Detectives as antags

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.
Cheimon
Joined: Tue May 20, 2014 6:53 pm
Byond Username: Cheimon

Re: Detectives as antags

Post by Cheimon » #168615

Bottom post of the previous page:

bandit wrote:
Lumbermancer wrote:50 people on the server.

1 sec guard. 1 traitor detective.

That just happened fam.
Then deputize people. What, you're afraid of deputizing people because the game says they can be antags? Then you're part of the problem.
If they didn't join up to play security, and suddenly want to, they're mostly either

(a) just there to go validhunting in maintenance

(b) there to get access to the high quality restraining equipment security provides, for malicious purposes

(c) too incompetent to sign up as security, so why would you want them

The rest of the people are already playing the jobs they got. Deputizing people picks from a limited pool. The people in that pool are less likely to be good officers.
Cheimon
Joined: Tue May 20, 2014 6:53 pm
Byond Username: Cheimon

Re: Detectives as antags

Post by Cheimon » #168616

Steelpoint wrote:Also I put forward for anyone to present a real life scenario where a private security force deputized civilians, civilians with no ""experience"" in security procedures to shore up a lack of security personal?

Its more illogical and inane for a security force to recruit people in such short order than it is otherwise.

You don't see mall cops giving a baton and segway to a passerby because there's a 50% off sale at the major retailers and their understaffed. Or for the Secret Service, while under a threat of a assassination against the President of the United States, to give a gun and clearance to a civilian that was touring the White House by coincidence, and then act surprised when that civilian shoots the President.
Sheriff Posses in the wild west? I don't know a lot about the actual historical period, but it seems to be a common practice in films that makes a good story.
User avatar
Gamarr
Joined: Fri Apr 18, 2014 8:10 pm
Byond Username: Gamarr

Re: Detectives as antags

Post by Gamarr » #168622

Cheimon wrote: If they didn't join up to play security, and suddenly want to, they're mostly either

(a) just there to go validhunting in maintenance

(b) there to get access to the high quality restraining equipment security provides, for malicious purposes

(c) too incompetent to sign up as security, so why would you want them

The rest of the people are already playing the jobs they got. Deputizing people picks from a limited pool. The people in that pool are less likely to be good officers.
I actually often tried to be deputized/join sec, because as a player I try to fill in the gaps in personnel after the start (this includes being a traitor and not, even so far as using my spy gear to be a positive effect on things around me while trying to do objectives without murderbone). Except I quit bothering because of so many/hop/sec thinking like this that it just was easier to say 'fuckit,' and do it myself in regards to trying to help security.

You can't really complain about no sec when the apparent norm is to be super meta paranoid about anyone who joins it late. It's the hell you deserve. Likewise, people too often are given carte blanche access instead of giving them just a walky to the hoss and some basic shit.
User avatar
TechnoAlchemist
Joined: Fri Nov 21, 2014 2:39 am
Byond Username: TechnoAlchemist

Re: Detectives as antags

Post by TechnoAlchemist » #168623

I like to join sec as traitor and then kill sec to teach a valuable lesson in trusting people
User avatar
WarbossLincoln
Joined: Wed Feb 10, 2016 11:14 pm
Byond Username: WarbossLincoln

Re: Detectives as antags

Post by WarbossLincoln » #168644

TechnoAlchemist wrote:I like to join sec as traitor and then kill sec to teach a valuable lesson in trusting people
An admin actually enforced this the other day. I joined sec as an assistant, got loyalty implanted, and fully intended to be a normal sec officer. Then I got turned into a syndicate traitor with an uplink sec headset.

I had an idea about a week ago to remove Detective from sec altogether, make it a civilian job, and give him a few more responsibilities(like the lawyer's supposed job). I'm going to create a thread on that in the Ideas forum sometime, maybe today or tomorrow. Sec would be encouraged to basically treat the detective as a vigilante if he goes after criminals. Brig him if he tries to arrest people for bullshit, but not if it's a confirmed traitor or something. No one is going to arrest an assistant for caving in someone's skull when they have a revolver or something.

