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ADD JUMPSCARE HALLUCINATIONS YESUmbrage: Shadowling Redux (delayed?)
- Armhulen
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- Xhuis
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Re: Umbrage: Shadowling Redux
I was definitely pondering adding a targeted ability that slowly drives the target insane with mind-numbing horror. I guess that confirms it.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
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Re: Umbrage: Shadowling Redux
>drives the target insane
You mean "makes the target meta that it's shadowling and beeline for the nearest way to seek treatment/cockblock the sling".
You mean "makes the target meta that it's shadowling and beeline for the nearest way to seek treatment/cockblock the sling".
- Xhuis
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Re: Umbrage: Shadowling Redux
Hopefully not, but realistically yes.DemonFiren wrote:>drives the target insane
You mean "makes the target meta that it's shadowling and beeline for the nearest way to seek treatment/cockblock the sling".
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- Luke Cox
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- Location: Prisoner Transfer Room
Re: Umbrage: Shadowling Redux
Hallucinations have to come into play at some point. That, and the randoms screams
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Umbrage: Shadowling Redux
I mean, hallucinations could be implemented in such a way as to be a metabreaker, but if they have no practical gameplay value when used from stealth nobody is ever going to bother.
On that subject, delayed hallucination chems when?
On that subject, delayed hallucination chems when?
- Luke Cox
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- Location: Prisoner Transfer Room
Re: Umbrage: Shadowling Redux
They can be very disorienting, and some can even stun you. A hallucination/chill combo ability could be very powerful.
- Durkel
- Joined: Wed Apr 23, 2014 5:14 pm
- Byond Username: Durkel
Re: Umbrage: Shadowling Redux
Alright. let me preface this with the following heavy bias : I fucking hate shadowling, it was one of the most obnoxious antags to face and I'm very glad that it's gone.
That said, if you're thinking of re adding it I would like to make the following observations/suggestions.
1. The Shadowlings had far too many escape on a short cool down that combined with their self healing made them a absolute nightmare to finally kill. We mostly just paraphrased it with the old >reee >shit smoke >jaunt, which was unfortunately true. You could spend a huge amount time just wandering aimlessly in maintenance with a large group going back and forth.
2. Ranged para-sting is a absolute abomination, I would suggest either reworking it completely or just flat our removing it.
3. Thralls having a invisible stun that was able to be used at all times, even when cuffed combined with a free hive mind was ridiculous, Why do we keep giving out free all chat to antags? It didn't help that the only "downside" of having your mind totally fucked was that you had to wear a mask.
4. The shuttle extension was a bitch and did nothing but drag out rounds 9/10 times. If the best solution to shadowlings wasn't to just call it quits and leave then the shuttle wouldn't be called asap.
5. The deconversion method was via surgery, which led to most thralls just being killed instantly, Not a complaint here but just a observation.
6.They should probably have a different objective then just ascend, It was odd and the sprite for them was bad.
7. As a shadowling you spent 70% of round in maint just waiting for something to happen, it was pretty damn boring.
8. Please for the love of god don't release the remake you're doing and then move onto another project leaving Joan to handle the balance. Joan can't balance a game mode to save her life.
That's all I can really think of right now, but those were my biggest concerns regarding shadowling. It just wasn't fun to play security and having to deal with greytide/thrallings combined with mini wizards.
That said, if you're thinking of re adding it I would like to make the following observations/suggestions.
1. The Shadowlings had far too many escape on a short cool down that combined with their self healing made them a absolute nightmare to finally kill. We mostly just paraphrased it with the old >reee >shit smoke >jaunt, which was unfortunately true. You could spend a huge amount time just wandering aimlessly in maintenance with a large group going back and forth.
2. Ranged para-sting is a absolute abomination, I would suggest either reworking it completely or just flat our removing it.
3. Thralls having a invisible stun that was able to be used at all times, even when cuffed combined with a free hive mind was ridiculous, Why do we keep giving out free all chat to antags? It didn't help that the only "downside" of having your mind totally fucked was that you had to wear a mask.
4. The shuttle extension was a bitch and did nothing but drag out rounds 9/10 times. If the best solution to shadowlings wasn't to just call it quits and leave then the shuttle wouldn't be called asap.
5. The deconversion method was via surgery, which led to most thralls just being killed instantly, Not a complaint here but just a observation.
