(Poll) Artyom server gametype probabilities for secret

A place to record your ideas for the game.

Do you agree with this probabilities list for gamemodes?

Yes
12
24%
Yes
12
24%
Yes
12
24%
No
1
2%
No
1
2%
No
1
2%
Revise (Post below)
4
8%
Revise (Post below)
4
8%
Revise (Post below)
4
8%
Abstain
0
No votes
Abstain
0
No votes
Abstain
0
No votes
 
Total votes : 51

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

(Poll) Artyom server gametype probabilities for secret

Postby paprika » Thu Jun 26, 2014 6:17 am #15936

Proposed probabilities for gamemodes:
Traitor: 4
Traitorchan: 3
Double_Agents: 2
Nuclear: 3
Revolution: 2
Cult: 3
Changeling: 1
Wizard: 3
Malfunction: 2
Blob: 2
Meteor: 0
Extended: 1

90% of artyom's rounds are traitor/traitorchan anyway and this won't necessarily change that. This is a weighted list, google it if you're unsure of what that means exactly. Required lobby player readies still applies here.

CURRENT PROBS:
Image
Oldman Robustin wrote:It's an established meme that coders don't play this game.



User avatar
Lovecraft
 
Joined: Wed Apr 23, 2014 1:19 am
Location: Currently roaming
Byond Username: Rabukurafuto

Re: (Poll) Artyom server gametype probabilities for secret

Postby Lovecraft » Thu Jun 26, 2014 6:30 am #15937

Bump Changeling up to 1.
At least that's what I want anyway.
Friendly reminder that you are beautiful and this server would be nothing without your continued support
I play August Finster, a suave midget with a grudge, as well as Francis Heart, the naked guitarist of the Cosmos.
Spoiler:
Nobody is worthless. PM me anytime to talk.

User avatar
ThatSlyFox
 
Joined: Thu Jun 26, 2014 7:00 am
Location: USA!
Byond Username: ThatSlyFox

Re: (Poll) Artyom server gametype probabilities for secret

Postby ThatSlyFox » Thu Jun 26, 2014 7:05 am #15941

Drop Malf to 1 and blob to 3.
Making Wizard 5 couldn't hurt either.

User avatar
Lovecraft
 
Joined: Wed Apr 23, 2014 1:19 am
Location: Currently roaming
Byond Username: Rabukurafuto

Re: (Poll) Artyom server gametype probabilities for secret

Postby Lovecraft » Thu Jun 26, 2014 7:12 am #15942

Blob to 3?
You crazy?
Friendly reminder that you are beautiful and this server would be nothing without your continued support
I play August Finster, a suave midget with a grudge, as well as Francis Heart, the naked guitarist of the Cosmos.
Spoiler:
Nobody is worthless. PM me anytime to talk.

User avatar
Remie Richards
 
Joined: Thu Apr 17, 2014 7:11 pm
Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
Byond Username: CrimsonVision

Re: (Poll) Artyom server gametype probabilities for secret

Postby Remie Richards » Thu Jun 26, 2014 3:18 pm #15980

Don't Lower Malf, I'd like it to remain where it is or even go up 1 spot.
私は完璧

User avatar
Gun Hog
 
Joined: Sat Apr 19, 2014 5:19 am
Byond Username: Gun Hog

Re: (Poll) Artyom server gametype probabilities for secret

Postby Gun Hog » Thu Jun 26, 2014 3:51 pm #15984

I would prefer us to be equal except for extended, meteor, and monkey (/tg/'s PR 4000 adds monkey back, we should have it here too!). Set All modes to 4, extended, meteor, and monkey to 1.

