Assistant Maint

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.
User avatar
paprika
Rarely plays
Joined: Fri Apr 18, 2014 10:20 pm
Byond Username: Paprka
Location: in down bad

Assistant Maint

Post by paprika » #58417

Assistant maintenance access was recently stealth re-enabled by the host.

I'm not making a poll since they're stupid. If you feel one way or the other, fucking use your words and express your opinion in a rational way.

I'm personally staying out of it since I don't play assistant nor security as of late due to how shitty both of them are right now, but this needs to be discussed I think.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
User avatar
Saegrimr
Joined: Thu Jul 24, 2014 4:39 pm
Byond Username: Saegrimr

Re: Assistant Maint

Post by Saegrimr » #58420

I think the couple months without maintenance access did a lot of good, honestly. Theres been a rise in assistant players but its not like it was before, and overall people aren't destroying every little thing ever again. Maint is dangerous again, instead of surprisingly safe. Anybody you see in maint isn't automatically suspicious, and it gets some of them out of the main halls.

Whether it goes back to what it was or not, we'll just have to wait and see.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
User avatar
Ikarrus
Joined: Fri Apr 18, 2014 2:17 am
Byond Username: Ikarrus
Github Username: Ikarrus
Location: Canada
Contact:

Re: Assistant Maint

Post by Ikarrus » #58428

I'd like it if assmaint remained off. If you guys want it I can change it back (But a poll would be the best way to do this paps, whether you like it or not)
Former Dev/Headmin
Who is this guy?
User avatar
DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: Assistant Maint

Post by DemonFiren » #58446

Doesn't Basil still have assistant maint?

If so, good. Maintenance has been my main way of obtaining gear without having to be told to fuck off or actually dragged off by Sec, as well as a site for occasional projects.
Image
Image
Image
ImageImageImageImageImage

non-lizard things:
Spoiler:
Image
User avatar
paprika
Rarely plays
Joined: Fri Apr 18, 2014 10:20 pm
Byond Username: Paprka
Location: in down bad

Re: Assistant Maint

Post by paprika » #58485

Ikarrus wrote:I'd like it if assmaint remained off. If you guys want it I can change it back (But a poll would be the best way to do this paps, whether you like it or not)
A server poll then, since we know how to do those now
Oldman Robustin wrote:It's an established meme that coders don't play this game.
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: Assistant Maint

Post by oranges » #58515

Excellent work by SoS to listen to the players.
iyaerP
Joined: Tue Jun 03, 2014 8:01 pm
Byond Username: IyaerP

Re: Assistant Maint

Post by iyaerP » #58516

I liked it when assistants didn't have maint. It really seemed to help cut down on the greytiding problem we had, because for a couple months there, it was all but unbearable.
User avatar
Falamazeer
Joined: Sat Oct 18, 2014 12:05 am
Byond Username: Wootanon

Re: Assistant Maint

Post by Falamazeer » #58519

No maint for assistants, unless security gets it too.
Ham Sammich, beating a dead horse since 2010.
NikNakFlak wrote:....It's true...that is why I removed my forum avatar
lumipharon wrote:ass parasite was pretty meh when I tried it.
User avatar
Drynwyn
Joined: Fri Apr 18, 2014 5:09 pm
Byond Username: Drynwyn

Re: Assistant Maint

Post by Drynwyn » #58520

I appreciate Assistant Maint- it cuts down on the number of Station Engineers who just fuck off into maint. Without it, you get a ton of people playing engineers who don't want to fix anything ever.
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
Incomptinence
Joined: Fri May 02, 2014 3:01 am
Byond Username: Incomptinence

Re: Assistant Maint

Post by Incomptinence » #58526

I like having assistant maint around. The amount of space reserved for the "elite" engineering/cargo few otherwise is gratuitous otherwise. I think it is strange to have it just quietly plopped back in against the wishes of most people though, I argued for ass-maint ferociously and now it is almost stealthily returned? Ridiculous.
User avatar
leibniz
Joined: Sat May 17, 2014 6:21 pm
Byond Username: Leibniz
Location: Seeking help

