i paid 20$ to make a Codenut thread
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- Pepper
- Joined: Mon Sep 25, 2017 6:53 pm
- Byond Username: ANIMETIDDIES
- Location: Ya like Huey Lewis and the Nukes?
- Hans
- Joined: Thu Aug 17, 2023 8:16 pm
- Byond Username: Lipino7
Re: i paid 20$ to make a Codenut thread
Blinking is in the game huh? Anyways pretty cool I guess
- Pepper
- Joined: Mon Sep 25, 2017 6:53 pm
- Byond Username: ANIMETIDDIES
- Location: Ya like Huey Lewis and the Nukes?
Re: i paid 20$ to make a Codenut thread
this PR only considers the manual emote *blink.
- Hans
- Joined: Thu Aug 17, 2023 8:16 pm
- Byond Username: Lipino7
Re: i paid 20$ to make a Codenut thread
I meant the emote i know there isnt some automatic blink or whatever
- Archie700
- In-Game Admin
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Re: i paid 20$ to make a Codenut thread
You are banned from making peanut titles.
- WineAllWine
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Re: i paid 20$ to make a Codenut thread
Item #: SCP-173
Object Class: Euclid
Special Containment Procedures: Item SCP-173 is to be kept in a locked container at all times. When personnel must enter SCP-173's container, no fewer than 3 may enter at any time and the door is to be relocked behind them. At all times, two persons must maintain direct eye contact with SCP-173 until all personnel have vacated and relocked the container.
Description: Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.
Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty.
The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.
Object Class: Euclid
Special Containment Procedures: Item SCP-173 is to be kept in a locked container at all times. When personnel must enter SCP-173's container, no fewer than 3 may enter at any time and the door is to be relocked behind them. At all times, two persons must maintain direct eye contact with SCP-173 until all personnel have vacated and relocked the container.
Description: Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures.
Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty.
The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis.
- nianjiilical
- In-Game Admin
- Joined: Sun Sep 29, 2019 2:30 am
- Byond Username: Nianjiilical
Re: i paid 20$ to make a Codenut thread
you could have used that 20$ to buy touhou juuouen ~ unfinished dream of all living ghost
human: ramon chivara
ai: shitpost generator
borg: shite-115
clown: donk tonkler
mime: beautiful noise
admin feedback thread
my admin policy:
ai: shitpost generator
borg: shite-115
clown: donk tonkler
mime: beautiful noise
admin feedback thread
my admin policy:
Spoiler:
- Jacquerel
- Code Maintainer
- Joined: Thu Apr 24, 2014 8:10 pm
- Byond Username: Becquerel
Re: i paid 20$ to make a Codenut thread
i think you should have spent $20 on a better idea
- BrolyButterfingers
- Joined: Fri Jun 24, 2022 3:01 am
- Byond Username: DurrHurrDurrHurr
Re: i paid 20$ to make a Codenut thread
This is really fucking funny and I'm absolutely for it being in the game
The question is, does this apply to all statues at once or just one statue? If I fill a room with 80 statues do the odds go up? Building an elaborate blink suicidechamber sounds fun.
The question is, does this apply to all statues at once or just one statue? If I fill a room with 80 statues do the odds go up? Building an elaborate blink suicidechamber sounds fun.
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
Re: i paid 20$ to make a Codenut thread
this is exactly the kind of shit ss13 needs more of
someone make a pr that gives people flipping and spinning a chance to fall and break a bone
someone make a pr that gives people flipping and spinning a chance to fall and break a bone
- Kendrickorium
- Joined: Wed Feb 13, 2019 1:00 am
- Byond Username: Kendrickorium
Re: i paid 20$ to make a Codenut thread
anyone that says "sus" gets teleported into space instantly
enforce rules from within the game code itself
enforce rules from within the game code itself
- iwishforducks
- Joined: Sat Oct 17, 2020 4:48 pm
- Byond Username: Iwishforducks
Re: i paid 20$ to make a Codenut thread
it activates when you blink and not on the actual statue itself, so, no, sadlyBrolyButterfingers wrote: ↑Mon Aug 21, 2023 1:44 am This is really fucking funny and I'm absolutely for it being in the game
The question is, does this apply to all statues at once or just one statue? If I fill a room with 80 statues do the odds go up? Building an elaborate blink suicidechamber sounds fun.
