Walking animation

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ekaterina
Joined: Mon Jan 17, 2022 7:40 am
Byond Username: Ekaterina von Russland
Location: Science Maintenance

Walking animation

Post by ekaterina » #676682

So I took a break from the game, the SS13, the spessmans™, for a couple weeks, as I was much too busy in real life touching grass and gaining skills, and upon my return I found it jarring that there wasn't a walking animation. Has it always been like this? Am I going insane?
I have a confirmed grand total of 1 merged PR. That basically means I'm a c*der now. 8-)
toemas wrote: ekaterina is really funny because they just consistently say what should be complete common sense (...) and then they get dogpiled by everyone in the thread
kinnebian wrote: Sun Jul 23, 2023 12:51 am i agree with ekaterina but in a less aggressive manner
sinfulbliss wrote: Wed May 24, 2023 2:03 am Marina is actually a very high quality roleplayer, believe it or not, and a pretty fun and good-faith player in my experience.
warbluke wrote: Mon Mar 25, 2024 3:03 am Suboptimal research play detected, deploying lethal force.
Timberpoes wrote: Mon Mar 25, 2024 8:50 am No deviations allowed. All must know the meta. All must power the game.
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vect0r
Joined: Thu Oct 13, 2022 12:37 am
Byond Username: Vect0r
Location: 'Murica 🦅🦅🦅🔥🔥🔥

Re: Walking animation

Post by vect0r » #676695

Yeah nothing has changed. Unless I am missing something.
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Constellado
Joined: Wed Jul 07, 2021 1:59 pm
Byond Username: Constellado
Location: The country that is missing on world maps.

Re: Walking animation

Post by Constellado » #676762

Ah shit the game has no walking animation? Oh boy have I been hallucinating it the whole time?!

Jokes aside yeah there is no animation. Our spessman brains have gotten so good at ignoring it though xD
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iwishforducks
Joined: Sat Oct 17, 2020 4:48 pm
Byond Username: Iwishforducks

Re: Walking animation

Post by iwishforducks » #676763

they removed it last week due to performance issues
im gay (and also play the moth “bugger”)
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Super Aggro Crag
In Game PermaBanned
Joined: Sat Mar 21, 2015 9:47 pm
Byond Username: Super Aggro Crag

Re: Walking animation

Post by Super Aggro Crag » #676764

iwishforducks wrote: Thu Apr 06, 2023 10:38 pm they removed it last week due to performance issues
i imagine spacemen walk like the pikmin in ur signatre
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Jacquerel
Code Maintainer
Joined: Thu Apr 24, 2014 8:10 pm
Byond Username: Becquerel

Re: Walking animation

Post by Jacquerel » #676838

clowns have a walking animation just acquire clown shoes
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ekaterina
Joined: Mon Jan 17, 2022 7:40 am
Byond Username: Ekaterina von Russland
Location: Science Maintenance

Re: Walking animation

Post by ekaterina » #677090

https://www.youtube.com/watch?v=BLuexT_JIfc

Let's make it a reality. League of Coders assemble.
I have a confirmed grand total of 1 merged PR. That basically means I'm a c*der now. 8-)
toemas wrote: ekaterina is really funny because they just consistently say what should be complete common sense (...) and then they get dogpiled by everyone in the thread
kinnebian wrote: Sun Jul 23, 2023 12:51 am i agree with ekaterina but in a less aggressive manner
sinfulbliss wrote: Wed May 24, 2023 2:03 am Marina is actually a very high quality roleplayer, believe it or not, and a pretty fun and good-faith player in my experience.
warbluke wrote: Mon Mar 25, 2024 3:03 am Suboptimal research play detected, deploying lethal force.
Timberpoes wrote: Mon Mar 25, 2024 8:50 am No deviations allowed. All must know the meta. All must power the game.
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AnonymousForumUser
Joined: Wed Mar 03, 2021 11:27 pm
Byond Username: Noahyoshi

Re: Walking animation

Post by AnonymousForumUser » #677114

something like this might allow for character animations without having to redraw them for every piece of clothing
it would take a lot of effort and would probably be a big drain on performance as well though
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