Re: Assistant Maint

Post by leibniz » #58528

Fun restored, things are as they should be.
Founder and only member of the "Whitelist Nukeops" movement
User avatar
paprika
Rarely plays
Joined: Fri Apr 18, 2014 10:20 pm
Byond Username: Paprka
Location: in down bad

Re: Assistant Maint

Post by paprika » #58529

It's not a big deal, scaredy did it for christmas, but meh
Oldman Robustin wrote:It's an established meme that coders don't play this game.
mikecari
In Game PermaBanned
Joined: Sun Dec 07, 2014 5:48 am
Byond Username: Mikecari

Re: Assistant Maint

Post by mikecari » #58536

leibniz wrote:Fun restored, things are as they should be.
Except assistants having maint isn't fun for anyone except for the greyshits themselves. They've been causing a lot more trouble with maint and security not having maint makes it a fucking nightmare to stop them. Doesn't surprise me that lord griffon stealth enabled assistants to have maint. Truly a man of the community.
https://tgstation13.org/phpBB/viewtopic.php?f=10&t=1568
It even lost the poll, so why the fuck do assistants have maint access?
User avatar
Atticat
Joined: Thu May 01, 2014 5:04 pm
Byond Username: Atticat

Re: Assistant Maint

Post by Atticat » #58543

I really like assistant maint because as an antagonist it allows me to get maintenance access really easy by killing one of the numerous assistants flooding the hallways while still keeping maintenance from being everyone-access.
Image

Bae says, "IM starting to think Zeela is just an meme character that the admins have come up with to only piss everybody off"
miggles
Joined: Fri Apr 18, 2014 9:02 am
Byond Username: Miggles
Contact:

Re: Assistant Maint

Post by miggles » #58548

just give sec maint access too
they should have it anyway
dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
mikecari
In Game PermaBanned
Joined: Sun Dec 07, 2014 5:48 am
Byond Username: Mikecari

Re: Assistant Maint

Post by mikecari » #58550

Violaceus wrote:Yes to maintenace for assistants
Yes to maintenance for security
There we go, presents an actual counter to greytiding assholes while at the same time allowing assistants to have fun.
User avatar
Saegrimr
Joined: Thu Jul 24, 2014 4:39 pm
Byond Username: Saegrimr

Re: Assistant Maint

Post by Saegrimr » #58553

Give everybody maint access.
Remove maintenance.
Maintenance is just space now.
Don't tell anybody.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
User avatar
danno
Joined: Wed Apr 16, 2014 5:07 pm
Byond Username: Dannno
Location: e-mail me if you want a pizza roll

Re: Assistant Maint

Post by danno » #58554

on efficiency everyone has maint
it works absolutely fine
now removal of maint is a punishment for criminals
it works absolutely fine
Hornygranny wrote: wtf i like danno now
Image
I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
User avatar
paprika
Rarely plays
Joined: Fri Apr 18, 2014 10:20 pm
Byond Username: Paprka
Location: in down bad

Re: Assistant Maint

Post by paprika » #58571

miggles wrote:just give sec maint access too
they should have it anyway
I suggested this and would even prefer it instead of taking it away from assistants, but this has been !!VOTED ON!! before AND ADDED until scaredy removed it one day silently saying "SEC ALWAYS POWERGAMES GRRR" as a response
Oldman Robustin wrote:It's an established meme that coders don't play this game.
dezzmont
Joined: Wed Sep 17, 2014 6:07 pm
Byond Username: Dezzmont