6.They should probably have a different objective then just ascend, It was odd and the sprite for them was bad.
7. As a shadowling you spent 70% of round in maint just waiting for something to happen, it was pretty damn boring.
8. Please for the love of god don't release the remake you're doing and then move onto another project leaving Joan to handle the balance. Joan can't balance a game mode to save her life.
That's all I can really think of right now, but those were my biggest concerns regarding shadowling. It just wasn't fun to play security and having to deal with greytide/thrallings combined with mini wizards.
- Armhulen
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Re: Umbrage: Shadowling Redux
see thisDurkel wrote:durkeeeeel
this answers most of your problems because xhius is handling the problemsUmbra fantatic wrote:Spoiler:
1. removal of icy veins, nerfing shadow walk, and looking at blindness smoke. No more 100000 escapes!
4. destroy engines gone, that's good
2. ranged parasting can stay because if you're looking for a shadow entity in a maintenance alone you deserve to get thralled you cuckold, it was 30 seconds cooldown before (could only stun one person, any more than that and you're fucked) and now it's on a mana system, so you'll be using it even less.
3. >able to be used at all times
45 second cooldown. I do agree that thralls shouldn't be able to use those in cuffs or while stunned. Byond that the new shadowlings use tentacle arms to stun, which cannot while cuffed so don't worry, it's fixed
6. ascension was cool as fuck but the sprites were shit
7. unrobust shadowling player lol
- Xhuis
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Re: Umbrage: Shadowling Redux
No problem, thank you for being honest about it. Although Armhulen has already said some things, I'll say some too:Durkel wrote:Alright. let me preface this with the following heavy bias : I fucking hate shadowling, it was one of the most obnoxious antags to face and I'm very glad that it's gone.
That said, if you're thinking of re adding it I would like to make the following observations/suggestions.
1. The Shadowlings had far too many escape on a short cool down that combined with their self healing made them a absolute nightmare to finally kill. We mostly just paraphrased it with the old >reee >shit smoke >jaunt, which was unfortunately true. You could spend a huge amount time just wandering aimlessly in maintenance with a large group going back and forth.
2. Ranged para-sting is a absolute abomination, I would suggest either reworking it completely or just flat our removing it.
3. Thralls having a invisible stun that was able to be used at all times, even when cuffed combined with a free hive mind was ridiculous, Why do we keep giving out free all chat to antags? It didn't help that the only "downside" of having your mind totally fucked was that you had to wear a mask.
4. The shuttle extension was a bitch and did nothing but drag out rounds 9/10 times. If the best solution to shadowlings wasn't to just call it quits and leave then the shuttle wouldn't be called asap.
5. The deconversion method was via surgery, which led to most thralls just being killed instantly, Not a complaint here but just a observation.
6.They should probably have a different objective then just ascend, It was odd and the sprite for them was bad.
7. As a shadowling you spent 70% of round in maint just waiting for something to happen, it was pretty damn boring.
8. Please for the love of god don't release the remake you're doing and then move onto another project leaving Joan to handle the balance. Joan can't balance a game mode to save her life.
That's all I can really think of right now, but those were my biggest concerns regarding shadowling. It just wasn't fun to play security and having to deal with greytide/thrallings combined with mini wizards.
- Abilities are receiving a complete balance and rework pass.
- I don't like it, but apparently a lot of people are, so I'm aiming for a compromise.
- Lesser Glare was a huge mistake and I will not be repeating it.
- Destroy Engines was also a huge mistake.
- That's a player problem, but I'm not going to enable it. Deconversion will be different.
- I think ascension is still a cool mechanic and it inspires both fear and awe. It will be staying, but sprites will be better if I can.
- Depends on the round. I may let them walk around in the light for some time.
- The situation with Joan is kind of a complex one. I didn't just dump it in her lap and say "this is urs now lol by", but she kind of picked it up herself and decided to balance it after I got burnt out. When I got interested in the game again and started making balance changes, she had so many PRs up that I couldn't do any, and I gave the reins entirely to her.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- Xhuis
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Re: Umbrage: Shadowling Redux
On an unrelated note, I've been having a lot of fun working on some ability concept. Here's what enthralling might turn into.
https://dl.dropboxusercontent.com/u/116 ... r_will.mp4
https://dl.dropboxusercontent.com/u/116 ... r_will.mp4
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- Luke Cox
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- Location: Prisoner Transfer Room
Re: Umbrage: Shadowling Redux
I think we should still consider allowing the shadowling to have a limited number of thralls. As I said before, no antag type revolves around selective conversion.
