Secondary Mining Station

A place to record your ideas for the game.
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XDTM
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Joined: Fri Mar 04, 2016 8:38 pm
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Secondary Mining Station

Post by XDTM » #196688

From the perspective of an R&D player miners seem to die way too often; for whatever reason, like the infamous watcher + goliath, ash walkers, a chasm or lava, or because they tried to solo a boss with roundstart equipment.
My idea was to set a secondary landing zone for the mining shuttle in a more peaceful section of lavaland, with less or no spawns: of course, to balance this, there would be no special loot/ruins. This would:
-Get new miners a location to practice in a somewhat safer zone until they get better equipment
-Split miners so if one is an antag the other two don't necessarily die
-Give people who job-change to mining an area to mine in without needing the specialized equipment, if the original miners are unavailable
-Be a way to still mine if the first base is compromised (ashdrake, ash walkers, etc)

Please, i'm tired of doing RnD several rounds in a row and never seeing a miner.
a.k.a. Duke Hayka

Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
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AnonymousNow
Joined: Tue Jul 15, 2014 1:41 pm
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Re: Secondary Mining Station

Post by AnonymousNow » #196689

Sounds much like our old system, where going North-East from the mining station would yield a safer, less valuable haul, whereas North-West was full of goodies and monsters.
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Spoiler:
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Secondary Mining Station

Post by DemonFiren » #196690

Run asteroid parallel to lavaland when?
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non-lizard things:
Spoiler:
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Zilenan91
Confined to the shed
Joined: Sun Jul 19, 2015 8:09 pm
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Re: Secondary Mining Station

Post by Zilenan91 » #196716

Scientists should not be able to go mine their own minerals without going through mining. We shouldn't be rewarding people who just wordlessly go get a bunch of stuff and then print a million guns and kill everything and end the round.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Super Aggro Crag
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Re: Secondary Mining Station

Post by Super Aggro Crag » #196752

Ad some small asteroids On da station z level with small ores in em. That way once they're mined out you can connect them with catwalks and make them airtight and force lizards to live in the asteroids
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Davidchan
Joined: Wed Aug 12, 2015 4:48 pm
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Re: Secondary Mining Station

Post by Davidchan » #196757

Make Lavaland the gateway mission it was always meant to be and put the SPACE back in SPACE mining.
Law 0: Secborg din do nuffin.
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D&B
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Re: Secondary Mining Station

Post by D&B » #196791

I mean dragging an ore crate and strapping an oxy tank in your back isn't that hard. You don't need more items than a proto and an ore satchel, and that fits in pocket.

Just tell sec to let you use the gulag if Mining Station got Burned/Invaded/Judged/Gored.
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
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you don't play, you've never played
lying little shit with your bullshit stat
fuck you
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DemonFiren
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Re: Secondary Mining Station

Post by DemonFiren » #196808

Davidchan wrote:Make Lavaland the gateway mission it was always meant to be and put the SPACE back in SPACE mining.
Make it so.

Three Ash Drakes crawling through the gateway when?
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non-lizard things:
Spoiler:
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