New Job Programmer/Coder

A place to record your ideas for the game.
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Do you want this? hopefully the tg station team will notice this!

Yes!
6
35%
No!
9
53%
I don't care...
2
12%
 
Total votes: 17

blepblops
Joined: Fri Sep 11, 2015 9:13 pm
Byond Username: Blepblops

New Job Programmer/Coder

Post by blepblops » #118326

I had this idea there could be a new job that would programme and/or other autonomous machines. This would of course not replace the human brain method instead create an alternative way of getting an AI, this would of course be one of the trickiest jobs including cooperation between robotists, programmers and the captain. The Robotists would need to make computer chips and assemble the AI Core, the programmers to code the AI, create its laws, running it in a testing inviorment, ironing out the bugs and finally add it to the AI uppload or other autonomous machine (by permission and over seeing of the captain). The recuired code would need to be randomised every round. And the same code will not work on every type of autonomous machine. (Also AI controlled COW... yes...)

EDIT:it would be like the genetics interface not actually coding
Notice: you can change your vote

Whos with me!!!

Also I have more job/change ideas in development.

Have a nice day!
- Blep

Hello I am :ai: your AI how may I help :superhappy:
Last edited by blepblops on Sat Sep 12, 2015 8:30 am, edited 1 time in total.
oneechan
Joined: Wed Jul 08, 2015 8:36 pm
Byond Username: MajorAppleSauce

Re: New Job Programmer/Coder

Post by oneechan » #118355

less wrong simulator?
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duncathan
Joined: Mon May 25, 2015 4:12 pm
Byond Username: Dunc
Github Username: duncathan

Re: New Job Programmer/Coder

Post by duncathan » #118361

maybe the coders would actually play the game :^)
Image
Players can and will create their own fun.
Zilenan91
Confined to the shed
Joined: Sun Jul 19, 2015 8:09 pm
Byond Username: Zilenan91

Re: New Job Programmer/Coder

Post by Zilenan91 » #118366

I could see this being very interesting. Perhaps the incentive for coders to iron out the bugs (kek) would be that it would induce strange effects in some machines (emag effects) or give borgs/AI Ion laws
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
blepblops
Joined: Fri Sep 11, 2015 9:13 pm
Byond Username: Blepblops

Re: New Job Programmer/Coder

Post by blepblops » #118401

Of course it would not be actually programming just a UI.

More like genetics ui
blepblops
Joined: Fri Sep 11, 2015 9:13 pm
Byond Username: Blepblops

Re: New Job Programmer/Coder

Post by blepblops » #118403

Zilenan91 wrote:I could see this being very interesting. Perhaps the incentive for coders to iron out the bugs (kek) would be that it would induce strange effects in some machines (emag effects) or give borgs/AI Ion laws
Indeed
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MisterPerson
Board Moderator
Joined: Tue Apr 15, 2014 4:26 pm
Byond Username: MisterPerson

Re: New Job Programmer/Coder

Post by MisterPerson » #118466

blepblops wrote:Of course it would not be actually programming just a UI.

More like genetics ui
I think you should go into more detail what you actually mean here
I code for the code project and moderate the code sections of the forums.

Feedback is dumb and it doesn't matter
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