Re: Assistant Maint

Post by dezzmont » #58578

The problem with assistant maint is that it doesn't make a lot of sense for the default, no access day worker to have access to what ICly have become sort of an emergency area all the time. Stealing an assistant's ID should never really upgrade your access, and assistants certainly should not have access to anywhere more trusted jobs like security and medical doesn't.
User avatar
Saegrimr
Joined: Thu Jul 24, 2014 4:39 pm
Byond Username: Saegrimr

Re: Assistant Maint

Post by Saegrimr » #58583

dezzmont wrote:and assistants certainly should not have access to anywhere more trusted jobs like security and medical doesn't.
The joke is every department has access to their area's maintenance tunnels.
Bartender/Botany/Chaplain has the largest local maint, Science the smallest, Security somewhat small, and Medical a decently large one.

That said, security not having full maint access is still kind of silly.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
Byond Username: Lumipharon

Re: Assistant Maint

Post by lumipharon » #58585

The joke is, that on metastation maint access was laid out in a sensible way such that every crew member of a department could not only access the maint around their department, but could also GET OUT of maint, into a main corridor. So they actually had you know, an emergency way out of the department. On box, as far as I have seen, you can get into maint, but can't actually go anywhere/get out, which is uh, pretty pointless and dumb.

Assistants and sec need to both have, or both not have maint access. I prefer them not having it, as it keeps more people out of maint and in the main station (or better yet, encourages people to not be a useless assistant, except high pop where they have no choice), and most HoP's will pretty happily give maint access out anyway, which provides a soft barrier that denies people too lazy to ask for access, access to maint.
User avatar
Steelpoint
Github User
Joined: Thu Apr 17, 2014 6:37 pm
Byond Username: Steelpoint
Github Username: Steelpoint
Location: The Armoury

Re: Assistant Maint

Post by Steelpoint » #58587

lumipharon wrote:The joke is, that on metastation maint access was laid out in a sensible way such that every crew member of a department could not only access the maint around their department, but could also GET OUT of maint, into a main corridor. So they actually had you know, an emergency way out of the department. On box, as far as I have seen, you can get into maint, but can't actually go anywhere/get out, which is uh, pretty pointless and dumb.

Assistants and sec need to both have, or both not have maint access. I prefer them not having it, as it keeps more people out of maint and in the main station (or better yet, encourages people to not be a useless assistant, except high pop where they have no choice), and most HoP's will pretty happily give maint access out anyway, which provides a soft barrier that denies people too lazy to ask for access, access to maint.
It would be pretty easy to set up the access so that if you leave your department into maintenance that the nearest exit is also accessible.
Image
User avatar
Steelpoint
Github User
Joined: Thu Apr 17, 2014 6:37 pm
Byond Username: Steelpoint
Github Username: Steelpoint
Location: The Armoury

Re: Assistant Maint

Post by Steelpoint » #58594

Violaceus wrote:And it would fuck up access levels on airlocks like on other maps.
I doubt that, I would just give individual doors multiple access codes.
Image
kosmos
Joined: Tue Apr 22, 2014 2:59 pm
Byond Username: Kingofkosmos

Re: Assistant Maint

Post by kosmos » #58599

Steelpoint wrote:[It would be pretty easy to set up the access so that if you leave your department into maintenance that the nearest exit is also accessible.
This sounds logical and would be awesome.

But to return on the subject, assistants don't have any physical department on the station, thus should have no maint access at all.
And imo security should have maint because they actually could use it to keep the crew safe. But then again security doing its job --> powergaming is a very fine line.
User avatar
paprika
Rarely plays
Joined: Fri Apr 18, 2014 10:20 pm
Byond Username: Paprka
Location: in down bad

Re: Assistant Maint

Post by paprika » #58602

I don't want security to be in maint if it's off limits to assistants since it makes it a dangerous place antags can reliably use for hiding or murdering. It's especially good for cult bases if there aren't vigilante greyshirts skulking around ready to yell CULT CHAPEL MAINT at a moment's notice.

