Admins intervening against antags
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- Joined: Sun Dec 11, 2016 6:19 am
- Byond Username: Reondin
Admins intervening against antags
I can understand that admins intervening against a hiding rev head/head of staff, but what about solo antags like wizards?
Heres the deal:
Wizard round mulligans another wizard
I spawn as CLOWN WIZARD the bananium golem
I spawn FOUR apprentices and TWO tickle demons
We teleport to bridge and I get the disk after I confirm my miner target was dead.
I hide on toxins site as shuttle is called almost as soon as I arrived
Cap shows up and almost kills me, I escape to xenobio and hide in depowered waste disposal
Cap knows I'm there because of my honking but cant find me and saunters off
My underlings cause chaos and all manage to get killed as shuttle arrives
CENTCOMM ANNOUNCES THAT THE WIZARD IS HIDING IN A DISPOSAL UNIT
Cap comes in and kills me because I was at red health
Had centcomm not made that announcement, I would have greentexted. Now here is my issue, sure if a tator/ling/wizard kills off almost all the crew admins can intervene with an ERT or something, but I hadnt harmed anyone and managed to greentext with NO SPELLS. But according to the admin that did it, I have a responsibility as the solo antag to make the round interesting.
I disagree with this completely. What if a wizard decides to go full robeless stealth? Does centcomm reveal there is a wizard? Or what if a cult is so good they manage to succeed without ever revealing its cult?
I propose a new rule added to the ADMINISTRATION that restricts them from interfering in ANY antag affairs barring crew extermination unless exploits are involved.
Heres the deal:
Wizard round mulligans another wizard
I spawn as CLOWN WIZARD the bananium golem
I spawn FOUR apprentices and TWO tickle demons
We teleport to bridge and I get the disk after I confirm my miner target was dead.
I hide on toxins site as shuttle is called almost as soon as I arrived
Cap shows up and almost kills me, I escape to xenobio and hide in depowered waste disposal
Cap knows I'm there because of my honking but cant find me and saunters off
My underlings cause chaos and all manage to get killed as shuttle arrives
CENTCOMM ANNOUNCES THAT THE WIZARD IS HIDING IN A DISPOSAL UNIT
Cap comes in and kills me because I was at red health
Had centcomm not made that announcement, I would have greentexted. Now here is my issue, sure if a tator/ling/wizard kills off almost all the crew admins can intervene with an ERT or something, but I hadnt harmed anyone and managed to greentext with NO SPELLS. But according to the admin that did it, I have a responsibility as the solo antag to make the round interesting.
I disagree with this completely. What if a wizard decides to go full robeless stealth? Does centcomm reveal there is a wizard? Or what if a cult is so good they manage to succeed without ever revealing its cult?
I propose a new rule added to the ADMINISTRATION that restricts them from interfering in ANY antag affairs barring crew extermination unless exploits are involved.
- PKPenguin321
- Site Admin
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Re: Admins intervening against antags
hiding in a disposal bin all round as wizard so you can get that sweet greentext
sounds entertaining
sounds entertaining
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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- Joined: Sun Dec 11, 2016 6:19 am
- Byond Username: Reondin
Re: Admins intervening against antags
>All roundPKPenguin321 wrote:hiding in a disposal bin all round as wizard so you can get that sweet greentext
sounds entertaining
It was 7 minutes and I had spawned 6 other antags for the crew to deal with.
Not to mention the previous wizard had left a staff of change around and there was a syndieborg and xenos running around.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: Admins intervening against antags
I was the admin who did it, as you know; as I said before it's pretty consistent with, say, heads of staff in rev hiding in space or lone traitors hiding in a locker. For a little while is OK, but indefinitely waiting out the round end countdown in a virtually impossible-to-discover location is pretty un-sporting.
I did try to use some restraint, only saying "a disposal unit" of which there are dozens instead of the exact location. (I know you had the disk and there was a pinpointer, but the pinpointer had picked you up without it. I didn't see the part where the cap was in the room previously, if he was in the room previously.)
I did try to use some restraint, only saying "a disposal unit" of which there are dozens instead of the exact location. (I know you had the disk and there was a pinpointer, but the pinpointer had picked you up without it. I didn't see the part where the cap was in the room previously, if he was in the room previously.)
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- Joined: Sun Dec 11, 2016 6:19 am
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Re: Admins intervening against antags
Cap walked up to my disposal unit twice. I was sure I was dead. He walked away both times.
- lollerderby
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Re: Admins intervening against antags
"i lost greentext once so admins must never touch antags again"
sounds legit
sounds legit
DEAD: Tim Ebow says, ">rylie talking shit and not actually doing anything again"
DEAD: Tim Ebow says, "What a twist"
DEAD: Tim Ebow says, "What a twist"
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- Joined: Sun Dec 11, 2016 6:19 am
- Byond Username: Reondin
Re: Admins intervening against antags
Directly via unneeded admin intervention.lollerderby wrote:"i lost greentext once so admins must never touch antags again"
sounds legit
- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
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- Location: >using suit sensors
Re: Admins intervening against antags
admins are DMs as much as they are salt handlers, there's no strict rule saying admins cannot touch greentext, and plenty of precedent for admins to intervene for the greater good.
a rule making greentext sacred is fucking stupid anyway, no importance should be placed on it beyond common courtesy in normal situations, whatever the server is about it's not about protecting greentext
a rule making greentext sacred is fucking stupid anyway, no importance should be placed on it beyond common courtesy in normal situations, whatever the server is about it's not about protecting greentext
The patched, dusty, trimmed, feathered mantle of evil +13.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Admins intervening against antags
Greentext is not that sacred.
