Declare zombies and heretic ghouls as non-human

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Itseasytosee2me
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Declare zombies and heretic ghouls as non-human

Post by Itseasytosee2me » #650684

Heretic ghouls and zombies are absent from the "Is it Human?" chart in silicon policy. It does declare corpses as non-human, but I feel like there is precedence to specifically include human zombies and ghouls as non-human. Perhaps in the same line as corpses. https://tgstation13.org/wiki/Rules#Silicon_Policy
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Itseasytosee2me
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Re: Declare zombies and heretic ghouls as non-human

Post by Itseasytosee2me » #650687

It should be noted while that code wise, zombies are a separate species from human. Ghouls on the other hand, do not loose their species, they are given a status effect and then ahealed.
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Re: Declare zombies and heretic ghouls as non-human

Post by Pandarsenic » #650689

They are, as far as I'm aware, already enforced as such, so this should be an easy addition, I think?
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Itseasytosee2me
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Re: Declare zombies and heretic ghouls as non-human

Post by Itseasytosee2me » #650694

Also often brought up is the medical scanner readout. Humans who drink a flight potion are no longer classified as humans to AI, the medical scanner reads out something along the lines of "Angels (Winged Humans)"
If you scan a zombie with a medical scanner, the will readout as "Infectious Zombie" heretic ghouls will still read out as their original species. Just something for thought.
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Re: Declare zombies and heretic ghouls as non-human

Post by san7890 » #650695

I think there's something to be said when a heretic ghoul disguises themselves in a MODsuit or something else to conceal their identity. I suppose this ruling would have to happen once the AI is able to know beyond a shadow of a doubt that there's a heretic's ghoul on the station.
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Re: Declare zombies and heretic ghouls as non-human

Post by Armhulen » #650697

undead means no pulse means corpse means nonhuman
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Itseasytosee2me
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Re: Declare zombies and heretic ghouls as non-human

Post by Itseasytosee2me » #650698

Armhulen wrote: Wed Aug 24, 2022 5:03 pm undead means no pulse means corpse means nonhuman
Heretic ghouls show as alive on health huds, They also still bleed and are affected by bloodloss. No longer relevant.
Last edited by Itseasytosee2me on Wed Aug 24, 2022 10:02 pm, edited 1 time in total.
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Re: Declare zombies and heretic ghouls as non-human

Post by Armhulen » #650709

Itseasytosee2me wrote: Wed Aug 24, 2022 5:45 pm
Armhulen wrote: Wed Aug 24, 2022 5:03 pm undead means no pulse means corpse means nonhuman
Heretic ghouls show as alive on health huds, They also still bleed and are affected by bloodloss.
Well, that's ridiculous! I'm proposing this as a code solution. https://github.com/tgstation/tgstation/pull/69443
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Itseasytosee2me
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Re: Declare zombies and heretic ghouls as non-human

Post by Itseasytosee2me » #650713

Cool, well that fixes it.
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Re: Declare zombies and heretic ghouls as non-human

Post by Mothblocks » #650739

theyre not human and arm is fixing the thing that might make you think they are
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