TLDR OF THAT GUIDE : READ WHAT'S IN QUOTES
There used to be a point in time, in a long gone gold age, where we had decent scientist (Thoughtsynapsis, please come back, my love for you is forever) who knew how to properly work the damn lab. Sadly, it seems that in about 90% of the round I have bothered to participate (or observe), NO-ONE EVER WORKS THE GOD FORSAKEN LAB.
It's not complicated to DO. Hell, it's EASY, and FAST, and you get access to so many goodies :
-For the whole department :
- Robotics gets upgraded Exosuit fabs and better material usage.
Upgraded Xenobio Machine with tier 3 get you a ONE TO ONE MONKEY RATIO, AND THREE CORES PER SLIME. HOLY FUCKING SHIT GOLEMTIDE STATIONWIDE
Hell, even Toxins loves toying with the Heater/Cooler in RnD's backyard, so upgrading those is a nice touch too.
- Cargo : because upgrading the ORM (Ore Redemption Machine) makes them filthy rich, and thus makes YOU filthy rich.
Medbay : Better Genetics, better sleepers, better cryo. Also Autocloning, provided you get your hands on gold and silver which are actually available on board.
Botany : More plants! No seriously, I don't remember what the upgrades do, but botany love 'em. Also, Floral Somatray.
Engineering : Upgrade the singulo containment, the SMES...Also, better emitters. Blobs HATE better emitters. Sadly, you can't replace cells in APCs yet : goof I'm looking at you if you can't tell
Also, did you know you can upgrade Borg Recharger Stations? They will love you for it assuming they're not rogue
- You have worked the lab, and have now the POWER! Want to make robotics redundant? Make your own exofab! Screw asking chemistry for acid? Make your own chemistry department! You wish there was still telescience instead of that stupid looking EXPERIMENTOR? Rebuild the whole damn thing and steal the armory nice and easy! Want to spy on the crew and/or the borgs? Make your own security terminal, or personal AI! Seriously, the possibilities are endless, all limited by your imagination - and by the server rules, honk.
Funnily, no. Most of the fun comes from abusing all the machinery you can make, the making/upgrading process made trivial by the RPED . If you have the parts in the RPED, click the machine frame : BAM. Just a screwdriver required.
But it takes so much ti-
Not even 10 minutes to get everything where it should be before materials, if you know how to do it right, that is.
Alright, folks, enough introduction, let's talk about how to do it fast, quick - you can upgrade the ORM to tier 3 before the 10 minute mark, provided you're fast enough.
Step 1 : Preparation
- Go the the RnD Testing Lab - or the backyard, as I'd like to call it - and nab those items before anyone else does :
- -A Wrench or an Analyzer from the toolbox (Engineering 1, mainly.)
-A Medical Scanner (Biology Level 1, EM 1)
-A Flamethrower (Weapon 1, Plasma 1)
-A sheet of Plasma (Material 2, Plasma 2)
-A Practice Laser Gun (Weapons 2, EM 2)(Not quite necessary, there's other possibilites)
- -The two High-Capacity cells sitting on the lower table, or 1 Capacitor and 1 HC Cell (Power 2)
-A Manipulator, from the stack of parts on the right (Data 1)
- -A Wrench or an Analyzer from the toolbox (Engineering 1, mainly.)
There's none. You have make it yourself :
- Take a welder and a screwdriver from the toolbox in the backyard.
Apply Screwdriver to Welder. Keep the screwdriver in your pocket, it'll have his uses later.
Get some rod : by deconstructing a table, using some metal.
Apply rod to Welder.
BAM. Flamethrower. No need to put a tank on that thing.
Step 2 : Getting that Circuit Imprinter upgraded
- Deconstruct the stuff you have in that order :
- -Manipulator
-Wrench or Analyzer
-Flamethrower
-Medical Analyzer
-Plasma Sheet
-Practice Laser OR Destructive Analyzer Board OR A Flash
-2 High-Capacity Cells
Construct and deconstruct :- -Tracking Beacon
-Nano Manipulator
-Welding Mask OR Mining Drill
-Advanced Scanning Module
- -Manipulator
Step 3 : Getting to Tier 3
- From the Circuit Imprinter, make :
- -A Sleeper Board. Deconstruct Immediatly
-A Portable Chem Dispenser Board. Deconstruct Immediatly
- -4 Super Matter Bins
-5 Pico-Manipulators
-1 Advanced Scanning Module
-2 High-Power Laser
Run to Cargo, screwdriver the ORM, hit it with the RPED, screwdriver it back together. - -A Sleeper Board. Deconstruct Immediatly
A more concrete example? A diamond ore node give three diamond ore. Those 3 diamond ores, processed with a upgraded ORM, will spew out 9 diamond sheets. With an upgraded protolathe, RnD gets the equivalent of 27 sheets of diamond, compared to 3 with no upgrades.
Let that sink in for a bit. And now think that with Bluespace (Tier 4) parts, you'll have a multiplying/dividing factor of 4, AKA 16 times efficiency.
YEAH, SCIENCE!
Step 3.5 : Machinery time!
- Using the spare metal, make three machine frames. Wire 'em up.
Print up :- -Portable Chem Dispenser Board
-Autolathe Board
-Exosuit Fabricator Board
-7 Super Matter Bins
-3 Pico-Manipulator
-1 High-Power Laser
-1 Advanced Capacitor
-1 Super-Capacity Cell
At the same time, I suggest using the parts to upgrade Xenobio and Robotics, if needed/possible :- -7 Super Matter Bins
-4 Pico-Manipulators
-2 High-Power Laser.
Add 4 Super Matter Bins and 4 High-Power Lasers if you want to upgrade the Heater and Cooler as well. - -Portable Chem Dispenser Board
That's the base stuff, will continue this guide in the next post. The post limit already fucked me over and deleted parts of what I've written as well, god fukken damn it.