- Xhuis
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Re: Umbrage: Shadowling Redux
I could see it happening, but I'm not sure if it would encourage murderbone. I guess an antagonist murdering people isn't all that bad, though.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- Armhulen
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Re: Umbrage: Shadowling Redux
please don't, PLEASE DON'T
- Xhuis
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Re: Umbrage: Shadowling Redux
I can see you're a big fan of the idea, Armhulen. Anywho, on an unrelated note, I'm planning to have enthralling reworked in a small way - the Devour Will ability puts the target into a pseudo-death state that lasts for five or so ticks. A different ability, called Veil Mind, lets out a shriek that converts people in that state nearby into veils (the new thralls). What are y'all's thoughts on that?
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- Armhulen
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- Location: The Grand Tournament
Re: Umbrage: Shadowling Redux
I really love the idea of brainless shells of their former spacemen just wandering the halls. maybe when veils get killed they come back as normal people who wander the halls murmuring. it's basically like catatonic but moving and mumbling. Just throwing ideas out there, I like the conversion idea so far. maybe put the veil mind on a high cooldown and devour will make them catatonic (not wandering) until converted or deconverted, so the shadowling has to mass a bunch of comatose until they shriek and they wake up as a thrall
OH
OH BETTER IDEA MAKE DEVOUR WILL WRAP THEM UP IN A BLACK GOO WEB, SO THE SHADOWLING HAS A LAIR. ONCE IT WANTS TO CASH IN, IT SHRIEKS AND ALL THE WEBBED CORPSES AWAKEN!!
OH
OH BETTER IDEA MAKE DEVOUR WILL WRAP THEM UP IN A BLACK GOO WEB, SO THE SHADOWLING HAS A LAIR. ONCE IT WANTS TO CASH IN, IT SHRIEKS AND ALL THE WEBBED CORPSES AWAKEN!!
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
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Re: Umbrage: Shadowling Redux
the problem with that (which I'm reading as effectively taking control away from you and putting simplemob AI in your place) is that if it lasts for any decent length of time to "cash in on" later, people are just gonna alt-tab out or go get a snack while they wait to be activated or rescued, whichever comes first. So the shadowling will activate his trap card and shriek to call forth his minions as security stumble into its lair, only instead of springing a deadly trap sec will just focus-fire the ling to death and deal with the AFKers at their leisure.Armhulen wrote:I really love the idea of brainless shells of their former spacemen just wandering the halls. maybe when veils get killed they come back as normal people who wander the halls murmuring. it's basically like catatonic but moving and mumbling. Just throwing ideas out there, I like the conversion idea so far. maybe put the veil mind on a high cooldown and devour will make them catatonic (not wandering) until converted or deconverted, so the shadowling has to mass a bunch of comatose until they shriek and they wake up as a thrall
OH
OH BETTER IDEA MAKE DEVOUR WILL WRAP THEM UP IN A BLACK GOO WEB, SO THE SHADOWLING HAS A LAIR. ONCE IT WANTS TO CASH IN, IT SHRIEKS AND ALL THE WEBBED CORPSES AWAKEN!!
- Armhulen
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Re: Umbrage: Shadowling Redux
the best laid plans of mice and men ![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
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Re: Umbrage: Shadowling Redux
Now, if it was a means of killing people in a particular way or prepping corpses similar to ling husking that kicked the victims to deadchat so they could go do a ghost role or whatever, with the shriek turning them into AI hostile mob things for their ambush trap card, that would be terrifying as fuck
> stumble into lair full of bodies
> REEEEEEEEEEEEEEEEEE
> immediately beset by zombies
> stumble into lair full of bodies
> REEEEEEEEEEEEEEEEEE
> immediately beset by zombies
- Armhulen
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Re: Umbrage: Shadowling Redux
walk into room
zombies
walk out of room
if only there was a way to force them to fight it
edit: maybe the shriek takes 10 seconds to prep and during that time the deadchat gets a popup to join as a zombie
and the ones who don't get taken are ai simplemobs? I don't know, your idea works just fine
zombies
walk out of room
if only there was a way to force them to fight it
edit: maybe the shriek takes 10 seconds to prep and during that time the deadchat gets a popup to join as a zombie
and the ones who don't get taken are ai simplemobs? I don't know, your idea works just fine
- Xhuis
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Re: Umbrage: Shadowling Redux
As cool as that sounds, people seem to hate lair/base-based antagonists, as clockcult evidenced with its white ship use early on. Still, the ideas are appreciated, and any thoughts you have on possible abilities are taken into account, so keep them coming.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- ChangelingRain
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Re: Umbrage: Shadowling Redux
I think there's a distinction between "hate lair/base-based antagonists" and "the clockcult is using the white ship as a constantly-stunning unassaultable base and that's terrible"
Plays Joan Lung and various AIs and cyborgs with mythology and magical creature-themed names. Joan on IRC.
