R&D Mythril Sheets & Psuedo Magic Tech

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FantasticFwoosh
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R&D Mythril Sheets & Psuedo Magic Tech

Post by FantasticFwoosh » #169129

Idea as follows.

> When a piece of mythril or a magical item is deconned, it translates into 'wizard tech' (placeholder name until something better comes along)

This allows the construction of aesthetically pleasing mythril sheets which could be a swap-out material for wizard ships away from the sickly green seemingly uranium walls. It could also open some psuedo tech designs. Can make wizard statues, magic see through doors and typical girders

This is a similar line of R&D to ayy tech for a reason, as its meant to contrast and reflect events that have happened in a round. You could have 1 set of circumstances meaning you capture ayy tech and have fancy ayy alloys or you obtain magical items and have mythril themed objects.

To throw you a example of some weaponised tech in mind loosely.

> Dragonfire Accelerant Cannon - Charges up and shoots literal fireballs, ammo could be separate or just draws heavy power.

A rather memey suggestion, feedback would be appreciated.

Spoiler:
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Zilenan91
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Re: R&D Mythril Sheets & Psuedo Magic Tech

Post by Zilenan91 » #169132

If we want magic it's not going in R&D they have literally everything already
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Anonmare
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Re: R&D Mythril Sheets & Psuedo Magic Tech

Post by Anonmare » #169133

Could make magic research the Libarian's domain
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ShadowDimentio
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Re: R&D Mythril Sheets & Psuedo Magic Tech

Post by ShadowDimentio » #169138

Chaplain and librarian should get this.
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Armhulen
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Re: R&D Mythril Sheets & Psuedo Magic Tech

Post by Armhulen » #172242

whats that i hear?

librarian isn't going to be poo anymore?

do this right now, I want muh magics.
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Re: R&D Mythril Sheets & Psuedo Magic Tech

Post by Scott » #172314

Mythril already exists, it even has a sprite (it looks like uncooked bacon). It's just not used for anything or mineable.
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Re: R&D Mythril Sheets & Psuedo Magic Tech

Post by Screemonster » #172325

I've seen it pop up in other codebases and like to wind up the scientists by announcing the find using the names of the KoL pork gems, like hamethyst.
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Re: R&D Mythril Sheets & Psuedo Magic Tech

Post by Incomptinence » #172337

ShadowDimentio wrote:Chaplain and librarian should get this.
Librarian researches chaplain does the magic muscle.

Then they join up with RND to make a mech that casts fireball.

I mean its right across the hall in box.
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