Kendrickorium wrote: ↑Mon Aug 21, 2023 2:26 am this is exactly the kind of shit ss13 needs more of
someone make a pr that gives people flipping and spinning a chance to fall and break a bone
^ ^ ^Kendrickorium wrote: ↑Mon Aug 21, 2023 2:28 am anyone that says "sus" gets teleported into space instantly
enforce rules from within the game code itself
this pr is the funniest shit imaginable. i had a really good laugh when i saw melbert say he blinks like 800 times a round. get fucked
im gay (and also play the moth “bugger”)
- Pepper
- Joined: Mon Sep 25, 2017 6:53 pm
- Byond Username: ANIMETIDDIES
- Location: Ya like Huey Lewis and the Nukes?
Re: i paid 20$ to make a Codenut thread
Why? It's a literal peanut thread.
Each statue in range individually calculates the odds, so more statue = more chances.BrolyButterfingers wrote: ↑Mon Aug 21, 2023 1:44 am This is really fucking funny and I'm absolutely for it being in the game
The question is, does this apply to all statues at once or just one statue? If I fill a room with 80 statues do the odds go up? Building an elaborate blink suicidechamber sounds fun.
- iwishforducks
- Joined: Sat Oct 17, 2020 4:48 pm
- Byond Username: Iwishforducks
Re: i paid 20$ to make a Codenut thread
it does not sadly. you can see in the code that it first does the roll when you blink, and THEN gets all the statues in view to snap your neck. it doesn't roll the chance per statue (SAD)Pepper wrote: ↑Mon Aug 21, 2023 5:59 amEach statue in range individually calculates the odds, so more statue = more chances.BrolyButterfingers wrote: ↑Mon Aug 21, 2023 1:44 am This is really fucking funny and I'm absolutely for it being in the game
The question is, does this apply to all statues at once or just one statue? If I fill a room with 80 statues do the odds go up? Building an elaborate blink suicidechamber sounds fun.
Code: Select all
/datum/emote/living/carbon/blink/run_emote(mob/living/carbon/human, params, type_override, intentional)
. = ..()
var/obj/item/bodypart/head/head = human.get_bodypart(BODY_ZONE_HEAD)
if(!head)
// This implies you have no neck to snap. You're making Peanut sad!
return
if(prob(99.9))
// Peanut has spared you--for the moment.
return
// Don't blink. Not even for a second.
for(var/obj/structure/statue/peanut in view(8, get_turf(human)))
// Security guards go here to die.
if(do_teleport(peanut, human, channel = TELEPORT_CHANNEL_MAGIC))
human.log_message("blinked and had their neck snapped by [peanut]!")
human.visible_message(span_danger("[human] blinks, and [peanut] snaps [human.p_their()] neck in a flash!"), \
span_userdanger("The instant you close your eyes, [peanut] snaps your neck!"))
playsound(peanut, 'sound/creatures/statue_horror_sting.ogg', 100, TRUE)
head.receive_damage(brute=200)
new /obj/effect/gibspawner/human/bodypartless(get_turf(human))
break
im gay (and also play the moth “bugger”)
- Tegun
- In-Game Admin
- Joined: Tue May 21, 2019 8:02 pm
- Byond Username: Tegun
Re: i paid 20$ to make a Codenut thread
We need dismemberment dabbing back.
- CMDR_Gungnir
- Joined: Tue May 04, 2021 11:11 am
- Byond Username: CMDR Gungnir
- datorangebottle
- Joined: Thu Jan 10, 2019 9:53 am
- Byond Username: Datorangebottle
Re: i paid 20$ to make a Codenut thread
nah, shitters abused that to get out of handcuffs.
Timberpoes wrote: ↑Fri Jul 07, 2023 9:16 pm I highly doubt any other admin on the team would have given you this chance, except maybe Kieth because his brain worms are almost as bad as mine.
Vekter wrote: ↑Tue May 16, 2023 4:45 pm At what point does someone's refusal or failure to improve become malice in and of itself? If you give someone a year to stop shitting on the carpet and they keep doing it but get slightly closer to the bathroom every time and sometimes they get to the toilet before it happens, at what point does it become acceptable to just ask them to go shit in someone else's house?
Timberpoes wrote: ↑Fri Apr 28, 2023 7:00 pm I'm sorry, can we get a real player to resolve this appeal? I don't like this trial player. They can't even set their own name.
sinfulbliss wrote: ↑I almost prefer Rave's AI-generated "We cannot accept this appeal at this time. If you would like assistance appealing in the future, please dial 1-800-1984-1488."
Pandarsenic wrote: ↑Mon Dec 12, 2022 2:25 pm I think we can all agree that someone throwing a reverse revolver at Zyb as a secret test of character, and Zyb immediately fucking himself with it, is the best thing we all could have received for Christmas this year
- Scriptis
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