simple mob cloner for genetics
- PKPenguin321
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simple mob cloner for genetics
so this has been sitting around in my "things to do.txt" for a while:
"simple mob cloner: insert brain, insert dead simple mob, simple mob is revived with conciousness from the brain (might be janky balance-wise?)"
Basically what I want is a genetics scanner thingy that you drop a dead simple mob into, like Runtime's corpse or a dead basilisk. Then you smack a button, which causes the scanner to bolt shut. After a long while (about the same amount of time as normal cloning), it unlocks and opens up, dispensing a living simple animal.
What I also wanna do is have it so you can stick a brain in there, so that when the process is complete, the simple mob is revived is now player-controlled by the owner of the brain. This way you can get things like a legitimate player-Ian/Runtime/Poly/whatever.
I've also considered being able to emag it, which causes the mob to be super aggressive when it's revived, and make it so that if it's player-controlled it will have to obey the every order of whoever created it. This way a mining traitor can create a super-army of evil goliaths from the souls of assistants. To balance this, the mobs might have to gib on death.
Thoughts?
"simple mob cloner: insert brain, insert dead simple mob, simple mob is revived with conciousness from the brain (might be janky balance-wise?)"
Basically what I want is a genetics scanner thingy that you drop a dead simple mob into, like Runtime's corpse or a dead basilisk. Then you smack a button, which causes the scanner to bolt shut. After a long while (about the same amount of time as normal cloning), it unlocks and opens up, dispensing a living simple animal.
What I also wanna do is have it so you can stick a brain in there, so that when the process is complete, the simple mob is revived is now player-controlled by the owner of the brain. This way you can get things like a legitimate player-Ian/Runtime/Poly/whatever.
I've also considered being able to emag it, which causes the mob to be super aggressive when it's revived, and make it so that if it's player-controlled it will have to obey the every order of whoever created it. This way a mining traitor can create a super-army of evil goliaths from the souls of assistants. To balance this, the mobs might have to gib on death.
Thoughts?
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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- Confined to the shed
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- Byond Username: Zilenan91
Re: simple mob cloner for genetics
That sounds awesome. Especially the miner traitor part, put that in cargo/mining so that it's the go-to place to revive Ian/other Head of staff pets while also letting miners do cool shit.
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- Helios
- Joined: Mon May 05, 2014 5:07 pm
- Byond Username: Shodansbreak
Re: simple mob cloner for genetics
I was thinking that cloning gets upgraded so they can do it.
Like Phasic scanner/phasic manips and picos
Like Phasic scanner/phasic manips and picos
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- Confined to the shed
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- Byond Username: Zilenan91
Re: simple mob cloner for genetics
Nah this should be its own dedicated thing, not attached to genetics.
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- PKPenguin321
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Re: simple mob cloner for genetics
where tf would i put it if it was it's own thingZilenan91 wrote:Nah this should be its own dedicated thing, not attached to genetics.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
-
- Confined to the shed
- Joined: Sun Jul 19, 2015 8:09 pm
- Byond Username: Zilenan91
Re: simple mob cloner for genetics
There's tons of room in mining, you could put it where the crate is in the Metastation mining dock, and on Box you could do the same.
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- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: simple mob cloner for genetics
to be honest making horrible frankenbominations would be more xenobio's thing
- Helios
- Joined: Mon May 05, 2014 5:07 pm
- Byond Username: Shodansbreak
Re: simple mob cloner for genetics
GIVING MORE SHIT TO SCIENCE?Screemonster wrote:to be honest making horrible frankenbominations would be more xenobio's thing
- Cherrypone
- Joined: Sat Feb 20, 2016 9:41 pm
- Byond Username: Cherrypone
Re: simple mob cloner for genetics
Well, xenobio is a fairly underrated wing of science, last time I checked.Helios wrote:GIVING MORE SHIT TO SCIENCE?Screemonster wrote:to be honest making horrible frankenbominations would be more xenobio's thing
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- Confined to the shed
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- Byond Username: Zilenan91
Re: simple mob cloner for genetics
Xenobiology, more lethality than every other department combined, and has the destructive power to quite literally crash the server. Like, if there was a scale of deadliness, xenobiology would go so far above every other one it's not even funny. You've seen player spiders and statues right?
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- Cherrypone
- Joined: Sat Feb 20, 2016 9:41 pm
- Byond Username: Cherrypone
Re: simple mob cloner for genetics
See: Lazarus Injectors
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: simple mob cloner for genetics
Can lazarus injectors put brains into your corgi? Can lazarus injectors be acquired without 1000 mining points? I think not.Cherrypone wrote:See: Lazarus Injectors
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Drynwyn
- Joined: Fri Apr 18, 2014 5:09 pm
- Byond Username: Drynwyn
Re: simple mob cloner for genetics
Wouldn't this basically be a sentience potion machine? It should require a sentience potion to construct.
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
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- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: simple mob cloner for genetics
Reminder that this shit requires an active brain in addition to a dead animal.Drynwyn wrote:Wouldn't this basically be a sentience potion machine? It should require a sentience potion to construct.
It's also pretty likely that not every single mob is accepted in there, ex: anything that doesn't have fuckin' DNA.
- Cherrypone
- Joined: Sat Feb 20, 2016 9:41 pm
- Byond Username: Cherrypone
Re: simple mob cloner for genetics
Wait, we're also talking about being able to implant brains into animals?PKPenguin321 wrote:Can lazarus injectors put brains into your corgi? Can lazarus injectors be acquired without 1000 mining points? I think not.Cherrypone wrote:See: Lazarus Injectors
Fuck, didn't remember that part.
If THAT'S part of the deal, I'm in, although that's more of a surgery thing then a cloner thing.
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- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: simple mob cloner for genetics
Maybe give it to botony for ranching critters?
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