Bottom post of the previous page:
Building a habitat is a great example of how tedious this shit is. I can run around outside looking at my exterior for like 15 seconds before I'm beset by three different predators. If I swim around to avoid them I very quickly have used up half my O2 and need to run back inside the base anyway. I spend more time ducking in and out of this tiny fucking airlock trying to eyeball things from outside than I do actually building or deciding on what to build. (Yes I know you can build from the inside, but it wont ever tell you why you can't place something, or in the case of curved corridors and such it doesn't show you what direction they're turning in until you've placed them, and then you need to deconstruct them from outside)There's a lot of really cool stuff here I want to explore and play with but that O2 limit, the spawn rate on predators, the pace at which things eat through batteries vs. how complicated it is to make new batteries + the fact that the materials are finite = too much frustration for what it's worth
If it were me I would adjust the rates for things like
Starting oxygen for player 3:00 (up from 45 seconds)
With additional tank 10:00 (up from 105 seconds)
With high capacity tank 20:00 (up from 165 seconds)
Any device with a battery passively recharges over time.
Batteries are just used as construction materials to build electronic devices, not as "ammunition".
And half whatever rate they use for spawning predators. I've swam through biomes so dense with fucking sharks and other shit I start to drop frames. When I turn around and there's four goddamn different assholes chasing me, and then another one clips out of a wall and bites me, it's just fucking broken. I found this fucking wreck, sealed up tight, had to use the laser cutter to open the door, and lo-and-behold there's already a fucking sand shark in there and it lunges out of the wall and bites me. Come the fuck on.