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- Joined: Sun Dec 11, 2016 6:19 am
- Byond Username: Reondin
Re: Admins intervening against antags
Why can an admin directly ruin one players greentext when the result benefits noone though? I didn't kill anyone so there was no feeling of "Yess that murderboner that killed me got what they deserved."
Hell when I died literally NOBODY was orbiting me, they were all following the other antags I spawned. TWO who were still alive. Greentext shouldn't be sacred, but it shouldn't be free to just take from someone just because you disagree about how they got it.
Hell when I died literally NOBODY was orbiting me, they were all following the other antags I spawned. TWO who were still alive. Greentext shouldn't be sacred, but it shouldn't be free to just take from someone just because you disagree about how they got it.
- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
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- Location: >using suit sensors
Re: Admins intervening against antags
i wasn't in the round so I can't/wasn't commenting specifically on the round
there are many factors at play here, round length, the fact that you were a mulligan, crew player fatigue and losses after dealing with the first wizard, further fatigue and losses dealing with the second wizard, the fact that it's a wiz round, the fact that you were hiding, points of view from players other than yourself, and many more
if you think this is complaint worthy, since it sure as sure sounds like one, make a complaint otherwise I'm really sure no admin or headmin will ever make a rule making greentext sacred.
there are many factors at play here, round length, the fact that you were a mulligan, crew player fatigue and losses after dealing with the first wizard, further fatigue and losses dealing with the second wizard, the fact that it's a wiz round, the fact that you were hiding, points of view from players other than yourself, and many more
if you think this is complaint worthy, since it sure as sure sounds like one, make a complaint otherwise I'm really sure no admin or headmin will ever make a rule making greentext sacred.
The patched, dusty, trimmed, feathered mantle of evil +13.
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- Joined: Sun Oct 26, 2014 5:13 am
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Re: Admins intervening against antags
Admins are allowed to intervene with the round when they feel the round is not progressing in a nice way and admins should always, when they do intervene, to make things more fun, sometimes we get it right, sometimes we get it wrong. In this case you described, doing anything to tell your location didn't seem necessary(since you had the disk and the crew had the pinpointer anyway).
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
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Re: Admins intervening against antags
I dunno man the shuttle was on its way, at that point who gives a shit if the lone antag is hiding or not his job is done and people are getting the fuck out.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
- TehSteveo
- Joined: Sat Apr 19, 2014 1:31 am
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- Location: Pennsylvania
Re: Admins intervening against antags
Smells like an admin complaint. Is this an admin complaint in policy discussion? As I can already tell you nobody is going to change rules to make people's greentext sacred.
Freedom
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
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Re: Admins intervening against antags
pretty much thisSaegrimr wrote:I dunno man the shuttle was on its way, at that point who gives a shit if the lone antag is hiding or not his job is done and people are getting the fuck out.
What benefit was there to intervention if the wizard wasn't stalling the round-end in any way, shuttle was en-route, and the wizard's minions were still providing a distraction from the crew?
Apparently there was less benefit to intervening than there was to not intervening so why the fuck would you intervene
comparing it to a head hiding in a rev round and drawing the round out is a completely nonsensical comparison.
- lollerderby
- Joined: Sat Aug 09, 2014 4:24 pm
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Re: Admins intervening against antags
well if it'll make you feel better, leave negative feedback or make an admin complaint, but the proposed policy change stands pretty much zero chance of being accepted
DEAD: Tim Ebow says, ">rylie talking shit and not actually doing anything again"
DEAD: Tim Ebow says, "What a twist"
DEAD: Tim Ebow says, "What a twist"
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Admins intervening against antags
>Nobody was orbiting the literal trash wizardSweets wrote:Why can an admin directly ruin one players greentext when the result benefits noone though? I didn't kill anyone so there was no feeling of "Yess that murderboner that killed me got what they deserved."
Hell when I died literally NOBODY was orbiting me, they were all following the other antags I spawned. TWO who were still alive. Greentext shouldn't be sacred, but it shouldn't be free to just take from someone just because you disagree about how they got it.
You don't say.
- TehSteveo
- Joined: Sat Apr 19, 2014 1:31 am
- Byond Username: TehSteveo
- Location: Pennsylvania
Re: Admins intervening against antags
I'm locking this as everything that's been said has been said in terms of policy. Everything being discussed is either going on about the admin's actions or the fact that the rules are not going to be changed to make greentext protected from intervention.
If Reondin wants to make an admin complaint against Bgobandit they can do so as this should have been an admin complaint to begin with.
If Reondin wants to make an admin complaint against Bgobandit they can do so as this should have been an admin complaint to begin with.
Freedom
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