Falamazeer wrote:mosquitoman wrote:
--Fala "I tase everyone on sight" Mazeer
top kek
You say that like it's a bad thing.
I'll adopt a "shoot questions first and ask bullets later" approach when people stop running the moment I try to talk to them.
Or continuing the brawl well after I've screamed at them to stop.
I'm not robust enough to stop people consistently after they know I'm on to them, So ninety percent of my arrests are done through stealth and back shots. Otherwise I'd spend every round ever yackity saxing, which I kinda do already.
Recently as security, detective especially, I've been stopping suspects in the halls/etc. for logical confrontations, leaving them uncuffed and unstunned, while providing an argument that would logically lead to their guilt, rather than tazing them outright. If they bolt or make any funny moves (start running toward me, start motioning to leave, etc.), then I'll shoot, cuff, and search (at least) anyway.
Thus far, I don't think I've, in recent thought, been robusted by surprise in this manner. Even then, I tend to tell the warden, AI, or a trustworthy security member (someone who isn't being a shit/braindead/fucking off) where I'm headed and my intention as insurance.
It's actually quite fun though, from both an RP and a mindgame perspective (often, if I'm missing information that would justify an arrest [e.g. we found engineer fibres on a door in maintenance leading to the dead CE, but there are 3 engineers], I'll lie through my teeth about finding particular evidence, or so on to each of the engineers individually, starting with the most suspect one (based on behaviour, collegue opinions/MIA status, etc.), simply to elicit a response and/or an admission of guilt, and thus, create justification for arrest while also reaching truth of the matter). There are, obviously, other techniques to get someone to fuck themselves over, since often I don't even have enough evidence for a straight-up search, but only vaguities like intuition, rumour, and maybe a fibre here or there.
On the flipside, as antagonist I believe it's more fun to be accosted with the opportunity to defend yourself and see it coming, instead of a detective/officer randomly stripsearching you.(unless you're asking for it, like by wearing the wrong backpack/wearing the wrong ID/unknown/etc.). Conversely, as security, it's more fun to be involved in a fight based on skill, quick-reaction, and preparedness, rather than solely using the element of surprise, or, by god, Boopsky to fuck them over (barring out-of-control circumstances). Furthermore, because the AI is usually used to locate the antagonist in the first place, they can often get fucked over by bolted doors everywhere / borgs too, so at least, I figure, granting them the one mercy of trying to talk/bribe/fight their way out of it, it's the least I can do.
Speaking of bribery, I wish that people would bribe me for once to leave them alone for once, instead of instantly whipping out the boring syndicate revolver/esword/ebow and getting robusted for it.