There is no security. There is no game.
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
There is no security. There is no game.
70 people on server. No security. Only HoS, who is afk. 5+ tide raid Captains office within 30 seconds of round start. Non antags. Steal access. Steal shit. Corner Captain who is alone defending herself. Lots of people die. Captain dies. 6 minutes pass.
The is not a rare thing. Every, fucking round, Captains locker will be stolen at the very least. Tide will reign. I report it over common, I get called kike by many. Am I the only one who hates this? What this server (Bagil at least) has become? What happened to roleplaying station employees? Why is every round a race to grab power and then exploit it?
The is not a rare thing. Every, fucking round, Captains locker will be stolen at the very least. Tide will reign. I report it over common, I get called kike by many. Am I the only one who hates this? What this server (Bagil at least) has become? What happened to roleplaying station employees? Why is every round a race to grab power and then exploit it?
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: There is no security. There is no game.
The future you all chose.
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
- Just L
- Joined: Mon Aug 06, 2018 1:54 am
- Byond Username: Just L
Re: There is no security. There is no game.
Just do what I do and gulag every single assistant that you catch, it's hilarious to check the gulag cameras and see that they have all suicided.Lumbermancer wrote:70 people on server. No security. Only HoS, who is afk. 5+ tide raid Captains office within 30 seconds of round start. Non antags. Steal access. Steal shit. Corner Captain who is alone defending herself. Lots of people die. Captain dies. 6 minutes pass.
The is not a rare thing. Every, fucking round, Captains locker will be stolen at the very least. Tide will reign. I report it over common, I get called kike by many. Am I the only one who hates this? What this server (Bagil at least) has become? What happened to roleplaying station employees? Why is every round a race to grab power and then exploit it?
- Deitus
- Joined: Tue Feb 17, 2015 5:26 pm
- Byond Username: Deitus
Re: There is no security. There is no game.
Just L wrote:Just do what I do and gulag every single assistant that you catch, it's hilarious to check the gulag cameras and see that they have all suicided.Lumbermancer wrote:70 people on server. No security. Only HoS, who is afk. 5+ tide raid Captains office within 30 seconds of round start. Non antags. Steal access. Steal shit. Corner Captain who is alone defending herself. Lots of people die. Captain dies. 6 minutes pass.
The is not a rare thing. Every, fucking round, Captains locker will be stolen at the very least. Tide will reign. I report it over common, I get called kike by many. Am I the only one who hates this? What this server (Bagil at least) has become? What happened to roleplaying station employees? Why is every round a race to grab power and then exploit it?
- Anuv
- Joined: Sun Feb 18, 2018 11:34 pm
- Byond Username: Anuv
Re: There is no security. There is no game.
Triple antag rep gains for people who roll sec. Make a true incentive.
- Ayy Lemoh
- Joined: Mon Jun 05, 2017 5:58 pm
- Byond Username: Jerry Derpington
Re: There is no security. There is no game.
If Revolution wasn't a thing then I would play sec. Not like that would matter currently at the moment since I haven't played a lot of ss13 recently but still.Lumbermancer wrote:70 people on server. No security. Only HoS, who is afk. 5+ tide raid Captains office within 30 seconds of round start. Non antags. Steal access. Steal shit. Corner Captain who is alone defending herself. Lots of people die. Captain dies. 6 minutes pass.
The is not a rare thing. Every, fucking round, Captains locker will be stolen at the very least. Tide will reign. I report it over common, I get called kike by many. Am I the only one who hates this? What this server (Bagil at least) has become? What happened to roleplaying station employees? Why is every round a race to grab power and then exploit it?
Thing is, stealing the cap's locker is required if you want the spare id card unless you can break it in the office. To have all access basically means you can kinda have a bit more fun because despite how specific job access is needed so people don't powergame every job, it's still fucking annoying when you run into a door leading to a place you want to go but it won't open. This won't really change the game and make you go WOW THIS GAME IS FUCKING AMAZING however I'm just saying one reason why I think non-antags get it.
This is why I often prefer to help sec or not be a gigantic asshole. They already go through hell.
- obscolene
- Joined: Sun Apr 23, 2017 1:37 am
- Byond Username: Obscolene
- Location: In it 2 win it :-]
- Contact:
Re: There is no security. There is no game.
