coiax wrote:Codewise, there is no notion of a "partial" or a "full" antag, minds have antag datums, or they don't. Santa is technically an antagonist, as is a Centcom Official, and any of these present on a wizard round would stop the round from ending.
Additional question, what if the wizard spends most/all of his points on a swarm of (s)laughter demons, and dies in short order. Do we want to end the round then, even though the true threat is a bunch of armored blood crawling killing machines?
end the round when the demons die
Slaughter demons are fine as a round delayer but summon guns/changebolt is cancer. If the wizard and his immediate summons ((s)laughters/apprenticies/artificiers) die the round should end, having a round with multiple dead and waiting for the shuttle because there are 4 or 5 traitors sucks shit as they were created by the wizard, but aren't aligned to them or aren't a big/obvious enough like the blood demons
traitor but with magic/adminspawn weapons is garbage