earth-clawing illuminati trans girl
earth-clawing illuminati trans girl
- Armhulen
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Re: Umbrage: Shadowling Redux
and on second not-3am-thought, shadowling should always be moving. you should never 'KNOW' where the shadowling is.
- Luke Cox
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Re: Umbrage: Shadowling Redux
Exactly. The whole point of Shadowling is that it can jump out anywhere where it's dark, and even if you stay in the light, a thrall can come nab you.
- Armhulen
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Re: Umbrage: Shadowling Redux
i thought about horror and I think it'll just make people frustrated if the horror mechanic is anything more than jumpscares and the spacemen randomly screaming every once in awhile
- CPTANT
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Re: Umbrage: Shadowling Redux
Ohw and the lamest thing of all:
Ascended slings were made immortal at one point to stuff that used to kill them such as bombs and singularities.
"But muh victory condition"
That's the entire point, you are insanely powerful and think nothing can stop you when suddenly an assistant rushes you holding 2 bags of holding.
Being stupidly powerful will always be more interesting than being immortal.
Ascended slings were made immortal at one point to stuff that used to kill them such as bombs and singularities.
"But muh victory condition"
That's the entire point, you are insanely powerful and think nothing can stop you when suddenly an assistant rushes you holding 2 bags of holding.
Being stupidly powerful will always be more interesting than being immortal.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
- Wyzack
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Re: Umbrage: Shadowling Redux
I agree the specific patch to grant singulo immunity was pretty shit
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
- Armhulen
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Re: Umbrage: Shadowling Redux
yes, basically.
we should rework shadowling acension other than GUY GETS KILL FOR 5 MINUTE.
maybe the shadowling can turn into a blob that doesn't have any special blob pieces but grows extremely fast with red runes and shit or maybe it spawns shadowminions that latch onto other spacemen faces or something else completely wild but we need something interesting
we should rework shadowling acension other than GUY GETS KILL FOR 5 MINUTE.
maybe the shadowling can turn into a blob that doesn't have any special blob pieces but grows extremely fast with red runes and shit or maybe it spawns shadowminions that latch onto other spacemen faces or something else completely wild but we need something interesting
- Wyzack
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Re: Umbrage: Shadowling Redux
Lord Singuloth must remain as the great equalizer. Gods and men equal before the vortex
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
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Re: Umbrage: Shadowling Redux
without saying. praise lord singuloth~Wyzack wrote:Lord Singuloth must remain as the great equalizer. Gods and men equal before the vortex
- leibniz
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Re: Umbrage: Shadowling Redux
I guess I wasnt alone with this complaint then.
Founder and only member of the "Whitelist Nukeops" movement
- Wyzack
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Re: Umbrage: Shadowling Redux
To me it just feels so SS13, a bunch of psychotic barely qualified spacemen attempting to contain this marvel of destruction that violates the laws of time and space and is capable of utterly destroying otherworldy entities that defy physics themselves, and we use it to harness fucking electricity from the emitted radiation, mostly just to say that we can. Like a bunch of cavemen cooking meat on the heated CPU of a supercomputer
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
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Re: Umbrage: Shadowling Redux
[Engineering] Poly squawks, "IT'S LOOSE!!"
