remove roboticists
- iksyp
- Joined: Mon Apr 02, 2018 9:47 pm
- Byond Username: Iksyp
- Location: usa usa usa usa usa(?)
remove roboticists
just give science access to robotics
same can be done with mds and chemists
same can be done with mds and chemists
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: remove roboticists
Remove atmospherics, give it to Engineering. Remove bar and botany, fold it under Kitchen. Remove janitor, give janitorial duties to cargo.
No.
No.
- Deitus
- Joined: Tue Feb 17, 2015 5:26 pm
- Byond Username: Deitus
Re: remove roboticists
This but unironically tbhLumbermancer wrote:Remove atmospherics, give it to Engineering. Remove bar and botany, fold it under Kitchen. Remove janitor, give janitorial duties to cargo.
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- Joined: Sat Oct 01, 2016 7:47 pm
- Byond Username: Dagum
Re: remove roboticists
Remove assistants, fold them into ghost roles.
- Yakumo_Chen
- Joined: Fri Dec 11, 2015 10:08 pm
- Byond Username: Yakumo Chen
Re: remove roboticists
Robotics and science are distinct jobs, they each had enough to do with the staff they are given and capped with.
The argument is invalid since when the server pop is low enough all those jobs as above are already rolled together, aside from the janitor bit
The argument is invalid since when the server pop is low enough all those jobs as above are already rolled together, aside from the janitor bit
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- Joined: Sun Nov 05, 2017 7:41 pm
- Byond Username: Astatineguy12
Re: remove roboticists
You haven't experienced fear until you've been sec fighting respawning tidersZarniwoop wrote:Remove assistants, fold them into ghost roles.
- iksyp
- Joined: Mon Apr 02, 2018 9:47 pm
- Byond Username: Iksyp
- Location: usa usa usa usa usa(?)
Re: remove roboticists
okayLumbermancer wrote:Remove atmospherics, give it to Engineering. Remove bar and botany, fold it under Kitchen. strawmanning too far with this one chief
No.
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: remove roboticists
analogy
From Latin analogia, from Ancient Greek ἀναλογία (analogía), from ἀνά (aná) + λόγος (lógos, “speech, reckoning”)
Noun
analogy (countable and uncountable, plural analogies)
A relationship of resemblance or equivalence between two situations, people, or objects, especially when used as a basis for explanation or extrapolation.
It's usually called slippery slope. Not the fallacious one, mind you.
From Latin analogia, from Ancient Greek ἀναλογία (analogía), from ἀνά (aná) + λόγος (lógos, “speech, reckoning”)
Noun
analogy (countable and uncountable, plural analogies)
A relationship of resemblance or equivalence between two situations, people, or objects, especially when used as a basis for explanation or extrapolation.
It's usually called slippery slope. Not the fallacious one, mind you.
- iksyp
- Joined: Mon Apr 02, 2018 9:47 pm
- Byond Username: Iksyp
- Location: usa usa usa usa usa(?)
Re: remove roboticists
i do not like your analogy therefore it is strawmanning, please stop shitposting in my thread or i will report you to the gamer policeLumbermancer wrote:analogy
From Latin analogia, from Ancient Greek ἀναλογία (analogía), from ἀνά (aná) + λόγος (lógos, “speech, reckoning”)
Noun
analogy (countable and uncountable, plural analogies)
A relationship of resemblance or equivalence between two situations, people, or objects, especially when used as a basis for explanation or extrapolation.
It's usually called slippery slope. Not the fallacious one, mind you.
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: remove roboticists
No deitus you’re dumb this is an awful ideaDeitus wrote:This but unironically tbhLumbermancer wrote:Remove atmospherics, give it to Engineering. Remove bar and botany, fold it under Kitchen. Remove janitor, give janitorial duties to cargo.
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