New lighting
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: New lighting
Lightning has always been a buggy piece of shit, the new lighting isn't any more so.
Spoiler:
- D&B
- Joined: Mon Jun 13, 2016 2:23 am
- Byond Username: Repukan
- Location: *teleports behind you*
- Qbopper
- Joined: Fri Jul 10, 2015 6:34 pm
- Byond Username: Qbopper
- Github Username: Qbopper
- Location: Canada
Re: New lighting
the amount of times I've had the issue in OP with old lighting is immeasurable, this is nothing newShadowDimentio wrote:Lightning has always been a buggy piece of shit, the new lighting isn't any more so.
Limey wrote:its too late.
- Haevacht
- Joined: Sat Apr 19, 2014 1:08 am
- Byond Username: Capital_H
Re: New lighting
Happened in old lighting, I think it's a seclite issue actually.
1% of a coder, 2% of a spriter, 97% >:3c
Random name on Bagel, usually assistant.
Random name on Bagel, usually assistant.
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- Joined: Tue Dec 08, 2015 7:02 pm
- Byond Username: Reece1995
Re: New lighting
Turn it on and off again. Generally works.
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: New lighting
I've come across it when using more than just one light. Not just seclites.Haevacht wrote:Happened in old lighting, I think it's a seclite issue actually.
Usually happens if i'm carrying a flashlight, PDA is on, and using a hardhat light. They get all pissy with eachother and start breaking.
Hilariously is what I have to do to fix it.Reece wrote:Turn it on and off again. Generally works.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
- J_Madison
- Rarely plays
- Joined: Thu Aug 06, 2015 5:39 pm
- Byond Username: Akesson
Re: New lighting
IT crowd leaking here.Saegrimr wrote:Hilariously is what I have to do to fix it.Reece wrote:Turn it on and off again. Generally works.
I'd don't like switching lights on and off whilst chasing after someone. there's gotta be a less hackey way to fix this.
- oranges
- Code Maintainer
- Joined: Tue Apr 15, 2014 9:16 pm
- Byond Username: Optimumtact
- Github Username: optimumtact
- Location: #CHATSHITGETBANGED
Re: New lighting
It's a bug obviously it's not intended behaviour
- Haevacht
- Joined: Sat Apr 19, 2014 1:08 am
- Byond Username: Capital_H
Re: New lighting
I fix it by doing exactly that with the miner shit. Turn em all off then back on.J_Madison wrote:IT crowd leaking here.Saegrimr wrote:Hilariously is what I have to do to fix it.Reece wrote:Turn it on and off again. Generally works.
I'd don't like switching lights on and off whilst chasing after someone. there's gotta be a less hackey way to fix this.
And citrus I'm not ballsy enough to jump into lighting.
1% of a coder, 2% of a spriter, 97% >:3c
Random name on Bagel, usually assistant.
Random name on Bagel, usually assistant.
- Grazyn
- Joined: Tue Nov 04, 2014 11:01 am
- Byond Username: Grazyn
Re: New lighting
What's the point of having carefully painted sprites if they're getting shitty colored overlays splashed all over them?
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- Joined: Sun Oct 26, 2014 5:13 am
- Byond Username: Lzimann
- Github Username: lzimann
Re: New lighting
We are on the road to become a rave party instead of a space station. So far it's going well.Grazyn wrote:What's the point of having carefully painted sprites if they're getting shitty colored overlays splashed all over them?
- MisterPerson
- Board Moderator
- Joined: Tue Apr 15, 2014 4:26 pm
- Byond Username: MisterPerson
Re: New lighting
They're shitty multiplications. This preserves the details of the sprite as much as possible. If you have a white ball multiplied by red, it becomes a red ball with the same intensities and shit. Much better than a simple muddy red texture applied on top.Grazyn wrote:What's the point of having carefully painted sprites if they're getting shitty colored overlays splashed all over them?
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
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