Engineer's who don't lock lockers. I'm all for giving a couple assistants who seem nice insuls but it sucks when you late join as an engineer and cant find any cause they were all taken.
OK YA KNOW WHAT YEA, THATS LIKE 20X MORE IMPORTANT. SEC NEVER DOES IT. THEY ALWAYS HAVE ONE OR TWO GREEN LOCKERS. AND I COULD JUST SLIP IN AND TAKE A SECBELT AND SOME SECHUDS IF I FELT LIKE IT.
Speaking of lockers, why do people open the oxygen and fire lockers in the hall and leave them open? It takes two seconds.
It's a a lovely experience to run to be hit in the face with an empty oxygen locker as the emergency tanks you desperately need gently float away into space during a a breach.
Farquaar wrote: ↑Sun Nov 21, 2021 11:43 pm
Imagine my grandparents surviving nazi concentration camps only for their grandson to be accused of nazism for criticizing a citrus fruit on the internet.
Farquaar wrote:Speaking of lockers, why do people open the oxygen and fire lockers in the hall and leave them open? It takes two seconds.
It's a a lovely experience to run to be hit in the face with an empty oxygen locker as the emergency tanks you desperately need gently float away into space during a a breach.
It's gotten to a point that I've begun bolting down every single locker I see because I've felt that agony of having a locker drift out of reach too many times
Farquaar wrote:Speaking of lockers, why do people open the oxygen and fire lockers in the hall and leave them open? It takes two seconds.
It's a a lovely experience to run to be hit in the face with an empty oxygen locker as the emergency tanks you desperately need gently float away into space during a a breach.
It's gotten to a point that I've begun bolting down every single locker I see because I've felt that agony of having a locker drift out of reach too many times
Holy crap doing this is so useful. As engineer I sometimes do this in the halls, but I always make sure to do it around the SM. If the SM delams and starts generating gravitational anomalies it makes it ALOT more annoying to fix it with like 5 lockers floating around covering pipes and shit.
Anonmare wrote:tbh O2 and firelockers should start bolted to the floor
See I'd be fine with that but, I kind of like hearing the consecutive wrench sounds when i wrench down a couple lockers in a row. Its like ASMR for my engi ears.
Farquaar wrote: ↑Sun Nov 21, 2021 11:43 pm
Imagine my grandparents surviving nazi concentration camps only for their grandson to be accused of nazism for criticizing a citrus fruit on the internet.
People that beat up a guy you've handcuffed and then get pissed off when you arrest them too. Like seriously, are you actually expecting me to let you kick a guy to crit while I'm hauling him to the brig?
People that don't understand that if a borg sees you harming people, they're not going to release you from the brig. Law 2 means bugger all at that point.
Shoving someone who is bleeding, and is at critical blood levels into cryo and just leaving them there to die.
ShrimpMantis wrote:People that insist that the monkey recycler is worse than the slime management
When an unskilled player says something is overpowered/weak/worthless/godly when they know nothing about it. Fuck you, buddy. Just fuck you.
You can actually upgrade the monkey recycler so you get a net gain from recycling monkeys right? It's still annoying to fish the bastards out of the pens though.
I fucking hate the double emergency oxygen tanks on deltastation and the librarian. Before delta, only deathsquads had those, not even erts. After delta, the arrivals shuttle has em.
confused rock wrote:I fucking hate the double emergency oxygen tanks on deltastation and the librarian. Before delta, only deathsquads had those, not even erts. After delta, the arrivals shuttle has em.
Delta also makes syndicate balloon cheap and worthless.
Also #1 pet peeve is borgs who lurk around brig even though no indication has been given that sec is harmful.
That and people who start beating someone once you arrest them so that borgs drag them away.
You (cough), you haven't won here. You and your mutie-bastard friends are gonna join me in a big ol' mushroom cloud sendoff. I just triggered the self-destruct. (Heh, heh; cough, cough,...) The work will go on. You didn't do nothing here, 'cept seal your own death warrants. Duty, (cough) honor... courage... Semper Fiiiii........
confused rock wrote:I fucking hate the double emergency oxygen tanks on deltastation and the librarian. Before delta, only deathsquads had those, not even erts. After delta, the arrivals shuttle has em.
Life preserver (or something like that) crate on the meta escape shuttle has them too
Farquaar wrote: ↑Sun Nov 21, 2021 11:43 pm
Imagine my grandparents surviving nazi concentration camps only for their grandson to be accused of nazism for criticizing a citrus fruit on the internet.
I am actually legitimately annoyed that the main powernets don't wire into the isolated SMES units (such as the grav gen and telecomms SMES units) by default. It's something I do every round and it upsets my autism so much
Anonmare wrote:I am actually legitimately annoyed that the main powernets don't wire into the isolated SMES units (such as the grav gen and telecomms SMES units) by default. It's something I do every round and it upsets my autism so much
It's supposedly to prevent a sink from breaking grav/comms
When detectives and lawyers ask for shit roundstart as warden and I have the nerve to say no
How dare I not give you free things? If the det needed a sechud he’d start with one, lawyers are just assistants with brig access fuck off no pepperspray for you. No means no, asking nicely when you feel you’re owed something for being polite is just being rude.
Anonmare wrote:I am actually legitimately annoyed that the main powernets don't wire into the isolated SMES units (such as the grav gen and telecomms SMES units) by default. It's something I do every round and it upsets my autism so much
It's supposedly to prevent a sink from breaking grav/comms
I don't mean connecting them to the APCs, I mean the SMES.
hat's what the SMES is for. It acts as a buffer to power sinks.
confused rock wrote:When detectives and lawyers ask for shit roundstart as warden and I have the nerve to say no
How dare I not give you free things? If the det needed a sechud he’d start with one, lawyers are just assistants with brig access fuck off no pepperspray for you. No means no, asking nicely when you feel you’re owed something for being polite is just being rude.
Not going to defend morons who think that being rude IC will get them gear
Still, unless you're aiming to have a wanted greytider running around with the detective's revolver, it doesn't hurt to give him sechuds and a secbelt.
Farquaar wrote: ↑Sun Nov 21, 2021 11:43 pm
Imagine my grandparents surviving nazi concentration camps only for their grandson to be accused of nazism for criticizing a citrus fruit on the internet.
confused rock wrote:When detectives and lawyers ask for shit roundstart as warden and I have the nerve to say no
How dare I not give you free things? If the det needed a sechud he’d start with one, lawyers are just assistants with brig access fuck off no pepperspray for you. No means no, asking nicely when you feel you’re owed something for being polite is just being rude.
confused rock wrote:When detectives and lawyers ask for shit roundstart as warden and I have the nerve to say no
How dare I not give you free things? If the det needed a sechud he’d start with one, lawyers are just assistants with brig access fuck off no pepperspray for you. No means no, asking nicely when you feel you’re owed something for being polite is just being rude.
>not giving the detective a sechud
The detective's keen eye should be able to analyze facial expressions and tell whether the person is set to arrest or not solely based on if they show signs of guilt or not. Giving him sec huds would make his job too easy