More races!

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Smoopadoop
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More races!

Post by Smoopadoop » #161433

First: Crab people. Lumbermancer has the right idea about this. https://tgstation13.org/phpBB/viewtopic.php?f=9&t=5914

Cockroach people! No difference I can think of, other than looks.
Fish-people! They breathe water, and need a tank of water to breathe.
Slug people! Allergic to salt, but not so much so that an assistant can murder one with a single shake of a saltshaker. Ingesting or touching salt should do 1 burn for every unit of salt.
Mantis people! They can't hold stuff properly, but make you bleed with unarmed attacks sometimes. Not quite sure how to implement the difficulty holding stuff. Maybe can't pick up everything above a certain size? Or, a chance of dropping anything above a certain size. Or, maybe they can only hold things in their mouth. No firing guns with their mouth though. Okay maybe.
Firefly people! They always give off a little bit of light!
Bat people! I... don't know what they'd do.

Also, tell us your race suggestions!
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DemonFiren
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Re: More races!

Post by DemonFiren » #161434

Cat people.

:^)
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Re: More races!

Post by Not-Dorsidarf » #161442

Nah
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Re: More races!

Post by Incomptinence » #161443

Screaming inflatable tube men! Kept inflated by their own suffering!
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Re: More races!

Post by Sestren » #161444

"Let's see, its a game in the spacefuture and I want to come up with an interesting alien species... I have it! Let's just make animal-human hybrids! Clearly this is exactly what our spacefuture metal deathtrap game needs!"

Let's not.

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Re: More races!

Post by Super Aggro Crag » #161494

spaceclops

they only got one eye so they gotta wear special goggles
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Re: More races!

Post by confused rock » #161495

only race we could use is a literal race of snowflakes with many possible sprites
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Wyzack
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Re: More races!

Post by Wyzack » #161499

> adds lizards
> People complain, say it is a gateway drug

Lol nice slippery slope fallacy fags

> now we have plasmaskeletons, roundstart fly people, someone coded fucking gungans

It is not a slippery slope fallacy when it actually comes true. Remove nonhumans when
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Re: More races!

Post by Malkevin » #161506

Orcs.

They're like negros except they're green, so we can do all the old stereotypes whilst being immune to cries of racism.
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DemonFiren
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Re: More races!

Post by DemonFiren » #161535

Wyzack wrote:> adds lizards
> People complain, say it is a gateway drug

Lol nice slippery slope fallacy fags

> now we have plasmaskeletons, roundstart fly people, someone coded fucking gungans

It is not a slippery slope fallacy when it actually comes true. Remove nonhumans when
You used to be a decent person.
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Re: More races!

Post by Cheimon » #161550

Malkevin wrote:Orcs.

They're like negros except they're green, so we can do all the old stereotypes whilst being immune to cries of racism.
Like the least lovely mongol types.
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GeeElAge
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Re: More races!

Post by GeeElAge » #161556

I'm sure that by adding Glorfs you'd please more people than you would by keeping lizards around.
Last edited by GeeElAge on Sun Mar 13, 2016 7:01 pm, edited 1 time in total.
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Re: More races!

Post by ShadowDimentio » #161561

Why
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Smeller
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Re: More races!

Post by Smeller » #161568

Wish all non-human races were removed
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Re: More races!

Post by PKPenguin321 » #161604

i have a hedgehog man race im gonna push for april fools
Spoiler:
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gotta go fast
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Malkevin

Re: More races!

Post by Malkevin » #161620

Do it!
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and make the April fool that they're really really slow
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Re: More races!

Post by ATDoop » #161681

I would be up for more races if they were actually alien and weird and not just more animal/plant people.
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DemonFiren
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Re: More races!

Post by DemonFiren » #161687

GeeElAge wrote:I'm sure that by adding Glorfs you'd please more people than you would by keeping lizards around.
Now you're just being a cloaca.
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Re: More races!

Post by PKPenguin321 » #161694

DemonFiren wrote:
GeeElAge wrote:I'm sure that by adding Glorfs you'd please more people than you would by keeping lizards around.
Now you're just being a cloaca.
He's right tho
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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starmute
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Re: More races!

Post by starmute » #161699

DemonFiren wrote:Cat people.

:^)
I see what you did there.

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Re: More races!

Post by Sweaterkittens » #161777

I'm obviously biased since I designed /tg/ Plasmamen, but I really do enjoy nonhuman races. THAT BEING SAID. There are three ways that it can go when you add more nonhuman races:

1. You end up like Citadel Station (Aka Vore) and you have a MILLION races, all with shitty sprites and so poorly conceived that most of them are a travesty. Last I heard you can play beholders (yes, the DnD kind) on there. Allofmywut.

