestion is
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- Atlanta-Ned
- In-Game Game Master
- Joined: Fri Apr 18, 2014 2:11 pm
- Byond Username: Atlanta-ned
Re: nerf the mule bot god damn it
Friendly reminder to destroy any mulebots you see in the hallways, preferably with a ranged weapon.
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- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: nerf the mule bot god damn it
YES IT IS.Wyzack wrote:That is literally what his first suggestion is
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- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: nerf the mule bot god damn it
Yeah they're a little silly but just make it so they can't kill you and we good. The century long stun they had before was way better.
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