Bottom post of the previous page:
Uh excuse me your opinion doesn't matter here, this thread is bait and should be closed.Arianya wrote:>ignoring all other feedback and gotcha-ing people being annoyed at their game crashing
come on, grow up
Bottom post of the previous page:
Uh excuse me your opinion doesn't matter here, this thread is bait and should be closed.Arianya wrote:>ignoring all other feedback and gotcha-ing people being annoyed at their game crashing
come on, grow up
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
pap made good PRsCobby wrote:goof is basically the new pap without the cute girl profile picture and can sometimes make good prs
Oldman Robustin wrote:It's an established meme that coders don't play this game.
The main problem is that it ruins the tiny bit of stealth SS13 has. There are a lot of cool moments when you grab something in front of security and they don't notice its missing till its too late and you are out of the area. Now there is a massive animation basically shouting- LOOK AT ME I STOLE SOMETHING PLEASE KILL ME-.Dr_bee wrote:It is a good change, provides visual feedback to people picking up items or taking items out of their backpack/toolbelt, but not items out of their pocket.
It should be clear when someone grabs something, I dont know why people are complaining.
Being able to steal stuff in plain sight because the item is buried under a pile of stuff that obscures its sprite isn't stealth, it's abusing the terrible lack of visual feedback and you should try a little harder going forwardPizzatiger wrote:Now there is a massive animation basically shouting- LOOK AT ME I STOLE SOMETHING PLEASE KILL ME-.
I wasn't really talking about situations where it buried in a pile of stuff. I was talking about any situation where you nab something and security doesn't notice it being gone. Those are cool moments for me and i feel like they are ruined because of this change. Stealth is really hard to do in this game by the way it is designed and i feel like this change is another step away from stealthMickyan wrote:It's hard to take this kind of feedback seriously when it's mixed in with hyperbolic nonsense such asBeing able to steal stuff in plain sight because the item is buried under a pile of stuff that obscures its sprite isn't stealth, it's abusing the terrible lack of visual feedback and you should try a little harder going forwardPizzatiger wrote:Now there is a massive animation basically shouting- LOOK AT ME I STOLE SOMETHING PLEASE KILL ME-.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
hahahaha goof doesn't know what item size is everyone point and laughiamgoofball wrote:Nope. Weight != sprite size.
sure janobscolene wrote:hahahaha goof doesn't know what item size is everyone point and laughiamgoofball wrote:Nope. Weight != sprite size.
iamgoofball wrote:The shake isn't getting removed
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
If you'd like to provide a style guide for feedback (and coder responses to feedback) you're welcome to mr headcoderoranges wrote:this thread is a good example of bad feedback
his post was an example of bad feedbackArianya wrote:If you'd like to provide a style guide for feedback (and coder responses to feedback) you're welcome to mr headcoderoranges wrote:this thread is a good example of bad feedback
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