That is obviously too radical, so I just suggest that we do not lower AI Malfunction the chance, keep Changeling low, and add monkey and meteor as very rare rounds. (20+ min pop for these two as well)

User avatar
Mechoid
 
Joined: Sun Apr 20, 2014 6:47 am
Byond Username: Mechoid

Re: (Poll) Artyom server gametype probabilities for secret

Postby Mechoid » Sun Jun 29, 2014 7:24 pm #16439

I believe Malf and Blob should be equal in chance with Nuke. Blob should be more common than that in my opinion however, since it currently requires 30 readies. I.E. Equal to traitorchan.
"If God did not exist, it would be necessary to invent him." - Johnathan Rigel, The Horizon Experiment
Little do people know, Imgur uploads save .DMI file data if you upload it as a .DMI, just download the .png file and open it with dreammaker, bam, correct file.
Silicon Scrapyard: http://tgstation13.org/phpBB/viewtopic.php?f=11&t=290

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: (Poll) Artyom server gametype probabilities for secret

Postby paprika » Sun Jun 29, 2014 9:45 pm #16480

Blob requires 20 on artyom.
Oldman Robustin wrote:It's an established meme that coders don't play this game.

User avatar
420goslingboy69
Rarely plays
 
Joined: Sat Apr 26, 2014 8:40 pm
Byond Username: Usednapkin

Re: (Poll) Artyom server gametype probabilities for secret

Postby 420goslingboy69 » Sun Jul 06, 2014 11:30 pm #18053

Nuke Ops is a million times more fun then malf and blob as there are much more variable rounds involved with it
i play autumn sinnow
this man's army
best voice on /tg/

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: (Poll) Artyom server gametype probabilities for secret

Postby paprika » Mon Jul 07, 2014 7:33 am #18096

Blob is generally the blob picking a super p2w spot, the crew being trash, or the crew stomping the blob with xray lasers. It can be fun, but I just haven't seen it in artyom. It's always 5-6 people fighting the blob and everyone else waiting for it to be over because they're shitters. That's generally why it was 30 players but I don't think I'm going to increase the players required as one of these days people will git gud and fight the blob properly
Oldman Robustin wrote:It's an established meme that coders don't play this game.

moorden
 
Joined: Sat Jul 05, 2014 6:41 pm

Re: (Poll) Artyom server gametype probabilities for secret

Postby moorden » Mon Jul 07, 2014 7:58 pm #18172

Nuke, traitorchan, autotraitor, wizard and rev should be set to five, and the others to one. Good idea, yes?

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: (Poll) Artyom server gametype probabilities for secret

Postby paprika » Tue Jul 08, 2014 12:49 am #18210

With this vote passing it'll be the probs on artyom with scaredy's approval. More tweaks to come later as I observe rounds on artyom.
Oldman Robustin wrote:It's an established meme that coders don't play this game.

scaredofshadows
In Game PermaBanned
 
Joined: Thu Apr 17, 2014 3:36 am
Location: Michigan, USA

Re: (Poll) Artyom server gametype probabilities for secret

Postby scaredofshadows » Tue Jul 08, 2014 8:27 am #18251

Probabilities on Artyom have been changed. They match the proposed list in the original post.

Incomptinence
 
Joined: Fri May 02, 2014 3:01 am
Byond Username: Incomptinence

Re: (Poll) Artyom server gametype probabilities for secret

Postby Incomptinence » Sat Jul 26, 2014 8:14 am #21434

If blob could communicate with the crew telepathically, even if just to taunt them, I think blob would be significantly improved.

I mean the blob in between spending resources has a lot of downtime and heaven knows the crew needs some insults to motivate them.

User avatar
iamgoofball
Github User
 
Joined: Fri Apr 18, 2014 5:50 pm
Byond Username: Iamgoofball
Github Username: Iamgoofball

Re: (Poll) Artyom server gametype probabilities for secret

Postby iamgoofball » Sat Jul 26, 2014 6:44 pm #21512

extended = 1


what are you smoking

User avatar
paprika
Rarely plays
 
Joined: Fri Apr 18, 2014 10:20 pm
Location: in down bad
Byond Username: Paprka

Re: (Poll) Artyom server gametype probabilities for secret

Postby paprika » Sat Jul 26, 2014 7:14 pm #21520

It was already on artyom, that wasn't my decision
Oldman Robustin wrote:It's an established meme that coders don't play this game.


Return to NTStation Ideas

Who is online

Users browsing this forum: No registered users