Secborg replacement: Peacekeeper Borg [PR now up]

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paprika
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Re: Secborg replacement: Peacekeeper Borg

Post by paprika » #171862

Bottom post of the previous page:

That was a changeling.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
yackemflam
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Re: Secborg replacement: Peacekeeper Borg

Post by yackemflam » #171864

Incomptinence wrote:
paprika wrote:
I get it, you want to be able to validhunt one round, and then be a super powerful antag the next. NO ROLE GETS TO DO THAT. SECURITY HAD ITS ANTAG REMOVED FOR THIS EXACT REASON.
Ahaha what? Antag before job is a thing man literally the hos can be jamming jackboots down your throat one round and be a holocookiecutter the next with no change to preferences.
Aye, but you can't do that as an officer.
NSFW:
I will admit I was laughing pretty hard during your skit in the boxing ring. - seagrimr
Spoiler:
Playing on the server isn't something you're entitled to. There's an extremely small level of responsibiliy on your part to play hhundreds of hours of a free game run by fuckheads. - Stickymayhem
A retards guide on how to make a maxcap bomb in toxins.
NSFW:
You`ll need:
1-6 Plasma tanks 1-6 Oxygen tanks
1-6 tank transfer valve
2 Plasma canister
2 Oxygen canister
1 Yellow (empty) canister
Wrench
Toxins lab access
Science testing lab access

Grab a oxygen tank and a plasma tank and bring them to the testing lab.
Super cool the Oxygen and superheat the Plasma.

Clean out the oxygen and plasma tanks with a filter/pump.

Then you wrench and unwrench the plasma and oxygen tanks in toxins. It`s important tha you do it one at a time. Try to get a 85%plasma and 15% oxygen mix.

Once you have a good burn mix, pump the mix into the burn chamber and light it on fire. Wait 10 seconds for it to heat up and pump it into a yellow (empty) canister.

Quickly set the kpa output to 163 kpa and fill the tanks with the burn mix.

Take the oxygen tanks and fill it up with a 613kpa worth of oxygen FIRST then fill the rest with plasma, you should get well over 2000kpa in the end.

With the new atmos system you should wait 5-10 minutes for you tanks to bake.

Take a tank transfer valve, add a oxygen tank and a plasma tank to it. You should have a maxcap bomb. Have fun blowing up the station mining!
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Drynwyn
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Re: Secborg replacement: Peacekeeper Borg

Post by Drynwyn » #172513

I may or may not be able to do git things this weekend; coming to the end of a semester and I have a lot of work to do. We'll see how it goes.
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
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Armhulen
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Re: Secborg replacement: Peacekeeper Borg

Post by Armhulen » #172984

at first I was really for this, but I kinda see why people don't like it now
if people want to play secborg they play standard
besides, if they want to play peacekeeper they play standard anyways because one of these has the best anti harm tool
the stun baton
is there really something this will add to the game, though? I want the egg and the first skin idea you guys came up with as skin choices for standard borg though, would be fun.
Incomptinence
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Re: Secborg replacement: Peacekeeper Borg

Post by Incomptinence » #172995

I like the idea it can disarm a situation without depending on restraints or security facilities. Just keep putting people to sleep until they wise up and stop being shitty like bartenders.
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Luke Cox
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Re: Secborg replacement: Peacekeeper Borg

Post by Luke Cox » #172996

Armhulen wrote:at first I was really for this, but I kinda see why people don't like it now
if people want to play secborg they play standard
besides, if they want to play peacekeeper they play standard anyways because one of these has the best anti harm tool
the stun baton
is there really something this will add to the game, though? I want the egg and the first skin idea you guys came up with as skin choices for standard borg though, would be fun.
A lot of people want the stun baton removed from the standard module. Also, standard has no ranged option
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dionysus24779
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Re: Secborg replacement: Peacekeeper Borg

Post by dionysus24779 » #173063

Iirc no borg has any ranged option anymore, which is a problem since humans can just run circles around borgs throwing or shooting stuff.
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Armhulen
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Re: Secborg replacement: Peacekeeper Borg

Post by Armhulen » #173065

Luke Cox wrote:
Armhulen wrote:at first I was really for this, but I kinda see why people don't like it now
if people want to play secborg they play standard
besides, if they want to play peacekeeper they play standard anyways because one of these has the best anti harm tool
the stun baton
is there really something this will add to the game, though? I want the egg and the first skin idea you guys came up with as skin choices for standard borg though, would be fun.
A lot of people want the stun baton removed from the standard module. Also, standard has no ranged option
if the stun baton is removed, okay, sure I guess, but until then I can't support this.
I kind of like no borg having a ranged option, considering they have no slowdown of any kind, but this one might be a redeeming point I guess.
I do love the skin though, good job.
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iamgoofball
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Re: Secborg replacement: Peacekeeper Borg

Post by iamgoofball » #173070

Malkevin

Re: Secborg replacement: Peacekeeper Borg

Post by Malkevin » #173072

dionysus24779 wrote:Iirc no borg has any ranged option anymore, which is a problem since humans can just run circles around borgs throwing or shooting stuff.
People seem to forget that borgs are meant to occasionally often go rogue or get subverted.
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Anonmare
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Re: Secborg replacement: Peacekeeper Borg

Post by Anonmare » #173109

Nice meme
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Drynwyn
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Re: Secborg replacement: Peacekeeper Borg

Post by Drynwyn » #173145

anyway the actually PR will be up !!eventually!! but the git stuff made it take until finals for me

Those conclude next Wednesday after which I will actually have time.