2. You end up like Paradise Station which in all honesty has a ton of fun and interesting races with varied stats and abilities, but the station ends up turning into "Cantina Station 13". Basically, the cantina scene from Star Wars, where aliens outnumber the humans 10:1 despite Nanotrasen supposedly being a human company and humans being the dominant race.

3. You have /tg/ as it is right now. We've got two races that are work well (humans since they're the "base" for balance, and Plasmamen because they are almost strictly worse than humans and have been designed to be fun and interesting). And we've got two races that are simply nonhuman reskins (Flies and Lizardpeople) that are oftentimes only played for the memes, unfortunately. However, the station is still dominated by humans, the ratio makes sense. There are typically 5 or so lizards on high-pop, and one or two plasmamen and fly people.

Personally, I think we could do without flypeople, and lizards could use a hefty redesign to make them a little more interesting and less of a "joke" race, but people play them and enjoy them and it's not ruining my enjoyment of the game. But if we just add a ton of random races with no real reasoning aside from "why not?" we're going to end up like Citadel or Paradise.

Sidenote, the 'Gungan' race, Glorfs, were put into a PR as a meme by someone who doesn't like nonhuman races, they're sure as shit not getting added.
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Re: More races!

Post by Steelpoint » #161778

I like Plasmamen simply because they are a unique race with unique mechanics that force a different play style out of them.

I dislike Lizards because they are just Humans with a different skin attached, and a lisp.
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DemonFiren
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Re: More races!

Post by DemonFiren » #161801

I'd very much love unique lizard mechanics, but of course they need some advantages to live up to their high standard as unquestionably superior race.

...

Lizards were one of the things Bay did right.
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Zilenan91
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Re: More races!

Post by Zilenan91 » #161809

Aren't lizards on Bay just space muslims
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Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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DemonFiren
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Re: More races!

Post by DemonFiren » #161815

No, that's cats.

Lizards on Bay are krogargonians.
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Re: More races!

Post by 1g88a » #161860

Steelpoint wrote:I like Plasmamen simply because they are a unique race with unique mechanics that force a different play style out of them.

I dislike Lizards because they are just Humans with a different skin attached, and a lisp.
Wrong, they have tails that can wag, in addition to a default lack of silly cone protection/roundstart head of staff positions/respect.
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Re: More races!

Post by Xhuis » #161976

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Re: More races!

Post by Malkevin » #163020

Liggers should have a random chance on spawning in that they're in the malting stage.

Doesn't do anything special except maybe change their sprite a bit and they leave flakes of sheded skin all over the place.
Just so liggers are as disgusting as they should be
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DemonFiren
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Re: More races!

Post by DemonFiren » #163141

1g88a wrote:
Steelpoint wrote:I like Plasmamen simply because they are a unique race with unique mechanics that force a different play style out of them.

I dislike Lizards because they are just Humans with a different skin attached, and a lisp.
Wrong, they have tails that can wag, in addition to a default lack of silly cone protection/roundstart head of staff positions/respect.
They still need Bay's get-out-of-cuffs-in-five-seconds mechanic.
And the ability to eat animals whole, up to and including monkeys, also from Bay.
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PKPenguin321
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Re: More races!

Post by PKPenguin321 » #163168

DemonFiren wrote:
1g88a wrote:
Steelpoint wrote:I like Plasmamen simply because they are a unique race with unique mechanics that force a different play style out of them.

I dislike Lizards because they are just Humans with a different skin attached, and a lisp.
Wrong, they have tails that can wag, in addition to a default lack of silly cone protection/roundstart head of staff positions/respect.
They still need Bay's get-out-of-cuffs-in-five-seconds mechanic.
And the ability to eat animals whole, up to and including monkeys, also from Bay.
if you get obese you can already eat monkeys whole i do it all the time
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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DemonFiren
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Re: More races!

Post by DemonFiren » #163306

TIL we /vore/ now.
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Re: More races!

Post by Zilenan91 » #163309

It was inevitable
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Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: More races!

Post by Saegrimr » #163318

You've been able to eat monkeys for a long ass time.
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Re: More races!

Post by Incoming » #163323

literally might be older than tgstation
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Re: More races!

Post by Screemonster » #163328

1g88a wrote:silly cone
elizabethan collars in medbay when
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Re: More races!

Post by iamgoofball » #163335

Xhuis wrote:Image
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Re: More races!

Post by iamgoofball » #163336

Xhuis wrote:Image
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Re: More races!

Post by oranges » #163462

Saegrimr wrote:You've been able to eat monkeys for a long ass time.
Shh, don't fucking tell people
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