SAY: Zack Bodast/Logman : Hos
SAY: Zack Bodast/Logman : Can i bang you]
SAY: Zack Bodast/Logman : ]plras
SAY: Zack Bodast/Logman : R; I WROTE THIS SOMG FOR YOU HOS
SAY: Bryce Pax/IcePacks : I THINK I WAS A LITTLE HASTY IN GIVING THE CREW ACCESS TO THE ARMORY
Lusty Xenomorph Maid begins to clean the telescopic baton with the soap...
[Common] Garrett Larson says, "How do i shot pod"
OOC: Zoey Webb/Firecage : WHodaloo, why are you so fucking aggressive against me
OOC: Engineer Donkin/Whodaloo : i have no idea what you're talking about chief
OOC: Zoey Webb/Firecage : Cuck sucking dick wanking piece of cock shit head
Meh, Malf hasn't been fun since it turned into Hide and Seek, and even before that it was only fun for the half dozen people that could grab space suits.
Malkevin wrote:Meh, Malf hasn't been fun since it turned into Hide and Seek, and even before that it was only fun for the half dozen people that could grab space suits.
I think there's only a few of us who can remember the satellite run. Good times.
Personally, I'd cry blood if the AI was removed.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
Spoiler:
~Simplified for the sake of Wyzack's delicate feelings~ Fuck anti-roleplay suggestions and fuck Bay.
My changes to Malfunction are as follows:
- AI's powers get displayed at round end
- Upgrade Turrets buffed to make turrets have heavy lasers (40 dmg per shot)
- Upgrade Cameranet gives all cameras xray and EMP resistance, plus night vision for the AI
- The Repair Camera net power works on up to 30 cameras across the entire network.
- Added Hostile Lockdown, and later nerfed it.
- Added Mecha Domination. (Needs adjustments)
- [PENDING] Disable RCDs power changed to Destroy RCDs, makes RCDs explode! (does not hurt Engineering borgs)
malf autoborger should be reduced in cost, its an incredibly fun feature but never used because of the cost.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm
The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
CPTANT wrote:malf autoborger should be reduced in cost, its an incredibly fun feature but never used because of the cost.
+1 it's so expensive, and the main reason malfs almost never use it is firstly because it costs so damn much, and secondly because there are SO many bad borg players in this game, and it's really hard to get borgs that know how to play the game.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.
I think the main issue that the AI and sec suffer from is that they don't have much to keep themselves occupied with, which leads to then scanning the station for antag behavior, since they don't have anything else to do really.
Holy fuck it's literally the job of security to scan the station for antag behaviour. Stop with this whiny talk.
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
I think the main issue that the AI and sec suffer from is that they don't have much to keep themselves occupied with, which leads to then scanning the station for antag behavior, since they don't have anything else to do really.
Holy fuck it's literally the job of security to scan the station for antag behaviour. Stop with this whiny talk.
inb4 "lolno sec don't fight antags they keep the station safe" comments of people who can not grasp the concept of police catching badguys.
Well guess what, if antagonists go around sabotaging shit and murdering people (read: 95% of them) hunting them is exactly what keeping the station safe is.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm
The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
FYI: Real life police aren't even there to protect individual people, they're there to uphold the law.
That protect and serve slogan is only a marketing ploy
Their only legal obligation is to protect the public at large, which means getting the scumbags off the streets
What makes anyone think the goon squad of a corporate dystopia is going to be any better?
Getting the scumbags off the streets =/= getting the antags off the streets. Unfortunately, quite a lot of scumbags are non-antags with a penchant for greytiding, and even a few antags aren't law-breakers (excluding "enemy of the corporation", of course).
Taking a side job itself doesn't mean much, until you start actually doing something against the station. Killing your traitor objective is murder; stealing the blueprints is grand theft; possessing an emag is contraband. "Enemy of the Corporation" is just something you charge people with noslips with to get them out of the way.
(Or not, you've got a point there.)
Last edited by TheNightingale on Thu Aug 27, 2015 8:55 pm, edited 1 time in total.
So joining the organisation that literally sends commando teams over to stations to blow them up with nukes is "doesn't mean much"? Syndies and Nanotrasen aren't just two lovable scamps: they're organisations that absolutely hate each other. There's no reason for security forces to be merciful to someone that joined the enemy.