Assistant should be Tutorial Mode

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kevinz000
Joined: Fri Nov 14, 2014 8:41 am
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Re: Assistant should be Tutorial Mode

Post by kevinz000 » #412412

im picking harold robinson for security
somerandomguy
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Re: Assistant should be Tutorial Mode

Post by somerandomguy » #412413

So poll everyone in a department for each assistant that picks that department? This definitely won't get spammy.
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Re: Assistant should be Tutorial Mode

Post by somerandomguy » #412419

CosmicScientist wrote:
somerandomguy wrote:So poll everyone in a department for each assistant that picks that department? This definitely won't get spammy.
>do you want to tutor?
>no
>don't get asked again

>do you want to tutor?
>yes
>don't get asked again
Only someone stupid would bother to ask the same question twice.
And yet it will still ask every round
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CPTANT
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Re: Assistant should be Tutorial Mode

Post by CPTANT » #412431

Assistant right now sucks as a first role because all you can do is greytide, nobody will accept your actual assistance.

I think using the same system as departmental security uses would be a good one. Have assistants for different departments.
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Re: Assistant should be Tutorial Mode

Post by Not-Dorsidarf » #412434

make a new role for this and call it "intern"
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Re: Assistant should be Tutorial Mode

Post by somerandomguy » #412435

CosmicScientist wrote:I don't think departmental assistants would fix greytide. At some point it should be obvious that picking greyshirt is for bunking off duty and picking a role is for bunking off duty with yellow gloves. I'd rather not share resources with a designated bunking off duty role.
somerandomguy wrote:And yet it will still ask every round
It'd be once, if every round and why do you think there'd be someone asking for help every round? If only one new player signs up for this and someone with more playtime than you says yes, then you'll never see the popup.
>assuming only new players would do it
>assuming people aren't going to get tired of it and just say "no"
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Re: Assistant should be Tutorial Mode

Post by iksyp » #412457

this is bad
Dr_bee
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Re: Assistant should be Tutorial Mode

Post by Dr_bee » #412464

A way to signal that a person is new at a job would be nice, but I mean, the person can just ask in their radio channel for advice, Ive spent rounds teaching people atmos and basic engine setup because they just asked me.
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NanookoftheNorth
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Re: Assistant should be Tutorial Mode

Post by NanookoftheNorth » #412667

I think that re-purposing the space homeless is good. Assistants are now just there to fuck around. Seeing someone as an assistant trying to do a role like Cargo for example would make it when they are actually cargo go a lot more smoothly.

I think that this is somewhat abusable though. Basically, when choosing a department, those who lets say want science access for R&D purposes when all the scientist slots are taken can just pick science and bam, they have a space suit, getting in people's ways leeching useful resources from the department. I think having it restricted to four hours or less to use this feature per each department would fix this problem. Basically you need to be fresh to the department entirely to use the feature. I would wonder if security would be an available department though.

I like the idea a lot, I would really enjoy showing newbies around the station.
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Re: Assistant should be Tutorial Mode

Post by EagleWiz » #412894

I like the idea - there should be a difference between the "newbie trying to learn the game" role and the "awful player who doesn't want to contribute to the round" role.
And the later shouldn't have maint access, but thats a whole other issue.
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Re: Assistant should be Tutorial Mode

Post by BeeSting12 » #413299

Not a fan. Assistants can request access from the HOP and talk with someone or just go in the dept. and ask for advice as drbee said. The tutor thing is unnecessary and it will get old/spammy fast
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