I think there would only be 1 mapping change really, on metastation. Part of the plan would be that the Detective no longer has sec access, so his office needs to be outside of sec. On Metastation it would need to be moved. I have a screenshot of the idea though. Since lawyer would go just turn the lawyer's office into the detective's and turn the old detective's office into another drunk tank.
--Crocodillo

Image
User avatar
Lumbermancer
Joined: Fri Jul 25, 2014 3:40 am
Byond Username: Lumbermancer

Re: Detectives as antags

Post by Lumbermancer » #168645

Let's keep in mind that we're all playing a game and all want to have fun.
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
Image
User avatar
Atlanta-Ned
In-Game Game Master
Joined: Fri Apr 18, 2014 2:11 pm
Byond Username: Atlanta-ned

Re: Detectives as antags

Post by Atlanta-Ned » #168653

Sounds like a buncha folks in this thread need to calm the hell down and just enjoy the damn game.
Statbus! | Admin Feedback
OOC: Pizzatiger: God damn Atlanta, how are you so fucking smart and charming. It fucking pisses me off how perfect you are
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: Detectives as antags

Post by Oldman Robustin » #168656

The whole loyalty implant = not roundstart traitor thing shouldn't have been violated.

Everytime I see the detective go nuts, its just like old traitorsec, people just assume he's justified and they will never go after him unless he's using traitor gear, your best strategy is never buying anything you can get caught with (stick to implants) and murderboning in maint. Even if they arrest you on suspicions, if you don't have traitor shit falling out of your pockets they'll assume it was justified 99/100 times.
Image
User avatar
Ezel
Joined: Wed Jul 23, 2014 12:48 pm
Byond Username: Improvedname
Location: A place where locations are mini-signatures

Re: Detectives as antags

Post by Ezel » #168657

No that was with normalsec detective was more trusted with traitorshit because scanner
The future is horrible!
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: Detectives as antags

Post by PKPenguin321 » #168672

Steelpoint wrote:
PKPenguin321 wrote:"ohh noo muh inconsistencies! the game is ruuuuuuuuuinnnnnnnnnnnnned"

this has been in the game for weeks and ive both interacted with and played as the detective multiple times. it's pretty much the same as before except that occasionally you get a license to griff. not nearly as HORRIBLY GAME BREAKING REVERT REVERT REEEEEEEEEEEEEEEE as all the assblasted babies in this thread think it is
If you want to act like a utter moron then that's your prerogative, but it is still a glaring inconsistency no matter how you want to negatively portray it.
"m-m-m-moron!!! it's s-s-still in... i-inconsistent!!!"

okay lad whatever you say, but it's literally already in the game and it is 100% fine
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
User avatar
Steelpoint
Github User
Joined: Thu Apr 17, 2014 6:37 pm
Byond Username: Steelpoint
Github Username: Steelpoint
Location: The Armoury

Re: Detectives as antags

Post by Steelpoint » #168734

And?

Your acting like we've never had bad changes to SS13 in the games entire history, and that when a change is added its 100% justified and infallible.

A change being added to the game does not automatically validate its exsitance, and if the shoe was on the other foot you would be saying the same thing I am.
Image
User avatar
Luke Cox
Joined: Sat Dec 06, 2014 8:52 am
Byond Username: NocturnalQuill
Location: Prisoner Transfer Room

Re: Detectives as antags

Post by Luke Cox » #168736

Oldman Robustin wrote:The whole loyalty implant = not roundstart traitor thing shouldn't have been violated.

Everytime I see the detective go nuts, its just like old traitorsec, people just assume he's justified and they will never go after him unless he's using traitor gear, your best strategy is never buying anything you can get caught with (stick to implants) and murderboning in maint. Even if they arrest you on suspicions, if you don't have traitor shit falling out of your pockets they'll assume it was justified 99/100 times.
In that case, their roundstart loyalty implants need to be removed.
Image
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: Detectives as antags

Post by PKPenguin321 » #168746

Steelpoint wrote:And?

Your acting like we've never had bad changes to SS13 in the games entire history, and that when a change is added its 100% justified and infallible.