However, if assistants get maint, sec should too.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
User avatar
Steelpoint
Github User
Joined: Thu Apr 17, 2014 6:37 pm
Byond Username: Steelpoint
Github Username: Steelpoint
Location: The Armoury

Re: Assistant Maint

Post by Steelpoint » #58605

Its very dangerous for Officers to explore deep into maintenance, due to it being a good place for the bad guys to attack you. Usually Officers will tend to only patrol the outer parts of maintenance where its more visible and easier to get out of if they do get in trouble.

I think that would balance out sec having maint access.
Image
User avatar
CocaneStyle
Joined: Fri Apr 25, 2014 4:34 am
Byond Username: CocaneStyle

Re: Assistant Maint

Post by CocaneStyle » #58608

I like assistants not having maintenance because it makes maint a quiet place like it should be, but everytime it gets disabled it gets stealth enabled several months later.

It's a vicious cycle.
User avatar
paprika
Rarely plays
Joined: Fri Apr 18, 2014 10:20 pm
Byond Username: Paprka
Location: in down bad

Re: Assistant Maint

Post by paprika » #58617

I hate to say I told you so

But I did
Oldman Robustin wrote:It's an established meme that coders don't play this game.
kosmos
Joined: Tue Apr 22, 2014 2:59 pm
Byond Username: Kingofkosmos

Re: Assistant Maint

Post by kosmos » #58621

Delicious wrote:-- removing it from assistant is going to cause people who want maintenance but don't want to work to take jobs like engineer and not do them --
Which is dereliction of duty, a dick move, and a bannable offense if done repeatedly.
It's about time those people learn how to give something to the game instead of only taking all the time.
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: Assistant Maint

Post by oranges » #58625

It's perfect right now, thanks SoS
Juninho77
Joined: Tue Jan 06, 2015 1:00 pm
Byond Username: Juninho77

Re: Assistant Maint

Post by Juninho77 » #58636

Saegrimr wrote:Give everybody maint access.
Remove maintenance.
Maintenance is just space now.
Don't tell anybody.
If you don't understand why security needs maintenance whereas, say the, chemist doesn't I suggest you start playing SS13 more often. Or perhaps stop acting like a spastic child, which I know you are not.
Violaceus wrote:And it would fuck up access levels on airlocks like on other maps.

Go get maint access from HoP or ask engineer to change access level on airlock, it is easy.
No. It isn't. It isn't easy to change access level to all maintenance airlocks in all airlocks of the whole map. Every. Single. New. Shift. It is not easy.
Alive for 10 shifts and counting.
Image
User avatar
Saegrimr
Joined: Thu Jul 24, 2014 4:39 pm
Byond Username: Saegrimr

Re: Assistant Maint

Post by Saegrimr » #58642

Juninho77 wrote:If you don't understand why security needs maintenance whereas, say the, chemist doesn't I suggest you start playing SS13 more often. Or perhaps stop acting like a spastic child, which I know you are not.
And here I thought that one was an obvious joke, what with turning maint into space.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
User avatar
Steelpoint
Github User
Joined: Thu Apr 17, 2014 6:37 pm
Byond Username: Steelpoint
Github Username: Steelpoint
Location: The Armoury

Re: Assistant Maint

Post by Steelpoint » #58677

Not really, take it logically.

If you leave your department via its maintenance entrance, then the closet maintenance exit would have your access.
Image
dezzmont
Joined: Wed Sep 17, 2014 6:07 pm
Byond Username: Dezzmont

Re: Assistant Maint

Post by dezzmont » #58692

I think the idea is that doors could have dual access. So entering the bar maintenance can be done with bar OR maintenance access.
User avatar
Reimoo
Joined: Wed Apr 23, 2014 2:58 pm
Byond Username: Reimoo

Re: Assistant Maint

Post by Reimoo » #58705

Security maint access would be a huge antag nerf. Pls no
mikecari
In Game PermaBanned
Joined: Sun Dec 07, 2014 5:48 am
Byond Username: Mikecari

