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Thundercoot wrote:Hunger's still around, but it takes much longer now, and normally comes after about an hour into the round.
TheWulfe wrote:Eh, hunger isn't a big deal I feel it's only an immersions thing.
Personally I hated getting punished with a speed penalty for doing important round related stuff and interactions whenever I didn't have time to feed the all-consuming hunger tapeworm and play pretend-eat.
Shaps wrote:Hunger was great, it actually got people to come out of their autism forts and take a break from whatever they were doing to go grab a bite to eat. Anything that causes people to leave their fortresses of solitude and interact with other people in the crew is a good thing
Zilenan91 wrote:It'd be great if food actually did things to you other than fill your hunger bar and give literally unnoticeable benefits.
Zilenan91 wrote:Yeah nutriment doesn't heal anymore. I don't know who removed it but it was probably paprika.
Zilenan91 wrote:I was using the paprika ruined everything meme.
Also yeh I know what Vitamin is. It gives such a small benefit that it's literally unnoticeable.
Pascal123 wrote:Hunger wasn't a deterrent to roleplay in my opinion. People made food for each-other. People would congregate in some sort of designated dining hall area and chat to eachother a bit while eating and drinking. It was like break time.
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
Kor wrote:I wish Wyzack was still an admin.
JohntheRipper wrote:So we agree that the cook/cooking needs to be buffed.
The question right now is if we want do it with negative reinforcement (buff hunger) or with positive reinforcement (buff the foods effects).
While buffing hunger is easily done it may provoke backslash from users. Buffing food items made by the cook is more likely to be accepted, but will require more work and balancing.
I think it would be beneficial if hunger is buffed moderately while also food items receive better effects. The improvement of food items could also be used to reward cooks (and eaters) for crafting the more exotic meals.
Random Players wrote:I want to note, that if such is done, please make sure something like 'Ration Bars' are added to the Miner Reward Point items at a reasonable price. Something that while not giving any bonuses, fills for a long time. So long mining expeditions are fully feasible.
That is, if hunger is buffed so that such might be a issue.
lumipharon wrote:You don't need ANY food currently, with how hunger has been changed - rounds never last long enough for hunger to even drop.
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