Bottom post of the previous page:
So one of the most interesting things we learned from the Low Rules rounds was that even with the station in total chaos, security is infinitely more fun with lower restrictions. Much lower restrictions.I'm tempted to replace all of security policy with a simple rule about sticking together and having your partners backs, and consequently removing some anti-greytiding rules to even things out a bit. Far more effective than OOC punishment is immediate and harsh IC punishment. When you table a cop and try to take his shit then get immediately kicked to death by his three buddies it tends to be a better disincentive than finding out you're going to be banned for a day at the end of the round.
This is controversial as fuck I'm sure, and I don't think we can go as drastic as removing it entirely, but I wouldn't mind security basically being a strong group of thugs led by the HoS who can kind of choose how his department will be that day. You can do brutal crackdowns until the station revolts, or be as nicecurity as you want.
I really liked the greytide and security testing each other to kind of see how the round would be. Security would make big shows of force to show damn well that greytiding would get you a hiding and then chill out having established their authority, or tiders would poke at the brig to see how competent they were that round and punish them if they weren't.
Security was packed on every round like this and I think it would be again if this was implement.
So discuss what absolutely essential components of the policy we need to hold on to and problems that will probably come up.
This is just a discussion for now.