Re: Assistant Maint

Post by mikecari » #58709

Reimoo wrote:P-pls no I won't be able to murderbone in maint now
Any traitor worth their salt knows how to build a secret room hideout in maint anyway.
User avatar
cedarbridge
Joined: Fri May 23, 2014 12:24 am
Byond Username: Cedarbridge

Re: Assistant Maint

Post by cedarbridge » #58763

kosmos wrote:
Delicious wrote:-- removing it from assistant is going to cause people who want maintenance but don't want to work to take jobs like engineer and not do them --
Which is dereliction of duty, a dick move, and a bannable offense if done repeatedly.
It's about time those people learn how to give something to the game instead of only taking all the time.
It also rarely if ever happened when assitmaint was removed. This in spite of all the "ITS GONNA HAPPEN NO ENGINE NO CARGO EVER" boogey-manning.
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
Byond Username: Lumipharon

Re: Assistant Maint

Post by lumipharon » #58773

There is this magical thing on airlock electronics, this setting called 'all acess required' or alternatively, 'any access required'.
You click access levels on the interface, say maint and medbay, and set to any access required. Bam. People with maint access OR medbay access can now use that door.
allura
Joined: Thu May 15, 2014 4:30 am
Byond Username: Allura

Re: Assistant Maint

Post by allura » #58775

if assmaint is ever disabled i could literally change door access on eff 3 or box so that, regardless of the setting, assistants can open them
User avatar
cedarbridge
Joined: Fri May 23, 2014 12:24 am
Byond Username: Cedarbridge

Re: Assistant Maint

Post by cedarbridge » #58783

Violaceus wrote:
allura wrote:if assmaint is ever disabled i could literally change door access on eff 3 or box so that, regardless of the setting, assistants can open them
So it would be all-access, because assistants have no other access level than maintenance (if they do).
Yep, congrats. You've now created a new hallway system only called it maint for some vague reason. You might as well remove the airlocks entirely at that point.
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
Byond Username: Lumipharon

Re: Assistant Maint

Post by lumipharon » #58833

Violaceus wrote:I know that and my posts were made with that knowledge.

And my opinion is still to not overuse this feature.

In Box it is:
"Hm by giving this person security access I give him security access"

on metastation, as I remember it was:
"Hm by giving this person security access I give him security, 1/4 of maintenance, and maybe even chemistry, who knows".
Security was the same as any other department. If you have access to the brig, you can get in and out of the brig via the main doors, and the most direct path through maint only.
There was for a while (or maybe still is though) a thing where the maint door above medbay/below library, and the back library room maint door (not the other maint door though) had no access requirements at all.

Meta station had logical access, but towards the end a few doors got merged in terms of access (doctors could access chem, robo and R&D could access each other etc), due to often being lowpop.
Snakebutt
Joined: Sat Jan 10, 2015 1:44 am

Re: Assistant Maint

Post by Snakebutt » #58859

lumipharon wrote:
Violaceus wrote:I know that and my posts were made with that knowledge.

And my opinion is still to not overuse this feature.

In Box it is:
"Hm by giving this person security access I give him security access"

on metastation, as I remember it was:
"Hm by giving this person security access I give him security, 1/4 of maintenance, and maybe even chemistry, who knows".
Security was the same as any other department. If you have access to the brig, you can get in and out of the brig via the main doors, and the most direct path through maint only.
There was for a while (or maybe still is though) a thing where the maint door above medbay/below library, and the back library room maint door (not the other maint door though) had no access requirements at all.

Meta station had logical access, but towards the end a few doors got merged in terms of access (doctors could access chem, robo and R&D could access each other etc), due to often being lowpop.
Imo doctors should have chem access regardless because of all the retards who use every last drop of power making LSD, spacedrugs and thermite. I need to step in and backhand their burnout asses.
Post Reply

Who is online

Users browsing this forum: No registered users