New headmins and existing deputy heads
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New headmins and existing deputy heads
Given the new crop of headmins, what's to become of the deputy heads, namely Pandar's being Head of Robutts, Ely's being Head of Bans, and TBM's being Head of Trialmin Stuff?
Head admin, /vg/station
Game admin, /tg/station
POMF FOR HEADMIN
Game admin, /tg/station
POMF FOR HEADMIN
- Ikarrus
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Re: New headmins and existing deputy heads
While I appreciated their commitment and contributions, these are things I'd really prefer to be handled by the headmins who will hopefully remain reasonably active. While their experience may prove useful, and I do hope they remain as involved as they did, I'd rather get rid of any notion of having "deputy heads", or admins given headmin powers because the headmins don't want to do their jobs.
Former Dev/Headmin
Who is this guy?
Who is this guy?
- TheBibleMelts
- In-Game Game Master
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Re: New headmins and existing deputy heads
I haven't been the head of trialmin junk for a while now, I just tried to propose good systems that weren't so prone to shitty people getting trialled and pissing the playerbase off like before.Aurx wrote:Given the new crop of headmins, what's to become of the deputy heads, namely Pandar's being Head of Robutts, Ely's being Head of Bans, and TBM's being Head of Trialmin Stuff?
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- Joined: Fri Apr 18, 2014 4:24 pm
- Byond Username: Aurx
Re: New headmins and existing deputy heads
Then the wiki's list-o-mins needs updating, it still lists you as such.
Head admin, /vg/station
Game admin, /tg/station
POMF FOR HEADMIN
Game admin, /tg/station
POMF FOR HEADMIN
- TheBibleMelts
- In-Game Game Master
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- Joined: Fri Apr 18, 2014 4:24 pm
- Byond Username: Aurx
Re: New headmins and existing deputy heads
It's got the current headmins, so I assumed it to be accurate. Apparently it was just partially updated.
Head admin, /vg/station
Game admin, /tg/station
POMF FOR HEADMIN
Game admin, /tg/station
POMF FOR HEADMIN
- Jordie0608
- Site Admin
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Re: New headmins and existing deputy heads
The page is accurate as of whatever date listed on it; this is the first thing I've heard of TBM not being the head of trials anymore, did you step down?
Forum Admin
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Send me a PM if you have any issues, concerns or praise of fishfood to express about the forums.
- TheBibleMelts
- In-Game Game Master
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Re: New headmins and existing deputy heads
I set up the mentoring system we have as of the moment and left it as that. There really doesn't need to be a person at the helm if the trainers are spending enough time with their chosen candidate as long as we still go by the polling system. Even when I was more active, my duties boiled down to "make the threads, lock the threads after a week".
- Timbrewolf
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Re: New headmins and existing deputy heads
Like Ikarrus said, I think the three of us are active enough and able to do all the work that would otherwise fall to a deputy position.
Shed Wolf Numero Uno
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- Pandarsenic
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Re: New headmins and existing deputy heads
I've been incredibly busy of late so I'd much rather Ikarrus handle the majority of the silicon stuff anyway, since he's the one I definitely have the most faith in regarding silicon semantics. Honestly, it looks to me a lot like the big Silicon Policy Codification thing I wrote up has handled most of our silicon issues; I'll continue to curate the pastebin, and if I ever need to leave /tg/ really long-term, I'll suggest moving the document to somewhere else, but for now, I think silicons are in a pretty good place on the server and there isn't a need for specific head action on them.
I'll also totally remind people what the contents of the silicon policy document are if headmins haven't (i.e. the thread in Policy Discussion right now).
I'll also totally remind people what the contents of the silicon policy document are if headmins haven't (i.e. the thread in Policy Discussion right now).
(2:53:35 AM) scaredofshadows: how about head of robutts
I once wrote a guide to fixing telecomms woohoo
I once wrote a guide to fixing telecomms woohoo
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