- ShadowDimentio
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Re: Umbrage: Shadowling Redux
Made a gitissue that megafauna can't get eaten but a fucking ELDER GOD CAN, got closed because m-muh stat trackingWyzack wrote:Lord Singuloth must remain as the great equalizer. Gods and men equal before the vortex
Very mad
Spoiler:
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Re: Umbrage: Shadowling Redux
GOTTa GET DAT LEADERBOARD SCORES SON MLG XxXxDaNkWeEdNoScOpEsxXxX
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
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Re: Umbrage: Shadowling Redux
i'm actually extremely pissedShadowDimentio wrote:Made a gitissue that megafauna can't get eaten but a fucking ELDER GOD CAN, got closed because m-muh stat trackingWyzack wrote:Lord Singuloth must remain as the great equalizer. Gods and men equal before the vortex
Very mad
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Re: Umbrage: Shadowling Redux
At the point in time megafauna were made I still thought I was going to finish the necropolis, and a giant dungeon full of scary monsters would be incredibly dumb if you could just clear the whole thing with two bags of holding or by pulling a supermatter.
Stat tracking was added long after instant death immunity.
Stat tracking was added long after instant death immunity.
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Re: Umbrage: Shadowling Redux
https://github.com/tgstation/tgstation/pull/17018
https://github.com/tgstation/tgstation/pull/19382
Literally four months later. I know from every other argument I have had about lavaland that objective stats wont really change peoples beliefs but it cant hurt to try.
https://github.com/tgstation/tgstation/pull/19382
Literally four months later. I know from every other argument I have had about lavaland that objective stats wont really change peoples beliefs but it cant hurt to try.
- ShadowDimentio
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Re: Umbrage: Shadowling Redux
If a spaceman has the talent to wield bags of holding or a supermatter as a weapon and not get vaporized/irradiated/burned to death, I say more power to him.
Spoiler:
-
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Re: Umbrage: Shadowling Redux
>back self up in cloning
>go to pve area
>release singulo
>clone and pve area is done
wow exciting such skill
>go to pve area
>release singulo
>clone and pve area is done
wow exciting such skill
- ShadowDimentio
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Re: Umbrage: Shadowling Redux
Reminder that it takes whereabouts an hour to get bags of holding.
I would know, I wrote a R&D guide and you have to be basically at the dead end of research to get them.
I would know, I wrote a R&D guide and you have to be basically at the dead end of research to get them.
Spoiler:
- Wyzack
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Re: Umbrage: Shadowling Redux
honestly i think the stat tracking is a neat thing to have, but only sofar as it does not prevent gameplay features. Maybe give Lord Singuloth his own kill list and have the sing always eat the loot
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
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Re: Umbrage: Shadowling Redux
thread DERAILED
but it's fine because I'm just waiting for new shadowlingumbrage updates
but it's fine because I'm just waiting for new shadowlingumbrage updates
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Re: Umbrage: Shadowling Redux
>making them immune for stat tracking is dumb
>they werent made immune for stat tracking
>what if we changed stat tracking so we could remove their immunity
Feedback forum makes me feel like I am losing my mind sometimes
>they werent made immune for stat tracking
>what if we changed stat tracking so we could remove their immunity
Feedback forum makes me feel like I am losing my mind sometimes
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Re: Umbrage: Shadowling Redux
Sorry Kor i cannot into reading comprehension apparently. Still though having the sing eat any potential loot prevents it from being used to cheese missions i think, if they ever do get added in
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
- Armhulen
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Re: Umbrage: Shadowling Redux
singuloth giveth, and singuloth taketh awayWyzack wrote:Sorry Kor i cannot into reading comprehension apparently. Still though having the sing eat any potential loot prevents it from being used to cheese missions i think, if they ever do get added in
- Drynwyn
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Re: Umbrage: Shadowling Redux
That and the fact that
you know
There's now a singularity running around on the mining level
Miners gonna be pissed
you know
There's now a singularity running around on the mining level
Miners gonna be pissed
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
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Re: Umbrage: Shadowling Redux
I take ONE day off and the thread completely derails. Never change, /tg/. Anywho, I've still done work in small increments but I'll continue in earnest once I get home
I'm still not sure how I want to handle enthralling yet, or thralls, for that matter.
I'm still not sure how I want to handle enthralling yet, or thralls, for that matter.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
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Re: Umbrage: Shadowling Redux
Since you wanted a tangible update, here's what you see and hear when becoming a veil:
No, the Progenitor is not a god. It doesn't exist. The premise of Veil is implantation of false memories to induce brainwashing.
Spoiler:
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
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Re: Umbrage: Shadowling Redux
but that's literally just the ratvar lore
oh, but i love the ratvar lore, so i like it!
oh, but i love the ratvar lore, so i like it!
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