The safe in the vault
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The safe in the vault
How do you even crack it open? I know you have to hear the clacking sound but how many times?
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Re: The safe in the vault
The bigger question is: Why is there a safe in a vault, when the vault is supposed to be safe?
I lurk quite often...
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Re: The safe in the vault
Trying to look it from the code, not sure about this at all, need confirmation:
1. Use stethoscope on the safe.
2. Start spinning the dial, at some point you will hear a tonk/krunk/plunk or a tink/krink/plink.
3. Spin the other direction, you will hear a clack/scrape/clank or a click/chink/clink.
4. Spin one direction again (I think) and there will be a spring/sprang/sproing/clunk/krunk and it should open!
1. Use stethoscope on the safe.
2. Start spinning the dial, at some point you will hear a tonk/krunk/plunk or a tink/krink/plink.
3. Spin the other direction, you will hear a clack/scrape/clank or a click/chink/clink.
4. Spin one direction again (I think) and there will be a spring/sprang/sproing/clunk/krunk and it should open!
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Re: The safe in the vault
I just tried this out in a test server and it didn't work. There must be something to it that's still relatively unknown, if known at all.kosmos wrote:Trying to look it from the code, not sure about this at all, need confirmation:
1. Use stethoscope on the safe.
2. Start spinning the dial, at some point you will hear a tonk/krunk/plunk or a tink/krink/plink.
3. Spin the other direction, you will hear a clack/scrape/clank or a click/chink/clink.
4. Spin one direction again (I think) and there will be a spring/sprang/sproing/clunk/krunk and it should open!
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Re: The safe in the vault
I've figured out... Something.
Grab your stethoscope and prepare for a good bout of safe cracking. When you're turning the dial and you hear the clinks, clanks, scrapes and otherwise, you're moving the tumbler inside of the safe. There are only two tumblers in the safe, and you need to force both into their correct positions in order to open it.
To figure it out, just start turning it one direction until you start to hear scraping. A turn to the left (The "-" button) will decrease the internal 'number' that the tumbler is adjusted to. A turn to the right (The "+" button) will likewise increase it. Unfortunately, this seems to be the part where it's freaking impossible to figure out; Which way do you turn? As far as I can tell it's down to luck. Here's a screenshot I took of me analyzing the safe and making the tumbler fall into position. AS SOON as I matched the number (Seen here as vars "tumbler_1_open" and "tumber_1_pos") it made a "Plunk" sound, IN ADDITION to the normal scraping. It probably makes other sounds when the tumbler hits position, as well.
As far as I can tell, if you -keep going- after this initial "-unk" sound, you can make a full cycle and actually start manipulating the second tumbler. This is the part where it gets tricky, as your window gets spammed with noises and when you near the correct position, you start hearing all sorts of plinks, scrapes and plunks.
EDIT: I sort of got it. The order you want to go in is "Right, Left, Right." Turn right until you hear a klunk, or a plunk, or a tonk. Turn left, it'll klunk and plunk, but go until you hear a clink, chink, plink. This locks the second tumbler into position. Turn right again, and you'll eventually see a bolded message of "Sproing!" or something similar. You did it!
Grab your stethoscope and prepare for a good bout of safe cracking. When you're turning the dial and you hear the clinks, clanks, scrapes and otherwise, you're moving the tumbler inside of the safe. There are only two tumblers in the safe, and you need to force both into their correct positions in order to open it.
To figure it out, just start turning it one direction until you start to hear scraping. A turn to the left (The "-" button) will decrease the internal 'number' that the tumbler is adjusted to. A turn to the right (The "+" button) will likewise increase it. Unfortunately, this seems to be the part where it's freaking impossible to figure out; Which way do you turn? As far as I can tell it's down to luck. Here's a screenshot I took of me analyzing the safe and making the tumbler fall into position. AS SOON as I matched the number (Seen here as vars "tumbler_1_open" and "tumber_1_pos") it made a "Plunk" sound, IN ADDITION to the normal scraping. It probably makes other sounds when the tumbler hits position, as well.
As far as I can tell, if you -keep going- after this initial "-unk" sound, you can make a full cycle and actually start manipulating the second tumbler. This is the part where it gets tricky, as your window gets spammed with noises and when you near the correct position, you start hearing all sorts of plinks, scrapes and plunks.
EDIT: I sort of got it. The order you want to go in is "Right, Left, Right." Turn right until you hear a klunk, or a plunk, or a tonk. Turn left, it'll klunk and plunk, but go until you hear a clink, chink, plink. This locks the second tumbler into position. Turn right again, and you'll eventually see a bolded message of "Sproing!" or something similar. You did it!
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Re: The safe in the vault
What's in it?
AliasTakuto wrote: ↑Thu Jan 04, 2024 1:11 pm As for the ear replacing stuff, you can ask Anne but I don't think this is what I was banned for. If I was all I can say is "Sorry for being hilarious"...
Omega_DarkPotato wrote:This sucks, dude.
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Re: The safe in the vault
You go +, -, +, switching when the irregular sounds of Tumbler 1, Tumbler 2, and the final unlock happen. You then get a fire axe and a bear pelt hat.
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- Brotinheyst
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Re: The safe in the vault
pfffft, I want some spess bear meat instead.Pandarsenic wrote:You go +, -, +, switching when the irregular sounds of Tumbler 1, Tumbler 2, and the final unlock happen. You then get a fire axe and a bear pelt hat.
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Re: The safe in the vault
A katanaVekter wrote:What's in it?
Last I knew at least
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Re: The safe in the vault
Yellow jumpsuit and katana, in reference to Kill Bill. But the katana got changed to a toy katana.Vekter wrote:What's in it?