>be captain
>hear some fagtard hacking in through the teleporter room
>lick lips in anticipation
>mow them down with lasers as soon as the door opens
>throw their body in your bathroom and bolt the door
>have a big laffo when they ahelp and get banned for banbaiting
>hear some fagtard hacking in through the teleporter room
>lick lips in anticipation
>mow them down with lasers as soon as the door opens
>throw their body in your bathroom and bolt the door
>have a big laffo when they ahelp and get banned for banbaiting
[center]sc#4622 | everybodygangstauntilnig.ga (UPDATED FREQUENTLY)[/center]
[03:46:59]EMOTE: The Dreamweaver/(Steve Leaf) : <b>Steve Leaf</b> starts jacking lizard dick. (129,128,2)
[03:47:33]SAY: Steve Leaf/The Dreamweaver : OH FUCK IM CHOAKING (129,128,2)
[03:46:59]EMOTE: The Dreamweaver/(Steve Leaf) : <b>Steve Leaf</b> starts jacking lizard dick. (129,128,2)
[03:47:33]SAY: Steve Leaf/The Dreamweaver : OH FUCK IM CHOAKING (129,128,2)
Spoiler:
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
Re: There is no security. There is no game.
Sorry, I haven't played in the past few days. Better get back to work.
- D&B
- Joined: Mon Jun 13, 2016 2:23 am
- Byond Username: Repukan
- Location: *teleports behind you*
Re: There is no security. There is no game.
>Ban sec mains that treat greytiders like the scum they are
>Why is there no sec?
>Why is there no sec?
Spoiler:
-
- Github User
- Joined: Tue Jan 23, 2018 11:27 pm
- Byond Username: Subject217
- Github Username: subject217
Re: There is no security. There is no game.
this makes the seeing sec mains not playing sec means they're antag issue way worseAnuv wrote:Triple antag rep gains for people who roll sec. Make a true incentive.
then in dchat they cry boo hoo shitcurity gulag on first offense >:( instead of serving their 200 point sentenceJust L wrote:Just do what I do and gulag every single assistant that you catch, it's hilarious to check the gulag cameras and see that they have all suicided.
thankfully former admin
https://tgstation13.org/phpBB/viewtopic ... 27&t=20553
https://tgstation13.org/phpBB/viewtopic ... 27&t=20553
- oranges
- Code Maintainer
- Joined: Tue Apr 15, 2014 9:16 pm
- Byond Username: Optimumtact
- Github Username: optimumtact
- Location: #CHATSHITGETBANGED
Re: There is no security. There is no game.
seeing sec mains crying about how they're the only foil for antags is the funniest shit.
You're a valueless job like the rest of them
You're a valueless job like the rest of them
- Cobby
- Code Maintainer
- Joined: Sat Apr 19, 2014 7:19 pm
- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: There is no security. There is no game.
What could be the common thread between sec players and being banned....D&B wrote:>Ban sec mains that treat greytiders like the scum they are
>Why is there no sec?
Voted best trap in /tg/ 2014-current
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: There is no security. There is no game.
Lmao another post complaining about greytide. Whats next, static names ruined ss13?
You can write off my opinion as a known shitter who is here to have a fun time, not a civilized time. But I play security a pretty high amount, probably more so than you lumber, and greytiding isn’t the issue you paint it to be. Generally speaking, when I start tiding in an intrusive manner, I do it knowing I’m 100% valid (or at least its my mentality). That way, if I get killed as a grey I’m rarely frustrated, which is why I can switch between grey and redtide so easily.
Anyways, people like you are too caught up in the game. As far as it doesn’t coincide with rule 1, greytiding is healthy and fun. When I first started playing sec, I’d try to keep the station 100% under control. But that’s impossible. It goes against the game, and especially against tg. I would become really frustrated and would start to dislike every new tider that came along. But then I took a step back and remembered they play to have fun too.
Regardless there are some great rules with dealing with tiders, such as not being a dick. People like you who try to perma infamous tiders as early as possible are doing it wrong. Simply be nice, talk a little, and they won’t be a dick back. If they’re still a fag after that, fucking gulag.
For my complete psychoanalytic break down of the tider mind, there is one key principle. Tiders, like all trouble makers, simply desire attention. If you ignore them, they’ll either stop and give up, or come to you. Tune in tomorrow for Dr. Cobb’s take on lizards.
You can write off my opinion as a known shitter who is here to have a fun time, not a civilized time. But I play security a pretty high amount, probably more so than you lumber, and greytiding isn’t the issue you paint it to be. Generally speaking, when I start tiding in an intrusive manner, I do it knowing I’m 100% valid (or at least its my mentality). That way, if I get killed as a grey I’m rarely frustrated, which is why I can switch between grey and redtide so easily.