A change being added to the game does not automatically validate its exsitance, and if the shoe was on the other foot you would be saying the same thing I am.
except in this case it's not a bad change, nobody's saying that except for like you and lubermancer

think of it like this: had we tested antag detective instead of immediately merging it and ran a poll and shit, the vote for keeping it would have won, because it's a good change. it sounds bad on paper as you've pointed out so many times, but now i'm trying to tell you that it's proven itself worthy in practice.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
Scott
Github User
Joined: Fri Apr 18, 2014 1:50 pm
Byond Username: Xxnoob
Github Username: xxalpha

Re: Detectives as antags

Post by Scott » #168769

Either make a complete separation of detective from security while keeping forensic scanner exclusively a detective's tool and then remove his loyalty implant, or don't remove the loyalty implant.

Your cries about inconsistency don't make any sense, it doesn't matter at all and it's an inconsistency that helps security.
User avatar
Steelpoint
Github User
Joined: Thu Apr 17, 2014 6:37 pm
Byond Username: Steelpoint
Github Username: Steelpoint
Location: The Armoury

Re: Detectives as antags

Post by Steelpoint » #168772

Do I have to detail why its a inconsistency and why it would be better if we solve a issue that would take minimal effort to alter?

If you two don't care about consistency and maintaining some form of integrity then that's your prerogative, and if you want to shout of expletives for the sake of it then again that's your prerogative.

Either the Detective loses his antag eligibility status OR he loses his loyalty implant. That's it.
Image
Scott
Github User
Joined: Fri Apr 18, 2014 1:50 pm
Byond Username: Xxnoob
Github Username: xxalpha

Re: Detectives as antags

Post by Scott » #168786

lmao
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: Detectives as antags

Post by PKPenguin321 » #168789

Steelpoint wrote:NO NO NO YOU ARE WRONG YOU ARE WRONG INCONSISTENT BAD BAD BAD REMOVE REMOVE REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
User avatar
CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Re: Detectives as antags

Post by CPTANT » #168793

Just remove the fucking implant. It doesn't even make sense that the detective has one if he is supposed to be a loose cannon.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
Scott
Github User
Joined: Fri Apr 18, 2014 1:50 pm
Byond Username: Xxnoob
Github Username: xxalpha

Re: Detectives as antags

Post by Scott » #168796

How does that matter game wise?
Cheimon
Joined: Tue May 20, 2014 6:53 pm
Byond Username: Cheimon

Re: Detectives as antags

Post by Cheimon » #168864

PKPenguin321 wrote:
Steelpoint wrote:And?

Your acting like we've never had bad changes to SS13 in the games entire history, and that when a change is added its 100% justified and infallible.

A change being added to the game does not automatically validate its exsitance, and if the shoe was on the other foot you would be saying the same thing I am.
except in this case it's not a bad change, nobody's saying that except for like you and lubermancer

think of it like this: had we tested antag detective instead of immediately merging it and ran a poll and shit, the vote for keeping it would have won, because it's a good change. it sounds bad on paper as you've pointed out so many times, but now i'm trying to tell you that it's proven itself worthy in practice.
This is just your opinion. I can see plenty of people in this thread that think it's been a bad change. Arguing based on poll results that don't exist is stupid, so is straw manning everyone that disagrees with you.
User avatar
TechnoAlchemist
Joined: Fri Nov 21, 2014 2:39 am
Byond Username: TechnoAlchemist

Re: Detectives as antags

Post by TechnoAlchemist » #168877

I also think it's bad change
User avatar
Wyzack
Joined: Fri Apr 18, 2014 11:32 pm
Byond Username: Wyzack

Re: Detectives as antags

Post by Wyzack » #168896

Me too as long as we are doing a show of hands
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
Kor wrote:I wish Wyzack was still an admin.
EngamerAzari's real number one fangirl <3
certified good poster
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: Detectives as antags

Post by PKPenguin321 » #168906

somebody make poll

edit: jk i made it https://tgstation13.org/phpBB/viewtopic.php?f=10&t=6424
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
Post Reply

Who is online

Users browsing this forum: Google [Bot]