Mission critical missing feature, add post haste

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lumipharon
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Mission critical missing feature, add post haste

Post by lumipharon » #146572

So. Emagged crushers are great fun as people know.

For whatever terrible reason however, you cannot turn them, unlike 99% of the machine in the game, which means you can only crush from left to right.
Now while that's fine for placing crushers and lube in the escape corridor on box, for many other locations and maps, crusher gimmicks are sadly not possible.

Basically all that would need to be done for this is to a 2 more sprites (for north and south facing, since the current can be flipped for east facing I assume). The code side should be pretty simply since again, almost all machines can be turned around.

This would also make it far easier to grind up everyone and everything that goes through disposals, which I feel is a plus.

tl;dr
Let me rotate crushers so I can crush people more.
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PKPenguin321
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Re: Mission critical missing feature, add post haste

Post by PKPenguin321 » #146594

i support this idea but at the same time i can't think of a single use for it besides maybe making mapping disposal systems a bit easier
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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iamgoofball
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Re: Mission critical missing feature, add post haste

Post by iamgoofball » #146600

Gimme sprites and sure

Either that or we rip off the crushers from goon that allow all sides as entrances.
lumipharon
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Re: Mission critical missing feature, add post haste

Post by lumipharon » #146610

PKPenguin321 wrote:i support this idea but at the same time i can't think of a single use for it besides maybe making mapping disposal systems a bit easier
That alone would be a valid reason, surely.
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Takeguru
Joined: Wed May 07, 2014 5:20 pm
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Re: Mission critical missing feature, add post haste

Post by Takeguru » #146661

I'm game for it just because it'd make disposal traps more fun to set up
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