Anyways, people like you are too caught up in the game. As far as it doesn’t coincide with rule 1, greytiding is healthy and fun. When I first started playing sec, I’d try to keep the station 100% under control. But that’s impossible. It goes against the game, and especially against tg. I would become really frustrated and would start to dislike every new tider that came along. But then I took a step back and remembered they play to have fun too.
Regardless there are some great rules with dealing with tiders, such as not being a dick. People like you who try to perma infamous tiders as early as possible are doing it wrong. Simply be nice, talk a little, and they won’t be a dick back. If they’re still a fag after that, fucking gulag.
For my complete psychoanalytic break down of the tider mind, there is one key principle. Tiders, like all trouble makers, simply desire attention. If you ignore them, they’ll either stop and give up, or come to you. Tune in tomorrow for Dr. Cobb’s take on lizards.
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
Re: There is no security. There is no game.
I wouldn't get rid of greytide even if I could. Greytide is what gives security purpose. Security is an in-game mechanic meant to balance out the greytide.
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: There is no security. There is no game.
Unfortunately normal officers don't have gulag access, so I do this only once in a blue moon when being HoS.Just L wrote:Just do what I do and gulag every single assistant that you catch, it's hilarious to check the gulag cameras and see that they have all suicided.
Well according to my /played, I'm an AI main, but oh well. And no, my point is the sec is not only to foil antags, but they are here only to handle grey tide.oranges wrote:seeing sec mains crying about how they're the only foil for antags is the funniest shit.
You're a valueless job like the rest of them
No, I'm complaining that greytide is the only thing. Because it is. And it's always the same. The same MO, the same insults they throw at you IC and OOC. It's just boring, I haven't played sec in weeks.wesoda25 wrote:Lmao another post complaining about greytide.
I don't find it fun. I can't. I just can't enjoy ruining other peoples game for no reason (antag is not the problem, that's part of the game)wesoda25 wrote:Anyways, people like you are too caught up in the game. As far as it doesn’t coincide with rule 1, greytiding is healthy and fun.
I think I mentioned many times why I used to enjoy playing sec. It's not validhunting, might shock you yes. It's just that I enjoy interacting with other people doing rp as police. Simply patrollin. Asking Janitor is he being bullied, telling he can always count on me. Approaching HoP line and asking if there's any problems. Asking random person to consent to a search, and sending them away with "thank you citizen".wesoda25 wrote:When I first started playing sec
It is, when you're AI. I guess that's why I have notes for playing Robocop when Asimov. Because I tried to make round a better experience for everyone else who is not a baddie, by trying to contain tide and dumb murderboner.wesoda25 wrote:I’d try to keep the station 100% under control. But that’s impossible.
Confirmed for not playing the game.wesoda25 wrote:Simply be nice, talk a little, and they won’t be a dick back.
But I don't want to remove greytide. Extended is the best mode, and it's 50% grey tide.Luke Cox wrote:I wouldn't get rid of greytide even if I could. Greytide is what gives security purpose. Security is an in-game mechanic meant to balance out the greytide.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: There is no security. There is no game.
man you lot are wanking harder than me five minutes ago, and you don't even have lizards on your computers
- Lazengann
- Joined: Sat Feb 25, 2017 2:26 pm
- Byond Username: Lazengann
Re: There is no security. There is no game.
Let me opt out of playing sec for conversion rounds and I'll play sec all day
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: There is no security. There is no game.
I suggested this, but the argument was "muh metagaming".
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: There is no security. There is no game.
And another issue is that the lack of security is exacerbated by the power gap between sec and antags. Antags devolve into murderboner and destruction almost every time, because they can, and are able to. And it reduces you to Benny Hill bobby chasing around the station trying to stop them.
Like Dante Smith, in full miner gear, just fucking killing everyone.
So: chasing around murderboner is not fun = less people play sec = murdeboner has easier time to murderboner. Vicious circle.
Like Dante Smith, in full miner gear, just fucking killing everyone.
So: chasing around murderboner is not fun = less people play sec = murdeboner has easier time to murderboner. Vicious circle.
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: There is no security. There is no game.
3 types of sec players. The complete newbies who can’t do shit. The “powergamers” who thrive on game modes stacked against sec and hate extended. And the rp officer who wants to be realistic security aboard a space station.
