Weighted random and bad maps

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Muffindrake
Joined: Wed Dec 15, 2021 7:19 am
Byond Username: Muffindrake

Weighted random and bad maps

Post by Muffindrake » #716913

Bottom post of the previous page:

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And some admin butthurt in there, too, I guess.

I get that you want to force bad maps like Birdshot, Northstar, or Icebox, such that we have some variety, but mald overriding admins for it after the station populus decided to flush them down the toilet, where they belong, is iffy.

Weighted random voting is a not so great tool to do this without admin intervention. When I see a map with 6.2% likelihood pass, I turn dreamseeker off. The maps are that bad. Really.
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Timonk
Joined: Thu Nov 15, 2018 6:27 pm
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Re: Weighted random and bad maps

Post by Timonk » #717327

okay regularly is maybe an overstatement but its more like when they feel like it
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dendydoom
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Joined: Fri Dec 04, 2020 10:40 am
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Re: Weighted random and bad maps

Post by dendydoom » #717329

ngl if someone important goes missing and sec sweep maints with x-rays or mesons or w/e i think this is a reasonable strategy but if they just do it randomly looking for someone staring at their uplink then that makes me sad
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Prussen
Joined: Sat Dec 10, 2022 3:37 pm
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Re: Weighted random and bad maps

Post by Prussen » #717337

Or maybe they are just wearing mesons because they are an essential tool for fighting in maints
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