ID locked restraints
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- Joined: Thu Feb 12, 2015 3:36 am
- Byond Username: Roadhog1
ID locked restraints
These should be difficult to make, only one or two should spawn. Kind an upgraded straightjacket. The only way to remove them without security access is hacking the reader kinda like a door with a risk of shocking the shit out of both of them.
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- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
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- Joined: Thu Feb 12, 2015 3:36 am
- Byond Username: Roadhog1
Re: ID locked restraints
I just think it'd be neat. It's be useful for taking prisoners to be borged or whatever.Gun Hog wrote:Why would you desire such a thing?
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- Joined: Tue May 20, 2014 6:53 pm
- Byond Username: Cheimon
Re: ID locked restraints
The whole 'balance' of handcuffs, if you like, is that if you leave someone alone in them for too long they'll eventually get out, and probably have the restraints to boot.
If you really want something stronger, just use a straightjacket, cuffs, and buckle them to a bed. That's impossible to get out of, as far as I know. If you need to go further than that, sedate them.
If you really want something stronger, just use a straightjacket, cuffs, and buckle them to a bed. That's impossible to get out of, as far as I know. If you need to go further than that, sedate them.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: ID locked restraints
There's no need; they can't use their arms, take it off, resist out of it and can't unbuckle themselves if they get buckled. It's what you use if you absolutely don't want someone getting out by themselves. Well, unless they're a ling.CosmicScientist wrote:You can 'cuff someone you put in a straight jacket?
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- Joined: Fri May 23, 2014 3:29 am
- Byond Username: Amelius
Re: ID locked restraints
> Can't escape them.
> Normal restraints.
'I am unrobust please I need a way to not look like a complete shitter when perma-ing someone'.
> Normal restraints.
'I am unrobust please I need a way to not look like a complete shitter when perma-ing someone'.
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- Joined: Fri Mar 20, 2015 5:07 pm
- Byond Username: TheNightingale
Re: ID locked restraints
Security wouldn't need ID-locked restraints if people stopped trying to attack them or run when they're uncuffed.
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- Joined: Tue May 20, 2014 6:53 pm
- Byond Username: Cheimon
Re: ID locked restraints
I'd need to double check, but I think so. Either way, if you buckle them to something while they're jacketed, they can't unbuckle and therefore they can't resist out of the jacket itself. Use a roller chair or bed, and you have a strong method of imprisonment. Combine it with a set of legcuffs, which is easy enough to do, and even if they do escape they'll be stuffed for getting away. Your only problem is other people rescuing them, which can be resolved by tasering people in the way (it's normally fairly obvious, at least, when someone is following you to go for an uncuffing).CosmicScientist wrote:You can 'cuff someone you put in a straight jacket?Cheimon wrote:The whole 'balance' of handcuffs, if you like, is that if you leave someone alone in them for too long they'll eventually get out, and probably have the restraints to boot.
If you really want something stronger, just use a straightjacket, cuffs, and buckle them to a bed. That's impossible to get out of, as far as I know. If you need to go further than that, sedate them.
If you're not comfortable with that, you can also take the further steps of killing the prisoner, or just removing their brain in the transfer centre.
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