I understand why the game isn’t fun for people like you, because it’s built around stun the other guy before they stun you. Theres no room for roleplay because you’re just gonna end up dead. That being said, I’ve seen some good gimmicks involving detectives or sec officers.
Also...
At the end of the day, is tg the right server for you?
I understand why the game isn’t fun for people like you, because it’s built around stun the other guy before they stun you. Theres no room for roleplay because you’re just gonna end up dead. That being said, I’ve seen some good gimmicks involving detectives or sec officers.
Also...
These are all possible, maybe aside from the last one.Lumbermancer wrote:I think I mentioned many times why I used to enjoy playing sec. It's not validhunting, might shock you yes. It's just that I enjoy interacting with other people doing rp as police. Simply patrollin. Asking Janitor is he being bullied, telling he can always count on me. Approaching HoP line and asking if there's any problems. Asking random person to consent to a search, and sending them away with "thank you citizen".
At the end of the day, is tg the right server for you?
- Anuv
- Joined: Sun Feb 18, 2018 11:34 pm
- Byond Username: Anuv
Re: There is no security. There is no game.
Give the HoS a special flash/device like an upgraded mindshield that forces anyone converted to play as sec with objectives. Protag reverse-revs.
- Ayy Lemoh
- Joined: Mon Jun 05, 2017 5:58 pm
- Byond Username: Jerry Derpington
Re: There is no security. There is no game.
There's more to a ss13 server than how your favorite thing is interacted with. This seems like a dumb question imo.wesoda25 wrote:At the end of the day, is tg the right server for you?
examples
Spoiler:
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: There is no security. There is no game.
It was, but it "evolved". Like, think about it. Parasteng was murderboner. Ebow+sord was muderboner. But it was not so blatant and round disruptive. And yet both got nerfed. But what we get in exchange? More tools to outwardly murder en masse. And traitors used to do objectives too. And station didn't explode so often. Grey tide also used to be more subtle and not IN YOUR FACE. Does rule precedent 1.4 even apply anymore?wesoda25 wrote:At the end of the day, is tg the right server for you?
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: There is no security. There is no game.
misleading question, people who read the forums don't playAyy Lemoh wrote:Example 3: You are reading the tgstation forums.
Leave or stay?
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: There is no security. There is no game.
Fake news.
- Nilons
- Joined: Tue Oct 04, 2016 5:38 pm
- Byond Username: NIlons
- Location: Canada
Re: There is no security. There is no game.
this is what happens when you ban all the sec mains
- Cobby
- Code Maintainer
- Joined: Sat Apr 19, 2014 7:19 pm
- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: There is no security. There is no game.
Come on Sybil instead
Voted best trap in /tg/ 2014-current
- Farquaar
- Joined: Sat Apr 07, 2018 7:20 am
- Byond Username: Farquaar
- Location: Delta Quadrant
- Takeguru
- Joined: Wed May 07, 2014 5:20 pm
- Byond Username: TakeGuru
Re: There is no security. There is no game.
This is what happens when you let too many pubs in
Too many pubs fuck around and cause problems
Sec players get stressed and either leave or join the tide
Oh no where did all the sec go
Too many pubs fuck around and cause problems
Sec players get stressed and either leave or join the tide
Oh no where did all the sec go
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: There is no security. There is no game.
remember when people said that removing sec antag would get rid of graytide forever
that sure was a great argument
that sure was a great argument
- BeeSting12
- Joined: Sat Apr 16, 2016 1:11 am
- Byond Username: BeeSting12
- Github Username: BeeSting12
- Location: 'Murica
Re: There is no security. There is no game.
You guys are chumbises. He's not saying to remove greytide, he's saying it's not fun to have greytide when there's no security to counter it.
-
- Joined: Thu Apr 17, 2014 10:36 pm
- Byond Username: ColonicAcid
Re: There is no security. There is no game.
lmao did people genuinely believe it came from the fact that someone in security could be a traitor lmao wtf...bandit wrote:remember when people said that removing sec antag would get rid of graytide forever
that sure was a great argument
grey tide, like art, is performed by autists and they'll shoot their shit any time any place. the only way to stop a greytide is to ban all the players who commit it.
crack is whack but smacks got your back
- Cobby
- Code Maintainer
- Joined: Sat Apr 19, 2014 7:19 pm
- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: There is no security. There is no game.
Or have people that put a stop to it ICly, hence the thread.
Voted best trap in /tg/ 2014-current
- Dax Dupont
- In-Game Admin
- Joined: Sun Apr 20, 2014 9:07 pm
- Byond Username: DaxYeen
- Github Username: DaxDupont
- Location: Belgium
Re: There is no security. There is no game.
