Expanding the headadmin ruling on "Admin spawned non hostile entities"
- technokek
- Joined: Sun Jul 05, 2020 12:27 am
- Byond Username: Technokek
Expanding the headadmin ruling on "Admin spawned non hostile entities"
Can we please have a the ruling expanded so that sentient simplemobs are not instantly valid?
Many people think its ok to murder a sentient Ian, Beepsky, Cow that is just vibing for no reason.
This is practically just beeing a dick and should fall under Rule 1.
If someone is griefing, beeing annyoing or epic monkey/gorilla going ham sure kill it, but a NON HOSTILE sentient simplemob should never be instantly valid.
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: Expanding the headadmin ruling on "Admin spawned non hostile entities"
This is already part of what the rule is for.
Did you ahelp?
Did you ahelp?
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
- technokek
- Joined: Sun Jul 05, 2020 12:27 am
- Byond Username: Technokek
Re: Expanding the headadmin ruling on "Admin spawned non hostile entities"
i ahelped but i was told that i was valid.Stickymayhem wrote:This is already part of what the rule is for.
Did you ahelp?
And i have asked headadmins if sentient simplemobs are valid and they said yes.
So there is obviously some discrepancies.
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: Expanding the headadmin ruling on "Admin spawned non hostile entities"
Pass the roundid I'll take a look
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
- technokek
- Joined: Sun Jul 05, 2020 12:27 am
- Byond Username: Technokek
Re: Expanding the headadmin ruling on "Admin spawned non hostile entities"
i very much appreciate the offer to look into the rounds.Stickymayhem wrote:Pass the roundid I'll take a look
my thread is not made out of idedplsban i made this because there is clearly a ruling needed on "are sentient simplemobs valid"
i have seen and experienced many cased of simplemobs beeing killed and gibbed for the luls.
This thread is not to shame the admins that made these rulings but it is because i still think there is a not a clear ruling
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: Expanding the headadmin ruling on "Admin spawned non hostile entities"
To clarify I wasn't saying that non-antagonistic mobs aren't valid to kill, just that antagonistic ones you know you won't be bwoinked for. Things just get blurry once you move past that distinction. Mine is still basically a player opinion though so /shrug
edit: also I thought we were just talking about random simple mobs not admin spawned ones
edit: also I thought we were just talking about random simple mobs not admin spawned ones
- technokek
- Joined: Sun Jul 05, 2020 12:27 am
- Byond Username: Technokek
Re: Expanding the headadmin ruling on "Admin spawned non hostile entities"
i am talking about all simplemobswesoda25 wrote:To clarify I wasn't saying that non-antagonistic mobs aren't valid to kill, just that antagonistic ones you know you won't be bwoinked for. Things just get blurry once you move past that distinction. Mine is still basically a player opinion though so /shrug
edit: also I thought we were just talking about random simple mobs not admin spawned ones
- Cobby
- Code Maintainer
- Joined: Sat Apr 19, 2014 7:19 pm
- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: Expanding the headadmin ruling on "Admin spawned non hostile entities"
Lepi is wrong.
To be clear you asked him to regurgitate a previous policy and NOT rule that it should be different. He answered "no" to the former, and he is wrong (you seem to even posted the ruling so im not sure what the confusion is here). Event-related PCs are protected from random killing although it's pretty much on the admin to make it clear to the player it was an admin event and not sentient animal random event.
To be clear you asked him to regurgitate a previous policy and NOT rule that it should be different. He answered "no" to the former, and he is wrong (you seem to even posted the ruling so im not sure what the confusion is here). Event-related PCs are protected from random killing although it's pretty much on the admin to make it clear to the player it was an admin event and not sentient animal random event.
Voted best trap in /tg/ 2014-current
- Coconutwarrior97
- In-Game Game Master
- Joined: Fri Oct 06, 2017 3:14 am
- Byond Username: Coconutwarrior97
Re: Expanding the headadmin ruling on "Admin spawned non hostile entities"
We will keep this ruling as is, event spawned simplemob entities are not insta valids.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
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