So probably expect a PR with the actual peacekeeper next Saturday.
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
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DemonFiren
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Re: Secborg replacement: Peacekeeper Borg

Post by DemonFiren » #173313

Hacked love eggs should - no, need to - get a cyborg SMG or maybe even LMG.
Spoiler:
[youtube]GGPIQ72-2Vg[/youtube]
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non-lizard things:
Spoiler:
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dionysus24779
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Re: Secborg replacement: Peacekeeper Borg

Post by dionysus24779 » #173409

Drynwyn wrote:So probably expect a PR with the actual peacekeeper next Saturday.
Eggcellent, I am quite eggstatic to test it. I've prepared many egg puns. I hope the test will run fine but you always have to break a few eggs...
DemonFiren wrote:Hacked love eggs should - no, need to - get a cyborg SMG or maybe even LMG.
Spoiler:
[youtube]GGPIQ72-2Vg[/youtube]
Since the EGGlauncher is out of question for now it would be pretty awesome. Would also give the Silicons a harmful ranged option (which they really need) and isn't as powerful as a laser since you could limit the amount of bullets and they can't shoot through glass and such.

Though I dunno if they should be able to slowly auto-regenrate bullets (could be like holographic bullets or whatever) or have to use a recharger. Or have both and have the recharger just be fast while auto-regen is really slow.
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Anonmare
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Re: Secborg replacement: Peacekeeper Borg

Post by Anonmare » #173605

DemonFiren wrote:Hacked love eggs should - no, need to - get a cyborg SMG or maybe even LMG.
Spoiler:
[youtube]GGPIQ72-2Vg[/youtube]
Make them donksoft loaded with riot darts and can only be regenerated while in a charge then maybe that'd be acceptable.
The secborg got put in the trash in the first place because of it's spammability disabler/laser.

I'm also concerned about the number of hacked options it has, all the other borgs only get one dangerous module when they're emagged and this seems like it breaks the mold too much. Just my opinion.
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Topham
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Re: Secborg replacement: Peacekeeper Borg

Post by Topham » #173647

Anonmare wrote:I'm also concerned about the number of hacked options it has, all the other borgs only get one dangerous module when they're emagged and this seems like it breaks the mold too much. Just my opinion.
i thought we fixed that. was that not fixed? D:
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Luke Cox
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Re: Secborg replacement: Peacekeeper Borg

Post by Luke Cox » #173675

As far as the official PR it only has one hacked option, which is the chloral injector
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Atticat
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Re: Secborg replacement: Peacekeeper Borg

Post by Atticat » #173896

I came into this skeptical, after reading about the HARM ALARM I must fully support it.
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Bae says, "IM starting to think Zeela is just an meme character that the admins have come up with to only piss everybody off"
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Armhulen
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Re: Secborg replacement: Peacekeeper Borg

Post by Armhulen » #173967

augh i am on the border of liking this
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kevinz000
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Re: Secborg replacement: Peacekeeper Borg

Post by kevinz000 » #173984

https://github.com/tgstation/-tg-station/pull/17355 for those who don't go on github to see latest code changes to get a gameplay advantage erm I mean to see latest code changes to know what's going on
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Luke Cox
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Re: Secborg replacement: Peacekeeper Borg [PR now up]

Post by Luke Cox » #176377

They're test-merged now. So far the reception has been quite positive, only recurring criticism is that hacked peacekeepers need to be toned down.
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Reece
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Re: Secborg replacement: Peacekeeper Borg [PR now up]

Post by Reece » #176403

So they're playable now?
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paprika
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Re: Secborg replacement: Peacekeeper Borg [PR now up]

Post by paprika » #176528

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Oldman Robustin wrote:It's an established meme that coders don't play this game.
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Armhulen
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Re: Secborg replacement: Peacekeeper Borg [PR now up]

Post by Armhulen » #176541

>not making the secway a dead secborg
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imblyings
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Re: Secborg replacement: Peacekeeper Borg [PR now up]

Post by imblyings » #176605

further proof that cute anime girls cute borg sprites help sell things
The patched, dusty, trimmed, feathered mantle of evil +13.
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Re: Secborg replacement: Peacekeeper Borg [PR now up]

Post by Reece » #176611

I miss secborgs.
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Armhulen
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Re: Secborg replacement: Peacekeeper Borg [PR now up]

Post by Armhulen » #176651

Reece wrote:I miss secborgs.
I don't.
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InsaneHyena
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Re: Secborg replacement: Peacekeeper Borg [PR now up]

Post by InsaneHyena » #176939

Reece wrote:I miss secborgs.
I certainly don't. Every time my round is ruined, I'm content - because at least secborgs have been removed.
Bring back papercult.

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Pilgrim
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Re: Secborg replacement: Peacekeeper Borg [PR now up]

Post by Pilgrim » #177004

>ywn again be saved from the memeslip murderboner by glorious aryan secborg who then throws antag scum in perma
First: do no harm.
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