Give AI the ability to control medibots
- Togopal
- In-Game Admin
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- Location: 41.3071749, -74.8459928
Give AI the ability to control medibots
title, this can be implemented in a similar way of the pAI, requiring a robotics-fabricated card inside the medical bot to operate
this will allow the AI to become a little more useful to the station and be able to heal crew members in crit when nobody else can be arsed to help
this will allow the AI to become a little more useful to the station and be able to heal crew members in crit when nobody else can be arsed to help
- D&B
- Joined: Mon Jun 13, 2016 2:23 am
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Re: Give AI the ability to control medibots
Why don't you just make an extra Borg and order it to go medbot.
Spoiler:
- Togopal
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Re: Give AI the ability to control medibots
because when I am AI I lack the hands and the movementD&B wrote:Why don't you just make an extra Borg and order it to go medbot.
besides, most cyborgs don't really want to change module just for a situation
- Qbopper
- Joined: Fri Jul 10, 2015 6:34 pm
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Re: Give AI the ability to control medibots
I think the AI has enough on their hands that they don't need to be worrying about controlling simple bots, especially when borgs can fulfill those functions
Limey wrote:its too late.
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- Joined: Sat Apr 19, 2014 5:19 am
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Re: Give AI the ability to control medibots
Ask Shadowlight to revive this: https://github.com/tgstation/tgstation/pull/23571 using RR's new soul thingy. You can then take your own borg shell and do the medicals yourself! Failing that, ask the Robos to make you an Oddy mech to use!
- Togopal
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Re: Give AI the ability to control medibots
but they can already control mechs, and like i said, if there's a situation that requires medical aid and the human crew are not bothering with it, the human is bonedQbopper wrote:I think the AI has enough on their hands that they don't need to be worrying about controlling simple bots, especially when borgs can fulfill those functions
it can be handy in the grace period that they're not a spectator and doorknob
- Togopal
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Re: Give AI the ability to control medibots
that PR is actually awesome, wonder why it got closedGun Hog wrote:Ask Shadowlight to revive this: https://github.com/tgstation/tgstation/pull/23571 using RR's new soul thingy. You can then take your own borg shell and do the medicals yourself! Failing that, ask the Robos to make you an Oddy mech to use!
tg seems to be merging a lot to goon so i dont see why this should be overlooked
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- Joined: Sat Apr 19, 2014 5:19 am
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Re: Give AI the ability to control medibots
It was closed because RR made a system that does it better. Shadowlight never revived it!
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Give AI the ability to control medibots
AIs already have roboticist PDA levels of control over all simple bots on the station. I don't see being able to possess them as being something actually needed. In fact, possession would allow AI vision into places it wasn't intended, like maint.Togopal wrote:title, this can be implemented in a similar way of the pAI, requiring a robotics-fabricated card inside the medical bot to operate
this will allow the AI to become a little more useful to the station and be able to heal crew members in crit when nobody else can be arsed to help
- CPTANT
- Joined: Mon May 04, 2015 1:31 pm
- Byond Username: CPTANT
Re: Give AI the ability to control medibots
But they can literally already do this.Togopal wrote:title, this can be implemented in a similar way of the pAI, requiring a robotics-fabricated card inside the medical bot to operate
this will allow the AI to become a little more useful to the station and be able to heal crew members in crit when nobody else can be arsed to help
The interface is shit though.
You should at least be able to make call commands by selecting a bot.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
- Togopal
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Re: Give AI the ability to control medibots
to the last two replies, i know the interface exists, but the medbot moves on its own as slow as a snail in the matrix, and when security officer griffin is on the other side of the map, chances are he's going to die before the medbot even makes it halfway
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- Joined: Sat Apr 19, 2014 5:19 am
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Re: Give AI the ability to control medibots
But...I worked so hard on that interface.....CPTANT wrote:But they can literally already do this.Togopal wrote:title, this can be implemented in a similar way of the pAI, requiring a robotics-fabricated card inside the medical bot to operate
this will allow the AI to become a little more useful to the station and be able to heal crew members in crit when nobody else can be arsed to help
The interface is shit though.
You should at least be able to make call commands by selecting a bot.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Give AI the ability to control medibots
I'm not sure if it is intended but, the interface doesn't work on bots that are not within LoS of a camera. You get a "Officer Beepsky is not responding to the command!" error.
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- Joined: Sat Apr 19, 2014 5:19 am
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Re: Give AI the ability to control medibots
It is not intended. Someone did a Topic change that nerfed it.Anonmare wrote:I'm not sure if it is intended but, the interface doesn't work on bots that are not within LoS of a camera. You get a "Officer Beepsky is not responding to the command!" error.
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