This is why I don't really play sec much anymoreTakeguru wrote:This is what happens when you let too many pubs in
Too many pubs fuck around and cause problems
Sec players get stressed and either leave or join the tide
Oh no where did all the sec go
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: There is no security. There is no game.
i play hos to be a greyman with a gun
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Shezza
- Joined: Sat May 27, 2017 6:54 pm
- Byond Username: Wilchen
- Location: rent free
- Contact:
Re: There is no security. There is no game.
just erp the greytiders
Thanks for all the dopamine.
You (cough), you haven't won here. You and your mutie-bastard friends are gonna join me in a big ol' mushroom cloud sendoff. I just triggered the self-destruct. (Heh, heh; cough, cough,...) The work will go on. You didn't do nothing here, 'cept seal your own death warrants. Duty, (cough) honor... courage... Semper Fiiiii........
You (cough), you haven't won here. You and your mutie-bastard friends are gonna join me in a big ol' mushroom cloud sendoff. I just triggered the self-destruct. (Heh, heh; cough, cough,...) The work will go on. You didn't do nothing here, 'cept seal your own death warrants. Duty, (cough) honor... courage... Semper Fiiiii........
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: There is no security. There is no game.
The truth. Sec are greyshirts with guns.PKPenguin321 wrote:i play hos to be a greyman with a gun
Spoiler:
- Just L
- Joined: Mon Aug 06, 2018 1:54 am
- Byond Username: Just L
Re: There is no security. There is no game.
Nah you actually have to follow a few rules as sec.ShadowDimentio wrote:The truth. Sec are greyshirts with guns.PKPenguin321 wrote:i play hos to be a greyman with a gun
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: There is no security. There is no game.
Only if by rules you mean SPACE LAW.
-
- Github User
- Joined: Fri Apr 18, 2014 1:50 pm
- Byond Username: Xxnoob
- Github Username: xxalpha
Re: There is no security. There is no game.
Space Law should be reviewed/written by admins and any player that joins as Security should be allowed to enforce it in any way they deem fit, so issues like greytide can be dealt IC, or not dealt with and just have a crazier round. Less trouble for admins, less stressful security (not having to worry about being banned).
- IkeTG
- Joined: Wed Feb 24, 2016 2:03 am
- Byond Username: LizardDreams
- Location: Here, Now
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: There is no security. There is no game.
The chance of being thrown into a Revolution round as a member of Security is the biggest turn off to playing as Security, in my opinion.
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: There is no security. There is no game.
In my opinion, Revolution is a binary, repetitive, stressful gamemode that is a glorified team deathmatch in a game built on the idea creativity and uniqueness.
In this game mode, Security are heavily encouraged, scratch that, demanded, to go to war with the entire station in a crackdown that oft makes the 'Purge' pale in comparison. You become the monster that people joke about in an all out struggle to see who can rack up the biggest body count.
The game mode represents the biggest paradigm shift in gameplay. Outside of War Ops, you are suddenly shifted from a Security Officer on another shift, filled with uncertainty and suspicion, onboard Space Station 13 into a member of a paramilitary Colombian death squad where your enemy is anyone who does not have a flashing icon above them. At least in War Ops you work together with the entire crew to deal with the threat and the actions of the Operatives and the Crew make the round interesting and unique to a degree.
Fighting the entire crew is not fun, playing as a member of Security is challenging enough let alone tossing on the shitshow of a Rev round. Everyone you kill or capture is going to shit talk you in OOC or deadchat because you lack a psychic link to tell they were not a Rev, or they were a Rev but they don't care. As you devolve from noble intentions of capturing the crew and slowly trying to weed out the problem, until after round after round you crack and decide to kill them all and let the admins sort them out.
Putting my rant aside. Revolution, at least for Security, does not feel like a stress reliever but as a stressor.
In this game mode, Security are heavily encouraged, scratch that, demanded, to go to war with the entire station in a crackdown that oft makes the 'Purge' pale in comparison. You become the monster that people joke about in an all out struggle to see who can rack up the biggest body count.
The game mode represents the biggest paradigm shift in gameplay. Outside of War Ops, you are suddenly shifted from a Security Officer on another shift, filled with uncertainty and suspicion, onboard Space Station 13 into a member of a paramilitary Colombian death squad where your enemy is anyone who does not have a flashing icon above them. At least in War Ops you work together with the entire crew to deal with the threat and the actions of the Operatives and the Crew make the round interesting and unique to a degree.
