Vines/Kudzu

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Atlanta-Ned
In-Game Game Master
Joined: Fri Apr 18, 2014 2:11 pm
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Vines/Kudzu

Post by Atlanta-Ned » #188587

Balance the fuck out of this or remove it because they are ruining EVERY. GODDAMN. ROUND. The "permastun, disable radio(???)" aspect is a nice touch. Especially when paired with the fact that the venus man traps or what the fuck ever can travel through walls. Did you know they keep you stunned and pull you back over an infinite distance? I just learned that. It was a lot of fun (not really).

IF AN ADMIN HAS TO DELETE IT IN ORDER TO GREENTEXT, SOMETHING IS FUCKED UP

Or pull an Emily Ranger and remove the players that are obviously abusing the mechanic and defending their abuse in deadchat (you know who you are and you suck)
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OOC: Pizzatiger: God damn Atlanta, how are you so fucking smart and charming. It fucking pisses me off how perfect you are
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coiax
Joined: Sun Jan 31, 2016 10:45 am
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Re: Vines/Kudzu

Post by coiax » #188589

Hatters
Joined: Sun Jan 31, 2016 2:32 pm
Byond Username: Hatters Gonna Hat

Re: Vines/Kudzu

Post by Hatters » #188590

Venus human traps have unlimited vines. The vines go through walls. They completely entangle and stun you, and drag you towards the venus trap. They can do this outside of your field of view, essentially a fucking mobile heat-seeking artillery that goes through walls. The venus trap is capable of significant movement, even outside the range of kudzu. They do shitloads of brute damage a hit. This costs nothing but some time, knowledge, and a bit of chemistry resources. It's total bullshit. Anyone who doesn't want to at least nerf it a tiny bit is a retard. At the absolute minimum it should be made separate from kudzu so you don't have to deal with shitloads of venus traps coupled with max potency space vines, which is basically a death sentence for anyone that isn't immune to grapple/stun/knockdown.
nsos
Joined: Sat Apr 19, 2014 4:09 pm
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Re: Vines/Kudzu

Post by nsos » #188647

New vines probably disrupt way too much/too powerful for how relatively easily you can get it even if RNG doesn't swing your way thanks to chems.
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oranges
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Joined: Tue Apr 15, 2014 9:16 pm
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Re: Vines/Kudzu

Post by oranges » #188674

We prefer balance discussions are kept here and the tracker is reserved for actual bugs.

The forum is better suited to the long form discussion that balance debate tends to entail.
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