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Re: The safe in the vault
Definitively, (like has also been said in the thread) I checked over multiple rounds and it's a fire axe and a bear pelt. It's likely been changed last you got a peek inside.Kraso wrote:Yellow jumpsuit and katana, in reference to Kill Bill. But the katana got changed to a toy katana.Vekter wrote:What's in it?
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Re: The safe in the vault
Why did they change it? What's the force on a katana?KingLouisXIV wrote:Definitively, (like has also been said in the thread) I checked over multiple rounds and it's a fire axe and a bear pelt. It's likely been changed last you got a peek inside.Kraso wrote:Yellow jumpsuit and katana, in reference to Kill Bill. But the katana got changed to a toy katana.Vekter wrote:What's in it?
AliasTakuto wrote: ↑Thu Jan 04, 2024 1:11 pm As for the ear replacing stuff, you can ask Anne but I don't think this is what I was banned for. If I was all I can say is "Sorry for being hilarious"...
Omega_DarkPotato wrote:This sucks, dude.
Spoiler:
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Re: The safe in the vault
Katana does something crazy around 40-60 brute, like the claymore, which reminds me of the ministation rounds where assistants would break into the vault as soon as possible for possession of it.Vekter wrote:Why did they change it? What's the force on a katana?KingLouisXIV wrote:Definitively, (like has also been said in the thread) I checked over multiple rounds and it's a fire axe and a bear pelt. It's likely been changed last you got a peek inside.Kraso wrote:Yellow jumpsuit and katana, in reference to Kill Bill. But the katana got changed to a toy katana.Vekter wrote:What's in it?
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Re: The safe in the vault
Though it got changed to a 0-force toy after every round became a race to the sword.
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Re: The safe in the vault
Rumor has it that it's a replica katana. It used to be a real katana, but that was too stronk so they removed it.Vekter wrote:What's in it?
I haven't logged into SS13 in at least a year.
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Re: The safe in the vault
You're all so wrong.
It used to be a real katana, a yellow suit, and pig mask. Real katanas are awesome. Except people would break into the vault every round and get it, because it was like an esword, but better, and free.
So it became a replica katana, which was still cool, because it was unique.
For some stupid reason the insides were changed to a bear pelt hat and a fireaxe. I don't remember when or why that was.
It used to be a real katana, a yellow suit, and pig mask. Real katanas are awesome. Except people would break into the vault every round and get it, because it was like an esword, but better, and free.
So it became a replica katana, which was still cool, because it was unique.
For some stupid reason the insides were changed to a bear pelt hat and a fireaxe. I don't remember when or why that was.
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Re: The safe in the vault
Wasn't there a set of pussy wagon keys too at one point?
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Re: The safe in the vault
Those were in the crate.
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Re: The safe in the vault
i will most likely be changing the contents into a randomized set of things eventually, including a fake ninja suit and sword so you can pretend to be another antag to piss off securitymiggles wrote:You're all so wrong.
It used to be a real katana, a yellow suit, and pig mask. Real katanas are awesome. Except people would break into the vault every round and get it, because it was like an esword, but better, and free.
So it became a replica katana, which was still cool, because it was unique.
For some stupid reason the insides were changed to a bear pelt hat and a fireaxe. I don't remember when or why that was.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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Re: The safe in the vault
make sure the sword turns invisible when droppedpaprika wrote:i will most likely be changing the contents into a randomized set of things eventually, including a fake ninja suit and sword so you can pretend to be another antag to piss off securitymiggles wrote:You're all so wrong.
It used to be a real katana, a yellow suit, and pig mask. Real katanas are awesome. Except people would break into the vault every round and get it, because it was like an esword, but better, and free.
So it became a replica katana, which was still cool, because it was unique.
For some stupid reason the insides were changed to a bear pelt hat and a fireaxe. I don't remember when or why that was.
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Re: The safe in the vault
I cracked it open several times, i wish the reward would be better. a bear pelt hat and a fireaxe thats just gonna end up getting you arrested is kinda mediocre
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Re: The safe in the vault
I have gazed into the safe
Have you ever seen a man with three fire axes
Have you ever seen a man with three fire axes
you're gonna carry that weight
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Re: The safe in the vault
Being arrested isn't even half as bad as being swarmed by literally every greyshirt who tries to slip/loot you for having a katana. Even a fake one.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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Re: The safe in the vault
But paprika, who wouldnt want the true SS13 Experience
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Re: The safe in the vault
me.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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Re: The safe in the vault
Only gamers crack the vault
Jonathan Gupta wrote: ↑Sat Jan 22, 2022 6:32 pm all you godamn do is whine and complain come up with ideas, stop bitching for christs sake.
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Re: The safe in the vault
I haven't seen some of these names in years. All these moments lost in time.
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Re: The safe in the vault
I thought the gold wrestling belt was in a crate in the vault with the gold? Is there really a book on cracking safes in the safe? I thought it was a shitty katana or something. I could just look in the code but I’m at grandma’s house greasing the stairs.
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Re: The safe in the vault
no its a book for cracking safes.
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Re: The safe in the vault
Must’ve changed, at some point it was a katana. That’s a shit prize for the work involved.
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Re: The safe in the vault
it has something else but I forget.
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Re: The safe in the vault
One thing I want to try and do sometime is put the nuke disk in the vault and just sit back and watch the nukies try to get it out
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Re: The safe in the vault
You could just destory the safe with C-4 and even if it destroyed the contents the disk can’t be deleted and it just moves elsewhere on the z-level
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Re: The safe in the vault
I'm sad we made the safe C4-able, it used to be a legit thing that was hard to get into
I'd much rather add thermal drills, but I never did get the sprites for it from the spriter I asked
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