Term Limits
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Term Limits
A couple people have mentioned this and I've heard others express support. Do you support term limits for headmins? If so, what form would you like them to take?
- dragomagol
- In-Game Head Admin
- Joined: Fri Jun 19, 2020 11:04 pm
- Byond Username: Dragomagol
Re: Term Limits
I would support term limits for headmins. It's great having an experienced person in the role, there's no doubt. But I also value having fresh perspectives and fresh names sitting at the wheel (not to mention headmins themselves having a chance to take a step back).
I believe implementing a two-term limit for headmins is reasonable. Maybe something like two terms on and then you have to wait 1-2 terms to run again.
I believe implementing a two-term limit for headmins is reasonable. Maybe something like two terms on and then you have to wait 1-2 terms to run again.
- Mothblocks
- Code Maintainer
- Joined: Fri Jul 27, 2018 9:33 am
- Byond Username: Jaredfogle
Re: Term Limits
Two consecutive terms is enough to get anything done.
Head Coder of /tg/station, hi!Shaps-cloud wrote: ↑Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
Head Admin of /tg/station Feb 2022.
Mothblocks everywhere, >>> Say nice things about me <<<
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