Banning admin: Saegrimr
Ban type (What are you banned from?): Antagonist Jobban
Ban reason and length: 7 days
Time ban was placed (including time zone): 16 July, 2016, 05:37 UTC -3
Your side of the story:
Game starts, I'm a cultist CE. I announce it on the cultist channel and proceed to set up power alone, even though we have two other engineers. Engineers often pick up a hardsuit and scurry off to maintenance.
After about five minutes, we have power set up, and I announce that power is set up. Then I get gear to make a stunprod and a flamethower and proceed to tech storage for igniters. Except we are on dreamstation, and there are no igniters. No igniters anywhere. That's really frustrating. In the meantime, cult gets discovered, red alert and shuttle called. Our objectives?
Code: Select all
Objective #1: Sacrifice Frank N. Stine, the Warden via invoking a Sacrifice rune with them on it and three acolytes around it.
Objective #2: Summon Nar-Sie by invoking the rune 'Summon Nar-Sie' with nine acolytes around and on it. You must do this after sacrificing your target.
After a short chat with Saegrimr, this:
Code: Select all
You have been jobbanned by saegrimr from: Syndicate.
The reason is: Suicide as head of staff cultist because the shuttle got called and he couldn't find engineering on the map (dreamstation).
This jobban will be lifted in 10080 minutes.
Why you think you should be unbanned:
Rule 5 states the following:
Power was already set up (done my duty as CE), shuttle had been called, cult had been discovered and was being actively fought off by security AND chaplain. We were closer to round end than to round start, even though the round was truly very short.Players in a head of staff, AI role or team antag role require a minimum amount of effort, generally considered to be not logging out at or near roundstart.
Notify admins if you cannot play these roles and must leave near round start, and make an attempt to inform other players IC as well for head of staff or AI roles. Abuse of a job position, particularly Rule 1 breaking abuse, is not allowed.
Round ended five minutes after my ban with three living cultists (would've been four with me). Nowhere near the nine required to summon Narsie, and no way in hell (excuse the pun) we'd ever capture the warden and sacrifice him, specially with no igniters with which to make stunprods. Which, again, illustrates my point: that cult ended before it began.