Fighting the entire crew is not fun, playing as a member of Security is challenging enough let alone tossing on the shitshow of a Rev round. Everyone you kill or capture is going to shit talk you in OOC or deadchat because you lack a psychic link to tell they were not a Rev, or they were a Rev but they don't care. As you devolve from noble intentions of capturing the crew and slowly trying to weed out the problem, until after round after round you crack and decide to kill them all and let the admins sort them out.
Putting my rant aside. Revolution, at least for Security, does not feel like a stress reliever but as a stressor.
- High Impact Dolphin
- Joined: Fri Mar 16, 2018 10:29 pm
- Byond Username: High Impact Dolphin
Re: There is no security. There is no game.
the plural is chumbi you FCUKBeeSting12 wrote:You guys are chumbises.
if every tider had this mentality this issue would be solved by slaughter (good) but unfortunately players seem to feel they have a right to bust into top-clearance and steal a locker in the hopes cap is new enough to not take the spare at round start. i hate tiding with a burning passion but if it at all seemed like they accepted responsibility for their shit id be a lot less concerned about it since an easy crit or 400 gulag solves the problem for multiple roundswesoda25 wrote:Generally speaking, when I start tiding in an intrusive manner, I do it knowing I’m 100% valid (or at least its my mentality). That way, if I get killed as a grey I’m rarely frustrated, which is why I can switch between grey and redtide so easily.
rev is a turnoff for everyone that starts with an implant because for them its always the same 2 fucking roundsCosmicScientist wrote:And why is rev a turnoff for anyone but the detective?
1) revs are confirmed 4 minutes in after the rd and cmo are ganked easily
2) all heads camp out in brig, occasionally moving with a mob of officers to get implants from cargo
3) sec just hangs out in brig waiting for chumbi to wander into sec's hallway, upon which they are cuffed and implanted
4) repeat step 3 until 80% of the crew is implanted and armed or dead
5) spark a manhunt for the last camping headrev that lasts like 15 minutes
OR
1) revs aren't confirmed for whatever reason, or heads didn't bother hiding in sec
2) 70% of the crew are revs within 12 minutes and arm themselves with trash in maint and whatever they can steal from sec
3) heads die because sec either is understaffed or dead
4) ce jetpacks around the zlevel for 20 minutes before being slaughtered
shit game mode that's only fun for the antags, akin to tedious factory work for those trying to stop them
Last edited by High Impact Dolphin on Mon Sep 24, 2018 6:25 pm, edited 2 times in total.
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- Joined: Sat Mar 31, 2018 12:52 am
- Byond Username: Xeroxemnas
Re: There is no security. There is no game.
I hate having to turn into Hitler every time I play sec but you're literally given no choice since greyscum are the biggest sociopaths this side of the internet. Being a greynigger should immediately make you valid, I believe that would undoubtedly curb the faggotry and make security actually fun to play.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: There is no security. There is no game.
I need to play assistant more often and just run harmless if slightly shady small-scale construction autism so I can ahelp sec going SD
- Ispiria
- Joined: Sat Jul 01, 2017 3:25 pm
- Byond Username: Ispiria
Re: There is no security. There is no game.
This but unironically. We have a lower pop and as a result, it's harder for tiders to hide their identities so they're often outed much more quickly. Being singled out means the entire crew will be on the lookout for them, and since most of us are just trying to go about our shift, we'll be happy to robust someone who's known to be shitting with others trying to do the same.Farquaar wrote:Cobby wrote:Come on Sybil instead
It's pretty rare to see a Sybil round without at least one or two sec because they tend to know they'll have support from the general crew if things start getting hairy for them. Oh and also, lower pop = never rev rounds. Something to consider!
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: There is no security. There is no game.
Nonetheless I still believe that removing Revolution from the rotation would be a net positive for Security.
Although I doubt anything will ever make Security a somewhat more popular role.
Although I doubt anything will ever make Security a somewhat more popular role.
- Ayy Lemoh
- Joined: Mon Jun 05, 2017 5:58 pm
- Byond Username: Jerry Derpington
Re: There is no security. There is no game.
While it would make the game more boring or defeat the purpose, removal of greytide would make it more popular.Steelpoint wrote:Nonetheless I still believe that removing Revolution from the rotation would be a net positive for Security.
Although I doubt anything will ever make Security a somewhat more popular role.
Not a good idea but technically it would make it somewhat more popular.
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